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  • Carguy's Ultimate DH Sarkoth Script (8-16s FULL runs!)

    Discussion in 'Archives' started by carguy, Jun 16, 2012.

    1. emc

      emc New Member

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      In that case dont forget to <TrackTime name="CellarTime" op="restart" /> around line 49 in the cellar.
       
    2. DTrick

      DTrick New Member

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      <TimedRestart max-time="60" />

      is causing problems i believe, not 100% sure but i think if you get caught fighting mobs off before teleporting out keeps killing it
       
    3. Nurn

      Nurn New Member

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      Since today (running it with AGB for 3 days now), this profile seems to be very low. Got about 700 gph the last 2 days. Today (after updating demonbuddy & agb) its only pulling about 400 gph... any suggestions?
       
    4. yesmur

      yesmur New Member

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      I loved this profile untill the last DB patch. After that my GPH has halfed and the bot died 50 times per hour. What is happening?



      [10:51:54.002 N] Failed to load profile: Element Track is not supported. Please check your XML and try again. (<Track name="CellarFound" op="+" value="1" />) Line 35

      I think it could have to do with server lag.
       
      Last edited: Jun 29, 2012
    5. JohnWayne

      JohnWayne Member

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      Do you think it's worth having the movement speed cap by sacrificing getting less of other good stats? And more or less how much pickup radius do you think is optimal?
       
    6. edi1165

      edi1165 New Member

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      I'm using this profile for a while now. But it keeps crashing after a while.
      Sometimes 3-4 times in one hour and sometimes it runs without any problems for 2-3 hours.

      That's my log from today :

      View attachment 2012-06-29 12.21.txt

      Any ideas ?
       
    7. EmporioAG

      EmporioAG New Member

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      With the 1.4a my dh is using health potions all the time. ;D
       
    8. riptide

      riptide Member

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      Het Carguy........Thank You!!!! and Thank you as well for the help Emc!!

      :D
       
    9. DTrick

      DTrick New Member

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      EMC, That update you gave me, with the changes sucks bad lol..

      He ran all the way to Adrias hut killing mobs.. on 2 accounts. But he didnt die!
       
    10. Letis

      Letis New Member

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      is there a way to predict my DH from reviving after death? He is always reviving and dies again while leaving the game then :/
       
    11. Letis

      Letis New Member

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      sry for doublepost
       
    12. Fangs

      Fangs New Member

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      My DH is running all the way to Adrias hut too sometime.. lol @_@
      D:
       
    13. trian79

      trian79 New Member

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      Why does my toon wait almost 2 seconds to move at all once I start DB? No matter what I do, as soon as he spawns he sits there for 1-2 seconds like an asshat before moving at all. And then when he enters the cellar he waits for like a full second or more before moving to Sarkoth. Is there a way to fix this? Thanks in advance!! Using the latest version of DB, EMC and 1.4a.
       
    14. carguy

      carguy Member

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      Trian, this is part of the new version of db. They added a 2 second delay on purpose for better "in game" detection. EMC and i will work on a workaround for this.
       
    15. carguy

      carguy Member

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      Ok, finally have an update for you all. V2.0

      You need the newest (2.0) of EMC's plugin. That's ALL you should need plugin wise!

      Changes:
      -Uses health pot @ 30% health
      -Tracks stats
      -Adjusted vaults in cellar for quicker games
      -Adjusted ferret cast
      -Max game time set at 60 seconds. Should be more than enough. Will leave game if it hits this threshold
      -Leaves game at 1 death


      Keep in mind, you have to use the modified belph profile located in the first post. I'll work on updating the newest DH belph file in the meantime.
       

      Attached Files:

      Last edited: Jun 30, 2012
    16. trian79

      trian79 New Member

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      Carguy, you kick ass. Thanks! Testing now.
       
    17. trian79

      trian79 New Member

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      v2 seems to be working great so far. If we could only get rid of that 2 second delay at the very start and the 1 second delay at the cellar entrance, it would be 100% perfect.
       
    18. carguy

      carguy Member

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      v2.1 out now, get it in the main post.

      As for that 2 second delay, EMC might be able to fix/integrate that in his plugin. We'll see.
       
    19. zamichel

      zamichel New Member

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      Hey Carguy,

      I'm getting this error when using your Demonhunter.cs:

      Compiler Error: c:\Users...\Demonbuddy 1.0.629.151\Routines\Belphegor\Routines\DemonHunter.cs(143,13) : error CS0161: 'Belphegor.Routines.DemonHunter.HasCompanion.get': not all code paths return a value


      I'm not a big programer so I'm not sure how to fix this myself
       
    20. carguy

      carguy Member

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      Try this.
       

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