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  • [A1 - Inferno] Champion-Hunting

    Discussion in 'Archives' started by Radonic, Jul 25, 2012.

    1. Jackie1234

      Jackie1234 New Member

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      what about getting stuck as it leaves warriors rest? it doesnt attack as it comes out and all the mobs kill you there. ok what it does after it comes out of warriors rest is it stops attacking and just wants to run past everything till the last waypoint. then it kills whats ever close and then TPs.
       
      Last edited: Aug 11, 2012
    2. Champagne

      Champagne New Member

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      wouldnt say flawless cuz there are one or two common stucks but yeh thats what im using n its pretty good
       
    3. OpuS

      OpuS New Member

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      Really I don't get it :p But how am I supposed to turn off avoidance etc. ? I don't see any place I can actually change settings in "Belphegor", liek some user friendly option.. I've been looking thro the scripts and stuff but that's way too confusing for me.. Where are them checkboxes you're speaking so much about?? Oo I really hope it's just me being a total douche n that I've overseen some rly simple way of doing it! ;)

      Thanks in advance -_-
      Cheers.
       
    4. kaze3d

      kaze3d New Member

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      Be in a game, click settings on db's main tab, win
       
    5. Dbuddy

      Dbuddy Member

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      so there is actually no possibility to avoid this?
       
    6. GilesSmith

      GilesSmith New Member

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      That's a good thing to check. Anyone getting "stuck" (bot just stood there), you can rule out if it's because of a moth "hiding" nearby by just running around within a 12-15 foot radius (that's a very short distance btw) and see if a moth pops out.

      If it doesn't, then something else is causing the stuck (your guess is as good as mine atm). If it does, and you are using latest monster priority changer, then let me know and there might be times when the variables for the mob aren't set to show it's still "hiding" and I'll have to see if I can figure something else out. Though do note that the latest monster priority doesn't only try to ignore trees/moths that haven't "come out" yet, but it also can auto-blacklist a monster it spends >1 minute or so targeting in a row if that monster's health is still full, so if it *IS* a monster causing them to be stuck, it should be blacklisting them anyway - there's basically 2 safety layers to prevent these stucks against monsters if you're using my plugins... and latest world object handler also blacklists shrines etc. it detects you spending too long trying to reach, and stash replacer blacklists items you spend too long trying to loot - there's a lot of anti-stuck safeties if you use the "Giles Trinity" of plugins - so I suspect it's not a monster causing those odd little stucks anyway, but I could be wrong - DB can be a bit "odd" at random times no matter how much I try to do to fix it, and it doesn't half make me fed up :(
       
    7. FocusRS

      FocusRS New Member

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      Thanks for the reply. I will try version 1.9.2 now. :) One question though... You say the latest version of DB which is the 27.06.2012 release. I purchased DB yesterday and downloaded it using the link provided. Would that be the latest version? Or is there a method of checking which version I am currently using?

      Also, on a side note, even though I have enabled 'loot chests' in the character.xml page, it still ignores them. I'm guessing that has something to do with Giles' plugin? And is there any way around that?

      Regards.
       
    8. aqh

      aqh Member

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      Thank you for your profile :)

      Thought i'd send you the profit from first sold auction :)

      Picture 1
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      Picture 2
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      Picture 3
      [​IMG]
       
    9. Radonic

      Radonic New Member

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      Thanks :) Im happy that you are happy. I hope youll like future updates aswell which will make alot of lifes alot easier :)
       
    10. aqh

      aqh Member

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      You're welcome : )

      What updates can we expect in the near future?

      and also, how come you're recommending demonbuddy .185 for full afk runs?
       
    11. Radonic

      Radonic New Member

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      Im in the making of a plugin that will make these profile alot better.
      Give them more personal settings and smooth death handling for both farming and leveling profiles!
       
    12. aqh

      aqh Member

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      Alright so doing it with 2.04 isn't optimal?
       
    13. kinosix

      kinosix Member

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      i think that he's saying IF you want to use 1.9.2 over 2.0.2 then you'd have to use .185

      but if you want to use 2.0.2 then use .199 version of db

      I'm sure hes future releases will be more compatible with the newer versions of DB.
       
    14. hetsig

      hetsig New Member

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      New DB update today. Is it a no go with these profiles? Anyone tested it?
       
    15. Gardettos

      Gardettos New Member

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      I haven't seen anything about an update.
       
    16. stache

      stache New Member

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      Tried it on a monk today with these stats:

      40k HP
      35% block
      750 all res
      11k DPS
      25% crit chance/130% crit dmg
      800 LoH
      7k armor


      ...I was getting whooped on some combos! Arcane was devastating. Not sure how the other monks survived combos like wall + arcane or frozen + arcane in inferno. If anyone has tips, I would really appreciate it, thanks!
       
    17. Radonic

      Radonic New Member

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      You got too low dps! Get more with the same defensive stats and you will rumble in the jungle :D
       
    18. stache

      stache New Member

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      <3 thanks for the prompt response!
       
    19. Radonic

      Radonic New Member

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      Well its just my oppinion :) I go pretty much 100% dmg on my monks using this build Monk - Game Guide - Diablo III
       
    20. stache

      stache New Member

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      Would you mind sharing your stats/gear, Radonic?

      Also, does your monk die much? I know xeno & dottzor claim their monks don't die and I'm using them as my benchmark atm.
       

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