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  • [Act 2][Inferno] - Fully AFK Smooth Goblin Hunting

    Discussion in 'Archives' started by Garn, Jun 16, 2012.

    1. anathema_forever

      anathema_forever New Member

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      I would like wd doctor build aswell.
       
    2. whaddap

      whaddap New Member

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    3. Unique96

      Unique96 New Member

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      How do I turm gold loot off?
       
    4. Stealthadin

      Stealthadin New Member

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      You could always modify your loot rules to ignore low/all gold

      <ItemRule itemName="Gold" stack="50000" />

      would pretty much ignore all gold piles.
       
    5. Dbuddy

      Dbuddy Member

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      is it possible to turn barell-destroying off?
       
      Last edited: Aug 1, 2012
    6. stache

      stache New Member

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      Is anyone running this on a wizard without any deaths? I hear those Jihad guys can be a pain in the ass...
       
    7. ayaaaaaaa

      ayaaaaaaa New Member

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      How to get 100 games per hour, i get 30 and there already be the input reached, how do u fix that?

       
    8. Poofie

      Poofie Member

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      You go back in time before the game limit was added!
       
    9. Dbuddy

      Dbuddy Member

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      yes :)

      you really need a long wait time to avoid the error, because games with no goblin or games with bomber/RIP increase the amount of games per hour drastically.
       
    10. rekajohn

      rekajohn New Member

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      i simply cant get this one work...

      either does nothing or starts with actI quest... or goes over a waypoint, and runs around desolate sands.
      can anyone pls send me a configured pack for a barbarian? would be much appreciated!
       
    11. ironlungz

      ironlungz New Member

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      Im having an issue on the goblin run where it goes to both location to search for goblins.

      My issue is that after it completes the first run perfectly at both wps and restarts a new game. The bot tends to run north after entering the wp and getting back on track. this happens at both waypoints. And if there happens to be a mob at that north entrance, then my monk keeps going north and not following the script. any ideas on what i can do?
       

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