• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • problem

    Discussion in 'Buddy Wing Forum' started by metalgear93, Jul 4, 2012.

    Thread Status:
    Not open for further replies.
    1. metalgear93

      metalgear93 New Member

      Joined:
      May 9, 2012
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      when buddy wing is fully started it closes swtor automaticlie

      0:00:57.682 N] Logging in...
      [10:00:57.997 N] Login Success!
      [10:00:59.201 D] First CPU: Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz
      [10:00:59.201 D] OS Version: Windows NT 6.1.7601 Service Pack 1
      [10:00:59.201 D] App Path: C:\Users\minouche\Desktop\Map\swtor\Buddywing.exe
      [10:00:59.300 D] Current build number: 921099
      [10:00:59.301 D] Loading client.gom..
      [10:00:59.376 D] Loaded client.gom!
      [10:00:59.982 D] Took 601ms to get the nodes list.
      [10:00:59.982 D] There are 73931 nodes.
      [10:00:59.982 D] DomList has 4294967295/18788128
      [10:01:00.205 D] _BaseClient handled.
      [10:01:00.205 D] utlStaticDefinitions handled.
      [10:01:00.208 D] strOracle handled.
      [10:01:00.209 D] chrOracle handled.
      [10:01:00.209 D] qstOracle handled.
      [10:01:00.251 D] spnOracle handled.
      [10:01:00.251 D] ablOracle handled.
      [10:01:00.252 D] cnvOracle handled.
      [10:01:00.252 D] ctlOracle handled.
      [10:01:00.253 D] _InputHandler handled.
      [10:01:00.260 D] mapOracle handled.
      [10:01:00.260 D] scSpaceCombatOracle handled.
      [10:01:00.327 D] gmOracle handled.
      [10:01:00.328 D] Debug Draw Oracle added.
      [10:01:00.328 D] dbgDrawOracle handled.
      [10:01:00.568 D] guiApiGfx handled.
      [10:01:00.588 D] ablTrainerOracle handled.
      [10:01:00.591 D] prfOracle handled.
      [10:01:00.640 D] Adding input layer ctlInputCamera - 3B9B1B33
      [10:01:00.640 D] sysInputLayer handled.
      [10:01:00.640 D] Adding input layer ctlInputMouse - 3B9B1B40
      [10:01:00.640 D] sysInputLayer handled.
      [10:01:00.641 D] Adding input layer ctlInputMovement - 3B9B1B44
      [10:01:00.641 D] sysInputLayer handled.
      [10:01:00.641 D] Adding input layer ctlInputVehicle - 3B9B1B59
      [10:01:00.641 D] sysInputLayer handled.
      [10:01:00.642 D] Adding input layer ctlInputTargetting - 3B9B1B65
      [10:01:00.642 D] sysInputLayer handled.
      [10:01:00.643 D] Adding input layer ctlInputGame - 3B9B1B87
      [10:01:00.643 D] sysInputLayer handled.
      [10:01:00.645 D] Adding input layer ctlInputUI - 3B9B1BCE
      [10:01:00.645 D] sysInputLayer handled.
      [10:01:00.647 D] Adding input layer ctlInputConvo - 3B9B1BFE
      [10:01:00.647 D] sysInputLayer handled.
      [10:01:00.647 D] Adding input layer ctlInputCharacterSelection - 3B9B1C10
      [10:01:00.647 D] sysInputLayer handled.
      [10:01:00.647 D] Adding input layer ctlInputCreditsScreen - 3B9B1C16
      [10:01:00.647 D] sysInputLayer handled.
      [10:01:00.647 D] Adding input layer ctlInputUtility - 3B9B1C18
      [10:01:00.647 D] sysInputLayer handled.
      [10:01:00.648 D] Adding input layer ctlInputLoadingScreen - 3B9B1C23
      [10:01:00.648 D] sysInputLayer handled.
      [10:01:01.177 D] Took 1195ms to process the node list
      [10:01:01.858 N] User is a Knight
      [10:01:01.859 V] Routine Path: Routines
      [10:01:03.041 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
      [10:01:04.026 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
      [10:01:04.026 D] Routines were reloaded. New routine list:
      [10:01:04.026 D] WingIt - All In One v1.0.866.276
      [10:01:04.033 N] [WingIt] Level: 49
      [10:01:04.033 N] [WingIt] Class: Knight
      [10:01:04.061 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.111 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.153 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.190 N] [WingIt] Advanced Class: Sentinel (Combat)
      [10:01:04.305 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.336 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.372 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.414 N] [WingIt] Building method list
      [10:01:04.424 N] [WingIt] Added 341 methods
      [10:01:04.431 N] [WingIt] SentinelCombatOutOfCombat is a match!
      [10:01:04.431 N] [WingIt] Using SentinelCombatOutOfCombat for OutOfCombat (Priority: 0)
      [10:01:04.442 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.465 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.466 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.468 N] [WingIt] SentinelCombatCombat is a match!
      [10:01:04.468 N] [WingIt] Using SentinelCombatCombat for Combat (Priority: 0)
      [10:01:04.472 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.508 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.508 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.510 N] [WingIt] SentinelCombatPull is a match!
      [10:01:04.510 N] [WingIt] Using SentinelCombatPull for Pull (Priority: 0)
      [10:01:04.512 N] Chose WingIt - All In One as your combat routine.
      [10:01:04.512 N] [WingIt] Level: 49
      [10:01:04.512 N] [WingIt] Class: Knight
      [10:01:04.512 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.513 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.550 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.552 N] [WingIt] Advanced Class: Sentinel (Combat)
      [10:01:04.553 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.553 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.553 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.555 N] [WingIt] SentinelCombatOutOfCombat is a match!
      [10:01:04.555 N] [WingIt] Using SentinelCombatOutOfCombat for OutOfCombat (Priority: 0)
      [10:01:04.556 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.591 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.592 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.593 N] [WingIt] SentinelCombatCombat is a match!
      [10:01:04.593 N] [WingIt] Using SentinelCombatCombat for Combat (Priority: 0)
      [10:01:04.595 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141137432568039459]
      [10:01:04.596 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141180036205425494]
      [10:01:04.632 E] Calling function GetSkillPointsSpentInTree on chrPlayerCharacter 0xCC6A63C0 (0x400000672D78AFBF) [16141110937721491117]
      [10:01:04.633 N] [WingIt] SentinelCombatPull is a match!
      [10:01:04.633 N] [WingIt] Using SentinelCombatPull for Pull (Priority: 0)
      [10:01:04.638 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
      [10:01:06.223 D] There are 2 plugins.
      [10:01:06.726 N] Current bot set to Quest Bot
      [10:01:06.729 N] Loaded profile [R - Light] 47-50 Corellia [Kick]
      [10:01:06.738 N] Sell quality set to Standard.
      [10:01:11.635 N] SW:TOR Process exited. Uh oh...
       
    2. metalgear93

      metalgear93 New Member

      Joined:
      May 9, 2012
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      cant get it working it when the bot is loaded it imediatly closes swtor
       
    3. Mupp

      Mupp New Member

      Joined:
      May 3, 2010
      Messages:
      613
      Likes Received:
      5
      Trophy Points:
      0
    4. HB5749W35

      HB5749W35 Member

      Joined:
      May 26, 2011
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      6
      Wait for the new version to be released, none of the buddy wing versions are working correctly now with the new bioware patch
       
    5. metalgear93

      metalgear93 New Member

      Joined:
      May 9, 2012
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      alright thx guys :D
       
    6. HB5749W35

      HB5749W35 Member

      Joined:
      May 26, 2011
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      6
      It's out, startup buddy wing without swtor started and it should update. After update close it again, start swtor, open buddywing, and everything should work
       
    7. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      this
       
    8. Mupp

      Mupp New Member

      Joined:
      May 3, 2010
      Messages:
      613
      Likes Received:
      5
      Trophy Points:
      0
      Tried build 279 and its still closing the client.
       
    9. HB5749W35

      HB5749W35 Member

      Joined:
      May 26, 2011
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      6
      Try a clean install in a new folder by downloading and extracting buddy wing from scratch
       
    10. Mupp

      Mupp New Member

      Joined:
      May 3, 2010
      Messages:
      613
      Likes Received:
      5
      Trophy Points:
      0
      Always do that mate, does not working in this case though.
       
    11. HB5749W35

      HB5749W35 Member

      Joined:
      May 26, 2011
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      6
      No log avail for kick to check?
       
    12. HB5749W35

      HB5749W35 Member

      Joined:
      May 26, 2011
      Messages:
      51
      Likes Received:
      0
      Trophy Points:
      6
      Just in btw:

      this was after Kicks posted that 279 was out
       
    13. Mupp

      Mupp New Member

      Joined:
      May 3, 2010
      Messages:
      613
      Likes Received:
      5
      Trophy Points:
      0

      Great thanks!
       
    14. metalgear93

      metalgear93 New Member

      Joined:
      May 9, 2012
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      still not working

      [09:17:50.111 N] Starting Buddy Wing v1.0.869.280
      [09:17:52.473 N] Logging in...
      [09:17:52.799 N] Login Success!
      [09:17:54.247 D] First CPU: Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz
      [09:17:54.248 D] OS Version: Windows NT 6.1.7601 Service Pack 1
      [09:17:54.248 D] App Path: C:\Users\minouche\Desktop\Map\swtor\Buddywing.exe
      [09:17:54.359 D] Current build number: 921099
      [09:17:54.360 D] Loading client.gom..
      [09:17:54.451 D] Loaded client.gom!
      [09:17:55.097 D] Took 642ms to get the nodes list.
      [09:17:55.097 D] There are 75418 nodes.
      [09:17:55.097 D] DomList has 4294967295/13545248
      [09:17:55.213 D] guiApiGfx handled.
      [09:17:55.298 D] Adding input layer ctlInputCamera - 3B9C2459
      [09:17:55.298 D] sysInputLayer handled.
      [09:17:55.299 D] Adding input layer ctlInputMouse - 3B9C2466
      [09:17:55.299 D] sysInputLayer handled.
      [09:17:55.299 D] Adding input layer ctlInputMovement - 3B9C246A
      [09:17:55.299 D] sysInputLayer handled.
      [09:17:55.300 D] Adding input layer ctlInputVehicle - 3B9C247F
      [09:17:55.300 D] sysInputLayer handled.
      [09:17:55.300 D] Adding input layer ctlInputTargetting - 3B9C248B
      [09:17:55.300 D] sysInputLayer handled.
      [09:17:55.301 D] Adding input layer ctlInputGame - 3B9C24AD
      [09:17:55.301 D] sysInputLayer handled.
      [09:17:55.303 D] Adding input layer ctlInputUI - 3B9C24F4
      [09:17:55.303 D] sysInputLayer handled.
      [09:17:55.305 D] Adding input layer ctlInputConvo - 3B9C2524
      [09:17:55.305 D] sysInputLayer handled.
      [09:17:55.305 D] Adding input layer ctlInputCharacterSelection - 3B9C2536
      [09:17:55.305 D] sysInputLayer handled.
      [09:17:55.306 D] Adding input layer ctlInputCreditsScreen - 3B9C253C
      [09:17:55.306 D] sysInputLayer handled.
      [09:17:55.306 D] Adding input layer ctlInputUtility - 3B9C253E
      [09:17:55.306 D] sysInputLayer handled.
      [09:17:55.306 D] Adding input layer ctlInputLoadingScreen - 3B9C2549
      [09:17:55.306 D] sysInputLayer handled.
      [09:17:55.452 D] _BaseClient handled.
      [09:17:55.452 D] utlStaticDefinitions handled.
      [09:17:55.454 D] strOracle handled.
      [09:17:55.454 D] _InputHandler handled.
      [09:17:55.454 D] scSpaceCombatOracle handled.
      [09:17:55.454 D] chrOracle handled.
      [09:17:55.454 D] ablOracle handled.
      [09:17:55.454 D] gmOracle handled.
      [09:17:55.454 D] Debug Draw Oracle added.
      [09:17:55.454 D] dbgDrawOracle handled.
      [09:17:55.454 D] mapOracle handled.
      [09:17:55.454 D] qstOracle handled.
      [09:17:55.508 D] spnOracle handled.
      [09:17:55.508 D] cnvOracle handled.
      [09:17:55.508 D] ctlOracle handled.
      [09:17:55.816 D] ablTrainerOracle handled.
      [09:17:55.816 D] prfOracle handled.
      [09:17:56.459 D] Took 1362ms to process the node list
      [09:17:57.407 N] User is a Knight
      [09:17:57.408 V] Routine Path: Routines
      [09:17:58.953 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing
      [09:18:00.744 D] Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
      [09:18:00.744 D] Routines were reloaded. New routine list:
      [09:18:00.745 D] WingIt - All In One v1.0.869.280
      [09:18:00.763 N] [WingIt] Level: 49
      [09:18:00.763 N] [WingIt] Class: Knight
      [09:18:00.914 N] [WingIt] Advanced Class: Sentinel (Combat)
      [09:18:01.212 N] [WingIt] Building method list
      [09:18:01.213 N] [WingIt] Added 341 methods
      [09:18:01.231 N] [WingIt] SentinelCombatOutOfCombat is a match!
      [09:18:01.231 N] [WingIt] Using SentinelCombatOutOfCombat for OutOfCombat (Priority: 0)
      [09:18:01.338 N] [WingIt] SentinelCombatCombat is a match!
      [09:18:01.338 N] [WingIt] Using SentinelCombatCombat for Combat (Priority: 0)
      [09:18:01.451 N] [WingIt] SentinelCombatPull is a match!
      [09:18:01.451 N] [WingIt] Using SentinelCombatPull for Pull (Priority: 0)
      [09:18:01.453 N] Chose WingIt - All In One as your combat routine.
      [09:18:01.453 N] [WingIt] Level: 49
      [09:18:01.453 N] [WingIt] Class: Knight
      [09:18:01.558 N] [WingIt] Advanced Class: Sentinel (Combat)
      [09:18:01.691 N] [WingIt] SentinelCombatOutOfCombat is a match!
      [09:18:01.691 N] [WingIt] Using SentinelCombatOutOfCombat for OutOfCombat (Priority: 0)
      [09:18:01.737 N] [WingIt] SentinelCombatCombat is a match!
      [09:18:01.737 N] [WingIt] Using SentinelCombatCombat for Combat (Priority: 0)
      [09:18:01.851 N] [WingIt] SentinelCombatPull is a match!
      [09:18:01.851 N] [WingIt] Using SentinelCombatPull for Pull (Priority: 0)
      [09:18:01.880 D] Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing
      [09:18:04.081 D] There are 2 plugins.
      [09:18:04.818 N] Current bot set to Quest Bot
      [09:18:04.822 N] Loaded profile [R - Light] 47-50 Corellia [Kick]
      [09:18:04.832 N] Sell quality set to Standard.
      [09:19:21.861 D] [Mount] Automatically set mount to Lhosan Duster
      [09:19:21.896 N] Buddy Wing: The Old Robot is ready!
      [09:20:04.551 D] Start/Stop Button Clicked!
      [09:20:04.553 D] BotMain.Start() called
      [09:20:04.553 D] Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      [09:20:05.050 N] Current bot set to Quest Bot
      [09:20:05.052 N] Loaded profile [R - Light] 47-50 Corellia [Kick]
      [09:20:05.052 D] Starting bot Quest Bot
      [09:20:05.069 D] Added new hook [RoutineCombat] 2a713c77-7f52-44b8-b8d9-07385aae55d9
      [09:20:05.073 D] Added new hook [HotspotPoi] e879066f-7f62-4e02-b03e-cf26fdbb9869
      [09:20:05.077 D] Added new hook [SellVendorPoi] 24e168a0-a9a3-4f07-9e9f-38458d7738be
      [09:20:05.080 D] Added new hook [SetLootPoi] 0103df95-ae4e-4a5e-940d-ef378bd9e1f6
      [09:20:05.080 D] Added new hook [SetCombatPoi] 351fca14-cf16-4d95-9c14-4d21f5ad467c
      [09:20:05.080 D] Added new hook [SetVendorPoi] ee0eae6a-3061-4717-ba12-6ce5c761d17c
      [09:20:05.080 D] Added new hook [SetHotspotPoi] 5c84bdc8-7dc4-4334-9e29-cdbb5248e270
      [09:20:05.080 D] Added new hook [SelectPoiType] c1764808-516f-4178-bc3a-44f846aefd35
      [09:20:05.081 D] Replaced hook [SelectPoiType] 81cb8f7d-2b7d-4509-b2b4-0d29c99b8f67
      [09:20:05.082 D] Setting force alignment settings.
      [09:20:05.089 D] Spooling up bot thread.
      [09:20:05.089 D] Bot thread started.
      [09:20:08.529 N] SW:TOR Process exited. Uh oh...
       
    15. metalgear93

      metalgear93 New Member

      Joined:
      May 9, 2012
      Messages:
      31
      Likes Received:
      0
      Trophy Points:
      0
      got it working unchecked auto equip :D
       
    16. Sneakyman

      Sneakyman Member

      Joined:
      Jul 7, 2012
      Messages:
      75
      Likes Received:
      1
      Trophy Points:
      8
      I assume this thread is not relevant anymore? I have mine checked and it works fine for the most part.
       
    17. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

      Joined:
      Mar 2, 2010
      Messages:
      2,307
      Likes Received:
      36
      Trophy Points:
      48
      That problem was addressed the same day, so yeah. Locking this thread to avoid any confusion.
       
    Thread Status:
    Not open for further replies.

    Share This Page