• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Release] Demonbuddy - Almost midnight build (#160)

    Discussion in 'Archives' started by Nesox, Jun 27, 2012.

    Thread Status:
    Not open for further replies.
    1. l2bot-4ever1

      l2bot-4ever1 New Member

      Joined:
      Jun 23, 2012
      Messages:
      170
      Likes Received:
      1
      Trophy Points:
      0
      cant wait to see what improvements does 161 have :)
       
    2. jimjohnson

      jimjohnson New Member

      Joined:
      Aug 30, 2011
      Messages:
      338
      Likes Received:
      0
      Trophy Points:
      0
      well lets hope 161 never was released and this is version getting released is like .198 just a few small tweaks from 2.0
       
    3. nucleotides

      nucleotides Active Member

      Joined:
      Jun 2, 2012
      Messages:
      1,060
      Likes Received:
      11
      Trophy Points:
      38
      so about that friday build :p
       
    4. rcadams

      rcadams New Member

      Joined:
      Jan 15, 2010
      Messages:
      434
      Likes Received:
      0
      Trophy Points:
      0
      Any update as to eta?

       
    5. IeU

      IeU Member

      Joined:
      Jul 20, 2010
      Messages:
      830
      Likes Received:
      11
      Trophy Points:
      18
      so . . .

      Something went wrong :/
       
    6. Farmbot

      Farmbot New Member

      Joined:
      Jan 15, 2010
      Messages:
      270
      Likes Received:
      0
      Trophy Points:
      0
      Are there neq Infos for German Users?
       
    7. shuuk

      shuuk Member

      Joined:
      Apr 25, 2010
      Messages:
      736
      Likes Received:
      0
      Trophy Points:
      16
      hehe
      :)
       
    8. likwid818

      likwid818 Member

      Joined:
      Jan 15, 2010
      Messages:
      927
      Likes Received:
      5
      Trophy Points:
      18
      News on an update with legit looting ?
       
    9. jimjohnson

      jimjohnson New Member

      Joined:
      Aug 30, 2011
      Messages:
      338
      Likes Received:
      0
      Trophy Points:
      0
      Just to point out this is why they don't post tentative release dates.

      No news is good news. The more they need to stop and post the less time they are working. If something stops them from working, they can then post.
       
    10. invalidusername

      invalidusername New Member

      Joined:
      Mar 6, 2012
      Messages:
      9
      Likes Received:
      0
      Trophy Points:
      0
      Seems like a tentative release date to me.
       
    11. Mr Ekko

      Mr Ekko New Member

      Joined:
      Jun 1, 2012
      Messages:
      377
      Likes Received:
      0
      Trophy Points:
      0
      "If it aint broken then don't fix it!"
       
    12. Cracktomte

      Cracktomte Member

      Joined:
      Mar 7, 2010
      Messages:
      430
      Likes Received:
      13
      Trophy Points:
      18
      But it kinda is broken. It can't do randomly generated places yet. And other stuff is missing as well.
       
    13. jimjohnson

      jimjohnson New Member

      Joined:
      Aug 30, 2011
      Messages:
      338
      Likes Received:
      0
      Trophy Points:
      0
      Being why they don't do them much.
       
    14. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

      Joined:
      Jan 15, 2010
      Messages:
      1,563
      Likes Received:
      48
      Trophy Points:
      48
      When i said friday i ofc meant late sunday or monday ;)

      Got some final stuff but it's looking good
      improved townportal, stops to pickup loot and kills monsters.
      Stuck handler kicks in if it stands still too long when generating paths
       
      Last edited: Jul 8, 2012
    15. GilesSmith

      GilesSmith New Member

      Joined:
      Jun 2, 2012
      Messages:
      1,564
      Likes Received:
      34
      Trophy Points:
      0
      And items now always have correct data so no more missing items or doing the wrong things with items...

      AND we can now make plugins that override zeta.commonbot.itemmanager.RuleType functions of "ShouldPickUpItem(ACDItem, return bool)", "ShouldSalvageItem(ACDItem, return bool)", "ShouldSellitem(ACDItem, return bool)", and "ShouldStashItem(ACDItem, return bool)" so I can easily make a wtf zomg kickass loot plugin instead of using loot rules with a thousand different entries in...


      right, right, right!?!?!? PLEASE!? :p
       
      Last edited: Jul 8, 2012
    16. Cracktomte

      Cracktomte Member

      Joined:
      Mar 7, 2010
      Messages:
      430
      Likes Received:
      13
      Trophy Points:
      18
      Nesox, my fellow swede. Any information at all about navigating the random generated maps? Just want to know if things are getting done, hah.
       
    17. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

      Joined:
      Jan 15, 2010
      Messages:
      1,563
      Likes Received:
      48
      Trophy Points:
      48
      Nope :)

      Stats display is fixed tho (Shows the right GPH etc. )
       
    18. likwid818

      likwid818 Member

      Joined:
      Jan 15, 2010
      Messages:
      927
      Likes Received:
      5
      Trophy Points:
      18
      Nope? How about info on when it will handle items legit?
       
    19. shuuk

      shuuk Member

      Joined:
      Apr 25, 2010
      Messages:
      736
      Likes Received:
      0
      Trophy Points:
      16
      haha i like that :)
      oh and please dont disconnect the bot when update is avaib. only for security updates..
      cause when we bot hours afk or the night we cant update the bot to run again :S
       
      Last edited: Jul 8, 2012
    20. swolbyn

      swolbyn New Member

      Joined:
      Apr 24, 2010
      Messages:
      796
      Likes Received:
      7
      Trophy Points:
      0
      no. please don't do this.... you know how many times ive stuck with an older version because the new one fucked shit up?
       
    Thread Status:
    Not open for further replies.

    Share This Page