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  • Carguy's Ultimate DH Sarkoth Script (8-16s FULL runs!)

    Discussion in 'Archives' started by carguy, Jun 16, 2012.

    1. john88

      john88 New Member

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      Is anyone else getting a lot more "disconnected from server" error msgs? I have the newest NotificationOKClick plugin, it works a few times, but my toon will start TPing to town right when entering a new game over and over again? It will keep doing this until I restart DB. Everything else is working fine.
       
    2. ale56man

      ale56man Member

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      What we had to replace to put Caltrops?
       
    3. jack99

      jack99 New Member

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      Dang it. v142 is really problematic for sarkoth runs!
       
    4. carguy

      carguy Member

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      You can just up the waittime before ferrets, or do something like this (find the code below and replace it)

      <!-- Interact with cellar -->
      <UseObject questId="1" x="2075.159" y="2498.607" z="27.1" actorId="176007" isPortal="True" destinationWorldId="106746" />

      <!-- Wait quick before vault-->
      <WaitTimer questId="1" waitTime="50" />

      <!-- Inside Vault (1)-->
      <UsePower x="107.8864" y="159.6786" z="0.1000003" questId="1" powerId="111215"/>
      <MoveTo questId="1" x="120.093" y="151.7398" z="0.1000006" pathPrecision="3"/>

      <!-- Summon ferrets -->
      <UsePower questId="1" powerId="133695" />

      <!-- Inside Vault (2)-->
      <UsePower x="118.1173" y="116.9228" z="0.1000003" questId="1" powerId="111215" />
      <MoveTo questId="1" x="118.1173" y="116.9228" z="0.1000003" pathPrecision="3"/>
       
    5. zxcv

      zxcv New Member

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      i have seen you use templar as follower there...may i know what is ur templar's equipment?
       
    6. DaMans

      DaMans New Member

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      Im using 138, running great atm
       
    7. carguy

      carguy Member

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      Devouring arrow / cluster arrow / vault / caltrops / prep / companion
       
    8. jack99

      jack99 New Member

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      Omg, that will be awesome! Keeps running to Adria's house!


      ANd....sometimes my character isn't attacking Sarkoth. Is this a problem with v142 by chance?? :confused:
       
    9. jack99

      jack99 New Member

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      Bot was working fine for a few hours, but now it's not attacking anymore. Character just sits there and starts getting attacked.

      Kill radius is set to 35. Any chance you might be able to advise me on what to do?
       
    10. lenneth13

      lenneth13 New Member

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      20 gf ring
      20 gf ring
      40 gf ammy
      20 gf shield
      800dps 1 handed weapon (u dont need anything good just gf)
      rings and ammy are about 1m each and shield is like 100k
      u get total bonus of 20 gf which owns cause my dhs are all 350+ gf each
       
    11. mrtyprdum

      mrtyprdum New Member

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      so glad to be able to use this again

      Just downloaded the latest version .142

      I had this issue as well with the last version, the DH is not spawning ferrets once he enters the cellar?

      How to fix this? I have tried increasing the wait timer from 50 to 150 in the profile, but that has not helped

      to counter this, ive tried just using the DefaultRules and to pick up loot and when he does that he picks up gold as well when ferrets are not there (ferrets dont come about 75% of the time)

      But this causes another problem, when he goes to sell items, he just opens the stash and he just sits there now, and also makes himself get the checkpoint in town...

      Im loosing so much GPH then what I could be getting :(

      Usually ita about 300k per hour, now its 180k per hour because of these problems

      Any idea's?

      Also with the new version of the bot, how can I get it to show the real time active log as it goes?

      thanks
       
      Last edited: Jun 22, 2012
    12. speculoos

      speculoos Member

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      800DPS weaponwith goldfind?
       
    13. speculoos

      speculoos Member

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      double post
       
    14. Aubo

      Aubo New Member

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      I have 1 problem with 1.13b.

      The final Vault after entering the cellar lands too close to Sarkoth.

      Can this please be removed, so we can take advtange of range and people who use Steady Aim?
       
    15. karma4u

      karma4u New Member

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      how to i make it so he doesn't loot the first body at the start? All it does is waste time.
       
    16. galizaidypk

      galizaidypk New Member

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      Mine does that too, it also spams ferrets so that there is no discipline left in the beginning :s
       
    17. galizaidypk

      galizaidypk New Member

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      Mine does this too, and it also spams ferrets in the beginning so that I can't vault at all :s
       
    18. EmporioAG

      EmporioAG New Member

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      This profile was great... but now much problems :(
       
    19. Lightsan

      Lightsan New Member

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      If I die in the sak cellar it starts running towards the quest cellar (not sak's), gets that checkpoint, and starts from there very game there on out. Have seen it happen on all 3 bots. I have unstucker 1.8.1, and the new okclick, newest update on db, and 1.3c. Any ideas on how to fix it? Also I'm using the no MS build and the last vault inside of the cellar gets WAY too close to Sak.
       
    20. EmporioAG

      EmporioAG New Member

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      If i die by sarkoth profile got bug... he starts walk to the other house...
       

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