what about getting stuck as it leaves warriors rest? it doesnt attack as it comes out and all the mobs kill you there. ok what it does after it comes out of warriors rest is it stops attacking and just wants to run past everything till the last waypoint. then it kills whats ever close and then TPs.
wouldnt say flawless cuz there are one or two common stucks but yeh thats what im using n its pretty good
Really I don't get it But how am I supposed to turn off avoidance etc. ? I don't see any place I can actually change settings in "Belphegor", liek some user friendly option.. I've been looking thro the scripts and stuff but that's way too confusing for me.. Where are them checkboxes you're speaking so much about?? Oo I really hope it's just me being a total douche n that I've overseen some rly simple way of doing it! Thanks in advance -_- Cheers.
That's a good thing to check. Anyone getting "stuck" (bot just stood there), you can rule out if it's because of a moth "hiding" nearby by just running around within a 12-15 foot radius (that's a very short distance btw) and see if a moth pops out. If it doesn't, then something else is causing the stuck (your guess is as good as mine atm). If it does, and you are using latest monster priority changer, then let me know and there might be times when the variables for the mob aren't set to show it's still "hiding" and I'll have to see if I can figure something else out. Though do note that the latest monster priority doesn't only try to ignore trees/moths that haven't "come out" yet, but it also can auto-blacklist a monster it spends >1 minute or so targeting in a row if that monster's health is still full, so if it *IS* a monster causing them to be stuck, it should be blacklisting them anyway - there's basically 2 safety layers to prevent these stucks against monsters if you're using my plugins... and latest world object handler also blacklists shrines etc. it detects you spending too long trying to reach, and stash replacer blacklists items you spend too long trying to loot - there's a lot of anti-stuck safeties if you use the "Giles Trinity" of plugins - so I suspect it's not a monster causing those odd little stucks anyway, but I could be wrong - DB can be a bit "odd" at random times no matter how much I try to do to fix it, and it doesn't half make me fed up
Thanks for the reply. I will try version 1.9.2 now. One question though... You say the latest version of DB which is the 27.06.2012 release. I purchased DB yesterday and downloaded it using the link provided. Would that be the latest version? Or is there a method of checking which version I am currently using? Also, on a side note, even though I have enabled 'loot chests' in the character.xml page, it still ignores them. I'm guessing that has something to do with Giles' plugin? And is there any way around that? Regards.
Thank you for your profile Thought i'd send you the profit from first sold auction Picture 1 Picture 2 Picture 3
Thanks Im happy that you are happy. I hope youll like future updates aswell which will make alot of lifes alot easier
You're welcome : ) What updates can we expect in the near future? and also, how come you're recommending demonbuddy .185 for full afk runs?
Im in the making of a plugin that will make these profile alot better. Give them more personal settings and smooth death handling for both farming and leveling profiles!
i think that he's saying IF you want to use 1.9.2 over 2.0.2 then you'd have to use .185 but if you want to use 2.0.2 then use .199 version of db I'm sure hes future releases will be more compatible with the newer versions of DB.
Tried it on a monk today with these stats: 40k HP 35% block 750 all res 11k DPS 25% crit chance/130% crit dmg 800 LoH 7k armor ...I was getting whooped on some combos! Arcane was devastating. Not sure how the other monks survived combos like wall + arcane or frozen + arcane in inferno. If anyone has tips, I would really appreciate it, thanks!
Well its just my oppinion I go pretty much 100% dmg on my monks using this build Monk - Game Guide - Diablo III
Would you mind sharing your stats/gear, Radonic? Also, does your monk die much? I know xeno & dottzor claim their monks don't die and I'm using them as my benchmark atm.