Another powerhouse coding for HB. Welcome to the forums and community... and thanks for your awesome contribution already Can't wait to test it out when you release it.
Thank's for a awesome release once again Apoc i can re-start my druid leveling once again now XD one tad thing does this CC support travel form and capeable from leveling 1-80? Thank's
Might have a low level (1-19) beta available tonight. Need to work on combat the most, but the rest is fairly simple. (And mostly done)
"When the danger is high; RUN AWAY - Yep. It will be able to run as fast as possible in the opposite direction (following the path you took, which is assumed to be 'clear and safe') to exit combat and rest up. Very useful for when you manage to pull a pack of 20 mobs by accident." omfg, i didn't know this bot can run away...i need this cc...
I said it before in a different topic when someone requested it, and will say it here again for those that missed it... This feature already exists in WoW for a very long time, it's called "Alliance".
Updated the first post to include new SVN repository for the Durid code. (Easier updates) Also, the 'backbone' logic is completed. I haven't tested it thoroughly in game yet, so feel free to let me know about any bugs you find. The configuration should be done via the XML file it spits out. (Sorry, the UI isn't very helpful, as it's not nearly finished.) Things that *should* be working: Resting - Fully implemented (for now) and should work properly. Including automatic food/water detection. Pulling - Haven't really tested this thoroughly. It worked fine on my cat druid, but I've yet to test it on the 1-19 level ranges. Combat - Basic 1-19 caster combat, cat combat, and bear combat are implemented. Logic is easily followed. (Let me know if you have any questions) Buffing - Should work fine. It'll just buff whatever it can find (so long as you turn the settings on!) Healing - Some wrapper logic is there, nothing really usable. Still need to test a few things having to do with spell mechanics and other such stuff. When in bear form, it should attempt to Bash the target when it flees, or casts. There is no such logic for cat/caster form at the moment. (I'll have Maim attempt to be cast when in Cat form, and I'll figure something else out for caster form)