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  • Dunatank's Warrior CC - An Arms/Fury/Protection CC

    Discussion in 'Archives' started by wownerds, Jun 26, 2012.

    1. wownerds

      wownerds New Member

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      [​IMG]

      The legend will be back!

      The wownerds Dev Crew hereby officially announces the return of Dunatank's Warrior CC!

      First of all, we want to thank you, our users, for the loads of supporting PMs.
      As most of you will have noticed, we withdrew Dunatank's Warrior CC from the forums, because of the new Developer Rules. Thanks to the support you gave us during the last months, we just could not stop developing the CC - and we will be back with even more awesome and unique features!

      Here is a small overview of the features:

      Code:
      Dunatank's Warrior CC v4.0 BT Changelog:
      -fully redesigned, graphically-appealing, easy-to-use User Interface (Config Window)[donors only]
      -highly individualizable rotations [donors only]
      -all botbases supported
      -WoW v3.4.3 rotations for every bracket & specc
      -high-end rotations for high-level characters (outnumbers even SimulationCraft)
      -Movement for all botbases
      -Selective interrupts for [U]every[/U] f*cking single dungeon & raid
      -1-85 support
      -Specc your warrior directly through our CC[donors only]
      
      We will release two versions of Dunatank's Warrior CC - there will be a "lite", free version, which contains all the features you love. For people willing to donate, we will have a special suprise - a fully redesigned, graphically advanced and easy-to-use User Interface!

      Sincerely,

      wownerds Dev Crew

      Donations are greatly appreciated:

      Please note: As the new UI design is NOT FINISHED yet, donors will for now have access to the old UI, whereas all other users get a pre-configured version without any UI at all.


      [​IMG]




      Free, non-UI version ready to be downloaded below!

      If you decide to switch to the donor-only UI version, your settings will be automatically transferred to the UI!


      (c) 2012 wownerds Dev Team - no alteration of code for other than personal use. Modifications may be distributed only after permission is granted by the author!

       

      Attached Files:

      Last edited: Jul 21, 2012
      cordes96 and Relic like this.
    2. wownerds

      wownerds New Member

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      We will be using this post to keep you updated on the three main aspects of our current development:

      I. Major plans, ideas & theoretical discourses within the team
      II. Graphic and design related progress (Jvidia is in charge of the design)
      III. Status of actual code development


      We will post the first, extensive update in a few hours, after a team discussion.

      Sincerely,

      wownerds

      ________________________________________________________________________

      I. Major plans, ideas & discourses

      • We're planning on adding a feature similar to Talented. As the current talent point setting with the plugin is not ideal, why not let the CC handle it properly?
      • Priority targeting for 'Questing' - attack: a) mob with lowest HP b) mob with greatest max. HP c) mob with lowest max. HP d) attack default target


      II. Graphic and design related progress (Jvidia)

      First concept drawing of UI:

      [​IMG]

      Here's another version:

      [​IMG]

      Newest version:

      [​IMG]

      III. Status of actual code development

      • New spellcasting wrapper has been added. It's so fast HB cannot react properly at times - need to fix that.
      • Pull logic finally working
      • Fixed 'running in circles' while attacking
      • [Arms]: Stance dance working perfectly
      • New debug logging system is up. This will greatly enhance support

      Detailed information on debug logging:

      As some of you may know, tracking down issues has been problematic for us in the previous versions. We enhanced our debug logging system so we can reproduce nearly every situation.

      Upon startup, we will log the following info:

      Code:
      [DWCC]: ###Character Information###
      [DWCC]: Level: 67
      [DWCC]: Alliance/Horde: True || False
      [DWCC]: Health: 7595
      [DWCC]: Movement Disabled: False
      [DWCC]: Pull: True | Charge: False | Heroic Throw: True
      [DWCC]: Char Specc: False || True || False
      [DWCC]: CC Specc: False || True || False
      [DWCC]: FSR on AoE: False | False
      [DWCC]: ###Character Information###
      As you can see, no personal info is being logged.

      To track down rotation and range issues, we also greatly enhanced our SpellCaster debug logging, which now looks like this:

      Code:
      [DWCC]: Attempting to cast Execute on Las*** @ 473/5914 (8%)
      [DWCC]: Target: IsCasting: False | IsPlayer: False | Distance: 3.65 | Level: 65 | IsElite: False | Adds: 1
      [DWCC]: We are in: Blade's Edge Mountains | Instance: False | Outdoors: True | Battleground: False | Indoors: False | Party: False | Raid: False | Members: 0/0 | Health: 6856/7625 (89.91%) | BattleStance: False | DefStance: False | BerserkerStance: True
      Only the first three characters of our target's name are logged, to ensure we don't accidentally log enemy player names.
       
      Last edited: Jul 28, 2012
    3. Jvidia

      Jvidia Member

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      Reserved till design updates are available!
       
    4. r00flr00fl

      r00flr00fl Member

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      My pants just got wet.
       
    5. Jvidia

      Jvidia Member

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      I hope your female..
       
    6. jamster

      jamster Member

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      Welcome bk guys bout time me warrior got some loveing rly looking forward to this release.
       
    7. Hybritian

      Hybritian New Member

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      ZOMG excited.
       
    8. buzzerbeater

      buzzerbeater Well-Known Member

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      Look who is back... oh this is so precious. :D
       
    9. Dagradt

      Dagradt Community Developer

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      @WowNerds,

      Great to see you back! I can finally stop trying to develop mine, such a headache!
       
    10. amputations

      amputations Active Member

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      We are waaaaarrioooooooooors! ;-D
       
    11. timotyman

      timotyman Member

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      Great to hear guys, can not wait.
       
    12. dearik

      dearik New Member

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      Nice to see. Can't wait to test. Have couple warriors, from freshly dinged to full HC BiS.
       
    13. wownerds

      wownerds New Member

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      Just as a small heads-up: We're going to test this version even more extensively than all previous ones. Currently running Kickazz' Alliance questing profiles as Arms warrior.
       
    14. r00flr00fl

      r00flr00fl Member

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      Need beta testers for PvE highend content? msg me

      //Arms
       
    15. joeverton

      joeverton New Member

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      Thank Feckin Christ for that, now we will be able to do some serious warrior botting again where do I pay? when's it out ?????? FEED ME !!!!!!!!
       
    16. Jvidia

      Jvidia Member

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      Currently we are still in the testing stages, more information will be provided as we get closer to the Custom Class release date!

      Thanks for your interest!
       
    17. Rangbang

      Rangbang Member

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      Basicly havent botted my warrior since the previous version went offline, glad to see it return! If you need testers just give me a shout!
       
    18. wownerds

      wownerds New Member

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      "Reserved" post has been replaced.
       
    19. swfninjatom

      swfninjatom New Member

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      I still use the old release :D
       
    20. wownerds

      wownerds New Member

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      Updated progress post.
       

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