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  • [Release] Demonbuddy with randomised delays

    Discussion in 'Archives' started by Hawker, Jul 21, 2012.

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    1. pikmin

      pikmin New Member

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      Yeh I noticed

      sux for us

      But if someone out there with some scripting knowledge would be able to make a modifed version, so it just cuts out the game delay part and uses the DB game delay, id love you long time ;D
       
    2. TreeK

      TreeK New Member

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      After updating to 185, all my shorcuts to DB that use the '-routine' command line tag are failing to correctly set the combat routine. Was given a warning about the combat routine not being found when hitting start on the bot. Reverted to 180 and they all started working again.
       
    3. yarmatey

      yarmatey Member

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      We really need more updates as soon as the team can provide them. I imagine the scare of being shut down kind of halted productivity as it's a waste of time to improve something that could receive a cease and desist order in the very near future.

      That said, the vulnerability of botting is at an all time high because the only thing this bot can do is repetitive actions that produce behaviors that are just completely indefensible against any botting accusations. It doesn't take a warden client update to see who is using Demonbuddy, all they have to do is search accounts with time played, gold collected, or a games made filter. If we don't get to the point soon where we can use this bot without producing behaviors that leave us vulnerable, then we're going to start losing a huge following. The creator of AGB leaving it a huge hit to the success and benefit of this community and should not be taken lightly.

      List:
      1. Random Pathing - I don't think this is as hard as everyone thinks it will be. Each dungeon may be random in its construction, but the tiles of the map are not. It's not so much random pathing that's needed as bot recognition of which tile it is on, and then having a library of what paths exist in that tile for it to take.

      2. Death Contingency - the bot needs to be able to continue a run when/if it dies if it will ever be efficient at farming ITEMS. This is paramount in the battle against vulnerability as the only statistic Blizzard will be able to use if the bot plays like a human is time played, which can and should be controlled by the user.

      3. Methods/Sub-routines within profiles, or at least a simple *go to line* function. This alone will improve AFK-ability through user created error handling. Right now, a while loop is the only thing we have that resembles user end error handling and it all too often get's stuck.

      4. More updates with indications of what's to come - It helps user-developers of scripts and plugins to know what to expect so they can focus their work around the efficiency of what the bot can and will soon be able to do. I'm sure Kick isn't the only writer with a stack of profiles waiting for the ability to use them. Our stagnation is what has allowed Blizzard to hammer us so hard. We need to keep our feet in motion because a moving target is much harder to hit than a stationary one.

      I hope I don't come off as rude or ungrateful as it's completely not my intention. I'm just trying to give some feedback on what could help this product and it's community.
       
      Last edited: Jul 23, 2012
    4. cheesywarrior

      cheesywarrior New Member

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      i tried other plugin for sarkoth and it doesn't work properly, only agb actually works.
       
    5. ZinisterZ

      ZinisterZ Member

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      Alright the MF gear swapper did work 1 time for me , 2nd time it crashed the bot... so what to do with it? anyone else having success with using it?
       
    6. l2bot-4ever1

      l2bot-4ever1 New Member

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      Gotta say agb is the best thing that has happened to db after carguy, and it really saddens me to see Kane getting pissed and leaving :/
       
    7. sabres

      sabres New Member

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      when are we getting updates?
       
    8. Tony

      Tony "The Bee" Staff Member Moderator

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      when ready :)
       
    9. sabres

      sabres New Member

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      hey tony, any ETA?
       
    10. swolbyn

      swolbyn New Member

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      dude.. christ... he just freakin answered you... when ready
       
    11. neosho

      neosho Member

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      Some stability updates would be great... (and memory reading fixes on some items also..)
       
    12. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      +100 on the memory reading fixes, keep salvaging legendaries on me :(

      G
       
    13. swolbyn

      swolbyn New Member

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      i'd just be happy with the stuckhandler restarting profiles from the start instead of "resuming" game on profiles where resume is set to false
       
    14. tesslerc

      tesslerc New Member

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      Bug report:

      When run from command line it does not load the plugins properly this event causes many malfunctions which the easiest to see is that GilesStashReplacer does not even run to the stash.
      just goes salvage everything and tp back.

      -tested with normal start and command line start - the normal was fine, cmd crap.
       
    15. GilesSmith

      GilesSmith New Member

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      Yes, causes a lot of issues, DB starts it's routine before all plugins have had time to load, because running from command-line causes DB to start a routine the moment it loads, even though plugins can take a few seconds longer to be loaded in.

      I made a support thread about it here;
      http://www.thebuddyforum.com/demonb...mand-line-doesnt-gives-plugins-time-load.html

      Just incase the posts go un-noticed in this thread. Though that support thread will probably be buried quite quickly, so if you've experienced the issue yourself then feel free to add your own info on the problem to that thread to help get it fixed :)
       
    16. markn12

      markn12 Member

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      Absurd that we have gone weeks with no major updates aside from random game creation. I guess they're too busy getting HB ready for MOP.
       
    17. DTrick

      DTrick New Member

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      Yeah because they sure havnt touched SWTOR in months :p
       
    18. neosho

      neosho Member

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      I hope we get updates anytime soon.. :(
       
    19. yarmatey

      yarmatey Member

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      You probably have the Adria's Hut plugin on, msfix.
       
    20. swolbyn

      swolbyn New Member

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      ha. just tried a 1 day trial of swtor... it was pretty awful. got stuck around lvl 8 never finished to 10. i uninstalled it. :D hb was far superior than any others i've tried so far. shame wow sucks.
       
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