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  • [WIP] Durid - The Smart Druid CC

    Discussion in 'Archives' started by Apoc, May 20, 2010.

    1. MDurner11

      MDurner11 Member

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      Another powerhouse coding for HB.

      Welcome to the forums and community... and thanks for your awesome contribution already :D Can't wait to test it out when you release it.
       
      Last edited: May 20, 2010
    2. MaiN

      MaiN Moderator Staff Member Moderator Buddy Core Dev

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      Druid is spelled Druid, not Durid.
      :p
       
    3. huriol1979

      huriol1979 Guest

      main is jealous lol
       
    4. jrox

      jrox New Member

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      That's like, just your opinion, man.
       
    5. wilsonj17

      wilsonj17 Active Member

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      Thank's for a awesome release once again Apoc :) i can re-start my druid leveling once again now XD one tad thing does this CC support travel form and capeable from leveling 1-80?

      Thank's :)
       
    6. dethlin

      dethlin New Member

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      I am really looking forward to this release. Any ETA as yet :-D
       
    7. deltasniper3

      deltasniper3 New Member

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      looking forward to this as well
       
    8. Apoc

      Apoc Moderator Staff Member Moderator

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      Might have a low level (1-19) beta available tonight.

      Need to work on combat the most, but the rest is fairly simple. (And mostly done)
       
    9. panYama

      panYama Community Developer

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      good to see you here apoc and working on a cc, looking forward to it.
       
    10. kaihaider

      kaihaider Community Developer

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      "When the danger is high; RUN AWAY - Yep. It will be able to run as fast as possible in the opposite direction (following the path you took, which is assumed to be 'clear and safe') to exit combat and rest up. Very useful for when you manage to pull a pack of 20 mobs by accident."

      omfg, i didn't know this bot can run away...i need this cc...
       
    11. LiquidAtoR

      LiquidAtoR Community Developer

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      I said it before in a different topic when someone requested it, and will say it here again for those that missed it...

      This feature already exists in WoW for a very long time, it's called "Alliance".
       
      Last edited: May 28, 2010
    12. peteyboy23

      peteyboy23 Member

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      I see what you did there sir, and I don't appreciate it! :)
       
    13. kaihaider

      kaihaider Community Developer

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      Very funny...now crawl back into your hole.

      *pokes LiquidAtoR with a stick*
       
    14. peteyboy23

      peteyboy23 Member

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      I'm very much looking forward to testing this. Thanks for your hard work.
       
    15. LiquidAtoR

      LiquidAtoR Community Developer

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      Looking forward to this CC.

      btw <-- is alliance too :(
       
    16. panYama

      panYama Community Developer

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      I smell horde scum!

      bet you saying your alliance is a lie!^^
       
    17. LiquidAtoR

      LiquidAtoR Community Developer

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      Says the biggest traitor ever in the game :p

      Who is making Horde profiles while he is Alliance, huh... :D :D :D
       
    18. tehehe83

      tehehe83 New Member

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      What model of releases? "Release early release often" or "release when im satisfied"?:)
       
    19. deltasniper3

      deltasniper3 New Member

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      well i have both so what am i :O
       
    20. Apoc

      Apoc Moderator Staff Member Moderator

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      Updated the first post to include new SVN repository for the Durid code. (Easier updates)

      Also, the 'backbone' logic is completed. I haven't tested it thoroughly in game yet, so feel free to let me know about any bugs you find.

      The configuration should be done via the XML file it spits out. (Sorry, the UI isn't very helpful, as it's not nearly finished.)

      Things that *should* be working:
      • Resting - Fully implemented (for now) and should work properly. Including automatic food/water detection.
      • Pulling - Haven't really tested this thoroughly. It worked fine on my cat druid, but I've yet to test it on the 1-19 level ranges.
      • Combat - Basic 1-19 caster combat, cat combat, and bear combat are implemented. Logic is easily followed. (Let me know if you have any questions)
      • Buffing - Should work fine. It'll just buff whatever it can find (so long as you turn the settings on!)
      • Healing - Some wrapper logic is there, nothing really usable. Still need to test a few things having to do with spell mechanics and other such stuff.

      When in bear form, it should attempt to Bash the target when it flees, or casts. There is no such logic for cat/caster form at the moment. (I'll have Maim attempt to be cast when in Cat form, and I'll figure something else out for caster form)
       

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