o Invulnerable Minions, Desecrator, Frozen, Molten factors in an additional 50% Magic Find upon death. Dead giveaway that it's fake, not to mention he changes his bullet icons randomly.
This is a give away aswell. "Repair costs for level 59-63 items have been reduced by 20%" When they have posted like 104829347 times that they like how repairs is now.
i got also the problem with the full bags, my barb isn't using the TP to sell and stash my stuff. He's only trying to pic up anything with a full inventorry ... some one figured out what's the reason of it or how i can fix it ?!
I am glad I tend to watch my bot like a hawk while running it. Rare ammy just dropped and it left it there and moved on. I ran back manually and picked it up to check its lLvl (it was 60) DB must have read it wrong >.< lol.
Sometimes the bot forgets loot, sometimes it will stop chasing a goblin, sometimes it will ignore champions. It's like it gets over zealous following the route and forgets about anything else, I think there needs to be a short delay after killing a champion pack to give it time to wait for loot to appear. You can also make your loot range absurdly large and it should go back to it. (I have mine at 100, and my combat at 300)
Even with all the CD reductions its too long when you have bad luck, I had a few times when I find desecrator with Earthquake and WotB on CD wich means I'm toast :x Happened a few times too often to consider it a smooth build, how much I'd like it to work for me ...
Well the rare really bad luck it can't beat, true. But for that you just need a not too weak character, to survive 15-20 sec of battle. You can try instead of dmg shout, set enemy dmg and attack speed reduction shout, should give you additional survival time in the case of a bad encounter. Remember when you use WotB and Earthquake, it takes ~8-15 sec to kill the elite pack, now 45sec remain for earthquake cooldown and 75 sec for WotB, it very rare to find another pack in this time range - or a strong enough to kill you within 20sec. If it still doesnt satisfy you then try this build: Barbarian - Game Guide - Diablo III instead of WotB i put threatening shout, should give you additional survival time until earthquake coolsdown (imo best get better survival items and run my original build but your choice).
Any one know why my DH runs in to "melee" range b4 atacking?... ive checked the settings and every thing seems right
Wish this bit was true Auction House ? You can now search 5 different affixes. ? You can sort the search results by Time Left and Bid Price. ? You can now sort by one of your desired affixes, by checking the ?Sort? Checkbox next to the drop-down menu. G
I'm curious, has anyone tried using this profile on Nightmare with a goldfind DH? It seems to run around and kill everything in its path, kind of like Core, so I wonder if it might be decent GPH.
For some reason the bot doesnt want to stash any of the items it just vendors them all when inventory is full. on the settings i have it set to protect page 3. is there somethen im missing or is there anyway i can fix this problem
Great profile. One problem I keep having is I find the bot just stops in front of one of the crypts and the bots just stops. I've tried it with no plugins as well and it just does the same. with my normal plugins: Code: [22:08:40.026 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <662.6555, 842.0304, 20.1> using DemonHunter_Vault. [22:08:40.026 D] Navigator.Clear [22:08:40.198 D] Generating path to Festering Woods #3 - <662.6555, 842.0304, 20.1> [22:08:40.198 D] Raycast path generated. [22:08:40.198 D] Generated path to <662.6555, 842.0304, 20.1> (Festering Woods #3) with 1 hops. [22:08:40.206 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <662.6555, 842.0304, 20.1> using MoveActor. [22:08:40.206 V] Using power Walk clickPos:<662.6555, 842.0304, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:40.387 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <662.6555, 842.0304, 20.1> using MoveActor. [22:08:40.387 V] Using power Walk clickPos:<662.6555, 842.0304, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:40.553 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <662.6555, 842.0304, 20.1> using MoveActor. [22:08:40.553 V] Using power Walk clickPos:<662.6555, 842.0304, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:40.739 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <662.6555, 842.0304, 20.1> using MoveActor. [22:08:40.739 V] Using power Walk clickPos:<662.6555, 842.0304, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:43.007 D] Navigator.Clear [22:08:43.137 D] Replaced hook [ProfileOrderBehavior_Hook] abb0e70f-8da3-4929-a015-17e01efcd6c7 [22:08:43.170 D] Generating path to Festering Woods #4 - <584.6051, 831.4109, 20.1> [22:08:43.170 D] Raycast path generated. [22:08:43.170 D] Generated path to <584.6051, 831.4109, 20.1> (Festering Woods #4) with 1 hops. [22:08:43.357 V] Using power DemonHunter_Vault clickPos:<584.6051, 831.4109, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:43.358 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <584.6051, 831.4109, 20.1> using DemonHunter_Vault. [22:08:43.358 D] Navigator.Clear [22:08:43.516 D] Generating path to Festering Woods #4 - <584.6051, 831.4109, 20.1> [22:08:43.516 D] Raycast path generated. [22:08:43.516 D] Generated path to <584.6051, 831.4109, 20.1> (Festering Woods #4) with 1 hops. [22:08:43.524 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <584.6051, 831.4109, 20.1> using MoveActor. [22:08:43.524 V] Using power Walk clickPos:<584.6051, 831.4109, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:43.702 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <584.6051, 831.4109, 20.1> using MoveActor. [22:08:43.702 V] Using power Walk clickPos:<584.6051, 831.4109, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:43.868 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <584.6051, 831.4109, 20.1> using MoveActor. [22:08:43.868 V] Using power Walk clickPos:<584.6051, 831.4109, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:44.039 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <584.6051, 831.4109, 20.1> using MoveActor. [22:08:44.039 V] Using power Walk clickPos:<584.6051, 831.4109, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:44.528 V] Blacklisting AA5A007F for 00:10:00 [22:08:45.578 V] Blacklisting AAB900A9 for 00:10:00 [22:08:45.797 D] Navigator.Clear [22:08:45.935 D] Replaced hook [ProfileOrderBehavior_Hook] f8d607b8-ead5-455a-9fb1-93867253666a [22:08:45.966 D] Generating path to Festering Woods #5 - <605.8259, 867.796, 20.1> [22:08:45.966 D] Raycast path generated. [22:08:45.966 D] Generated path to <605.8259, 867.796, 20.1> (Festering Woods #5) with 1 hops. [22:08:45.974 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <605.8259, 867.796, 20.1> using MoveActor. [22:08:45.974 V] Using power Walk clickPos:<605.8259, 867.796, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:46.972 V] Blacklisting AACA0086 for 00:10:00 [22:08:47.138 V] Blacklisting AACF0089 for 00:10:00 [22:08:47.530 D] Navigator.Clear [22:08:47.674 D] Replaced hook [ProfileOrderBehavior_Hook] bb8300ef-b22e-4ece-95c0-c30f1bbff8dd [22:08:47.707 D] Generating path to Looking for CotA #1 - <592.3123, 894.4755, 20.1> [22:08:47.707 D] Raycast path generated. [22:08:47.707 D] Generated path to <592.3123, 894.4755, 20.1> (Looking for CotA #1) with 1 hops. [22:08:47.715 D] [Demon Buddy Enhancements 1.0.0.8] Moving to <592.3123, 894.4755, 20.1> using MoveActor. [22:08:47.715 V] Using power Walk clickPos:<592.3123, 894.4755, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:08:48.026 V] Blacklisting AAD1006B for 00:10:00 [22:08:48.385 V] Blacklisting AACD006C for 00:10:00 [22:08:48.558 V] Blacklisting AAC90049 for 00:10:00 [22:08:48.748 V] Blacklisting AAF60067 for 00:10:00 [22:08:48.786 D] Navigator.Clear [22:08:48.917 D] Traceback (most recent call last): File "<string>", line 3, in Execute NameError: global name 'ActorExistsAt' is not defined [22:08:48.917 N] Stopping the bot. [22:08:48.917 D] CurrentBot.Stop() [22:08:48.917 D] Navigator.Clear() [22:08:48.917 D] Navigator.Clear [22:08:48.917 D] TreeHooks.Instance.ClearAll() [22:08:48.917 D] OnStop event [22:08:48.917 D] OnStop Event Invoking [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.917 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:08:48.917 D] Resetting current behavior. [22:08:48.918 D] Calling OnDone() on current behavior. MoveToTag: X: 592.3123, Y: 894.4755, Z: 20.1, PathPrecision: 1, Position: <592.3123, 894.4755, 20.1>, Name: Looking for CotA #1, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector, [22:08:48.918 D] Exception during scheduling Pulse: IronPython.Runtime.UnboundNameException: global name 'ActorExistsAt' is not defined at IronPython.Runtime.Operations.PythonOps.GetVariable(CodeContext context, String name, Boolean isGlobal, Boolean lightThrow) at IronPython.Compiler.LookupGlobalInstruction.Run(InterpretedFrame frame) at Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame) at Microsoft.Scripting.Interpreter.LightLambda.Run1[T0,TRet](T0 arg0) at IronPython.Compiler.PythonCallTargets.OriginalCallTarget0(PythonFunction function) at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0) at _Scripting_(Object[] ) at Zeta.CommonBot.Profile.Composites.IfTag.GetConditionExec() at Zeta.CommonBot.Profile.Composites.IfTag.get_IsDone() at Zeta.CommonBot.Profile.ProfileBehavior.get_IsDoneCache() at Zeta.CommonBot.ProfileOrderManager.(IEnumerable`1 behaviors) at Zeta.CommonBot.ProfileOrderManager.UpdateCurrentBehavior() at Zeta.CommonBot.ProfileManager.UpdateCurrentProfileBehavior() at Zeta.CommonBot.Logic.OrderBot.(Object sender, EventArgs e) at (Object , Object , EventArgs ) at Zeta.CommonBot.Logic.BrainBehavior.() [22:08:48.919 N] Bot Thread Ended. Was this requested? without any plugins: Code: [22:33:16.974 V] Using power Walk clickPos:<592.3123, 894.4755, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:33:17.352 V] Using power DemonHunter_Chakram clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:-1920597788 [22:33:17.353 V] [Belphegor] Using power: DemonHunter_Chakram [22:33:17.879 V] Using power DemonHunter_HungeringArrow clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:-1920663247 [22:33:17.880 V] [Belphegor] Using power: DemonHunter_HungeringArrow [22:33:18.497 D] System.NullReferenceException: Object reference not set to an instance of an object. at Zeta.Internals.Actors.DiaUnit.get_SummonedByACDId() at Belphegor.Helpers.Unit.<>c__DisplayClass1.<get_Minions>b__0(DiaUnit u) at System.Linq.Enumerable.WhereListIterator`1.MoveNext() at System.Linq.Enumerable.Count[TSource](IEnumerable`1 source, Func`2 predicate) at Belphegor.Helpers.Unit.PetCount(String petName) at Belphegor.Helpers.Unit.HasPet(String petName) at Belphegor.Routines.DemonHunter.<DemonHunterBuffs>b__1(Object req) at Belphegor.Composites.SpellCast.<Execute>d__0.MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..MoveNext() at (Object ) at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.CommonBot.BotMain.() [22:33:18.655 V] Using power Walk clickPos:<592.3123, 894.4755, 20.1> worldDynamicId:1999503360 targetACDGuid:-1 [22:33:18.827 D] Navigator.Clear [22:33:18.955 D] Traceback (most recent call last): File "<string>", line 3, in Execute NameError: global name 'ActorExistsAt' is not defined [22:33:18.955 N] Stopping the bot. [22:33:18.955 D] CurrentBot.Stop() [22:33:18.955 D] Navigator.Clear() [22:33:18.955 D] Navigator.Clear [22:33:18.955 D] TreeHooks.Instance.ClearAll() [22:33:18.955 D] OnStop event [22:33:18.955 D] OnStop Event Invoking [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] QuestOrderManager.OnBotStop(). Resetting caches. [22:33:18.956 D] Resetting current behavior. [22:33:18.956 D] Calling OnDone() on current behavior. MoveToTag: X: 592.3123, Y: 894.4755, Z: 20.1, PathPrecision: 1, Position: <592.3123, 894.4755, 20.1>, Name: Looking for CotA #1, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector, [22:33:18.957 D] Exception during scheduling Pulse: IronPython.Runtime.UnboundNameException: global name 'ActorExistsAt' is not defined at IronPython.Runtime.Operations.PythonOps.GetVariable(CodeContext context, String name, Boolean isGlobal, Boolean lightThrow) at IronPython.Compiler.LookupGlobalInstruction.Run(InterpretedFrame frame) at Microsoft.Scripting.Interpreter.Interpreter.Run(InterpretedFrame frame) at Microsoft.Scripting.Interpreter.LightLambda.Run1[T0,TRet](T0 arg0) at IronPython.Compiler.PythonCallTargets.OriginalCallTarget0(PythonFunction function) at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0) at _Scripting_(Object[] ) at Zeta.CommonBot.Profile.Composites.IfTag.GetConditionExec() at Zeta.CommonBot.Profile.Composites.IfTag.get_IsDone() at Zeta.CommonBot.Profile.ProfileBehavior.get_IsDoneCache() at Zeta.CommonBot.ProfileOrderManager.(IEnumerable`1 behaviors) at Zeta.CommonBot.ProfileOrderManager.UpdateCurrentBehavior() at Zeta.CommonBot.ProfileManager.UpdateCurrentProfileBehavior() at Zeta.CommonBot.Logic.OrderBot.(Object sender, EventArgs e) at (Object , Object , EventArgs ) at Zeta.CommonBot.Logic.BrainBehavior.() [22:33:18.957 N] Bot Thread Ended. 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