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  • CLU (Codified Likeness Utility)

    Discussion in 'Archives' started by wulf, Feb 18, 2012.

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    1. wulf

      wulf Community Developer

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      Thanks fernir, I will add and update to SVN.
       
    2. wulf

      wulf Community Developer

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      Hi sgresham, you can turn off heal/defensive in the settings. Did CLU bubble and save your life? I will take a look and make sure it only bubbles if you are at 10% and have exhausted all your cool downs...we still want to keep you alive long enough for that greater heal to hit you! Even if you have to cancel it. Some may use this feature while solo-ing as well.
       
    3. wulf

      wulf Community Developer

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      I think today is the day to prune all useful information from this thread, create another thread with updated information on CLU and it's functionality.
       
    4. zeldrak

      zeldrak Well-Known Member

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      Clean threads are easy on the eyes threads. Me likey.
       
    5. buzzerbeater

      buzzerbeater Well-Known Member

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      wow, i just saw, that i completely failed to upload the right error message on the previous page
      .
       
    6. wulf

      wulf Community Developer

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      Hi buzzerbeater, thanks for reporting in but the entire log would be much more helpful in diagnosing this issue.
       
    7. buzzerbeater

      buzzerbeater Well-Known Member

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      so full log:
       

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    8. wulf

      wulf Community Developer

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      Change Log
      -------------

      * 8/7/2012 [2.7.7] Code cleanup and enable all spells for RESTORATION DRUID...doh!

      Assassination now uses Tricks of the Trade.

      So one should not drink and code....I commented out most of the restoration druid healing rotation during testing a few nights ago and only just noticed! Appoligies to all the resto druids out there...my bad.
       
      Last edited: Jul 7, 2012
    9. Soeski

      Soeski Member

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      So, you left out anything important? Like, Nourish? :p
      (Read my post a few pages back where I stated it was unusable ;))
       
    10. wulf

      wulf Community Developer

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      Yes allot was commented out, appoligies again...I read your post but didn't follow it up right away (I do that sometimes).
       
    11. Sippinhaterade

      Sippinhaterade Member

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      Amazing job with the Holy Priest. Definitely a top performer.
       
    12. Sippinhaterade

      Sippinhaterade Member

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      Should it switch to the Chakra automatically?
       
    13. Sippinhaterade

      Sippinhaterade Member

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      Ok now that I am running this in a raid it will only do PoM, Renew, heal, and Holy Word: Sanc. No CoH or PoH

      Just tested it in a 5 man and it did aoe healing but none to speak of in a raid.


      Edit: Nevermind lol
       

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      Last edited: Jul 7, 2012
    14. wulf

      wulf Community Developer

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      No. It relies on the setting in the GUI. You can also bind a key and swap on the Fly.

      I just noticed that it tries to use hym of hope and shadowfiend when Mana Void is out...bad!....I cannot find the debuff that is applied though. Does anyone know how I can detect this so it does not waste the mana cooldowns.
       
    15. wulf

      wulf Community Developer

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      I noticed that too...if you restart HB a couple of times its ok...its to do with detecting Me.PartyMemberInfos : Me.RaidMemberInfos.

      It does not detect for me mostly when in Warlord Zon'ozz or Yor'sahj the Unsleeping underground area in dragon soul. Every other fight is fine just not in this area...could it have anything to do with that area bieng underground? seem to have range issues down there as well.
       
      Last edited: Jul 7, 2012
    16. Sippinhaterade

      Sippinhaterade Member

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      Lol is that fixable? It was having the issue with me during the madness encounter.
       
      Last edited: Jul 7, 2012
    17. wulf

      wulf Community Developer

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      hmmm maybe its not specific to the encounters I mentioned..either way this is how I detect party members to heal so if nothing is returned it should try the raid wide list but doesn't seem to be working...

      I am trying some new things to fix this. For anyone interested.. here is how I detect the main party members to heal.
      PARTY HEALING
      PHP:
      private static IEnumerable<WoWPartyMemberGroupMemberInfos get { return !Me.IsInRaid Me.PartyMemberInfos Me.RaidMemberInfos; } }

             
      /// <summary>
              ///     List of nearby Party units to heal that pass certain criteria.
              /// </summary>
              
      public static IEnumerable<WoWPartyMemberPartyHealList
              
      {
                  
      get
                  
      {
                      try
                      {
                          return 
      from o in GroupMemberInfos
                                      where o
      .Location3D.Distance2DSqr(Me.Location) < 40 40 
                                              
      && o.IsOnline 
                                              
      && o.ToPlayer().IsAlive
                                              
      && !o.ToPlayer().IsGhost
                                              
      && o.ToPlayer().IsPlayer
                                              
      && o.ToPlayer() != null
                                              
      && !o.ToPlayer().IsFlying
                                              
      && !o.ToPlayer().OnTaxi
                          orderby o
      .Health
                          select o
      ;
                      }
                      catch (
      NullReferenceException)
                      {
                          return new List<
      WoWPartyMember>();
                      }
                  }
              }
      My fallback is this to return players to heal (which works 100% of the time)...but it doesn't return party info which I need for Priest healing to work well.
      RAID WIDE HEALING
      PHP:
      private static IEnumerable<WoWPartyMemberGroupMemberInfos get { return !Me.IsInRaid Me.PartyMemberInfos Me.RaidMemberInfos; } }

      /// <summary>
              ///     List of nearby units to heal that pass certain criteria.
              /// </summary>
              
      public static IEnumerable<WoWUnitHealList
              
      {
                  
      get
                  
      {
                      try
                      {
                          var 
      ret from o in ObjectManager.ObjectList
                                    where o is WoWPlayer 
      && o.Location.DistanceSqr(Me.Location) < 40 40
                                    let p 
      o.ToUnit().ToPlayer()
                                    
      where p.IsAlive && !p.IsGhost && p.IsPlayer && p.ToPlayer() != null && !p.IsFlying && !p.OnTaxi
                                    orderby p
      .CurrentHealth
                                    select p
      .ToUnit();
                          
                          return 
      ret;
                      }
                      catch (
      NullReferenceException)
                      {
                          return new List<
      WoWUnit>();
                      }                 
                  }
              }
      So...I am trying to detect if PartyHealList.IsEmpty() or something so that if we do not return anything from PARTY HEALING we fall back to RAID WIDE HEALING which works everytime...
       
      Last edited: Jul 7, 2012
    18. buzzerbeater

      buzzerbeater Well-Known Member

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      I think the Orb is in the objectmanager. So a simple call for it or its presence should work?

      Because i dont think there is a debuff, you only get your mana drained asap.
       
    19. Sippinhaterade

      Sippinhaterade Member

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      Ok Im not having an issue now. Nevermind, After the first platform it stopped aoehealing
       
      Last edited: Jul 7, 2012
    20. Noelbuddy

      Noelbuddy Member

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      if I'm not mistaken the buff should be on the boss
       
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