Skipped an elite pack here, and somehow blacklisted it, so I kept running for ages with it on my tail, untill I finally lost it. I marked the place on the minimap where it spawns (in the cage) Edit; Besides that, this new version and plugin is flawless. 4th run now, 0 deaths - new record aswell for the 107k/hour average since the start.
Simple and stable death handling OK clicker for teleport stones And im working on a unstucker atm! It will also be able to have death handling for Leveling profiles!
Radonic, Not quite sure how I am supposed to set this up. There appears to be six profile files in the Profiles foler folder. 1.) Place RadsProfileManager in the Plugins folder: correct? 2.) Now lost on what to do with the profiles folder that has six profiles in it
load the first profile. the rads profile manager will load the next profile in order after it completes the first one. So when you die it just loads the last profile you where on and you run that small section over instead of 1 huge profile. I just want it to attack when it comes out of crypts of teh ancients and warrior's rest while it walks the waypoints of festering woods.
If the combat is completly shut off, its something with your DB. If the combat if temporarly shyt off after leaving rest or crypts its working as intended! If your problem is the second thing, you didnt understand what i wrote before.... and ill state it again for you in caps, so you might understand it better. ITS THERE BECAUSE IF THE BOT LOOTS OR FIGHT BEFORE OR AFTER ENTERING THOSE DUNGEONS, THE BOT WILL STUCK AND WONT BE ABLE TO MOVE!!!! I made it so it shuts on and off so the bot will move the same EVERY time, there by the stuck issue will go away. If you have a problem with how DB pathing work, turn to DB and not me Thanks for using the profile
No its not the temp part after exiting, it walks the entire path of festering woods after leaving those 2 places with out fighting. the entire set of waypoints in festering woods it just runs past everything. but only after it enters CoTA and then again after it leaves Warriors rest. Ive downloaded 3 times fresh install of DB plugins everything ill try one more time.
so with death handling now in the latest version, if you die do you keep the NV that you had prior to dying?
If you're using Kanes DRelog, which has profiles in start up, you need to do the following: 1: Put #1 Profile in the profile folder in DRelog and link it 2: Put the xml's from the Profile Folder in each of the folders for the Demonbuddy account u loaded in DRelog (DRelog 1.8.6\DRelog\Demonbuddys\bot1) - Otherwise you wont swap profiles. because Kane setup Profile loading weird. Example: DRelog 1.8.6\DRelog\Demonbuddys\bot1\grayhound1.xml Rad, string ppath = Path.GetDirectoryName(lastp); What happens if the above is listed for profile locations? DRelogger users might need a little fix. -Edit: Wait i might of found a fix, You put profile into as listed above. (testing now) -Edit2: Yep its working now, If you use DRelog "Kanes non supported relogger", you must place all your profiles for grayhound in the bots folder that gets created in the main directory with no folder. Example: DRelog 1.8.6\DRelog\Demonbuddys\bot1\grayhound1.xml DRelog 1.8.6\DRelog\Demonbuddys\bot1\grayhound2.xml
Actually its superreeen that helped me doing it, i havnt looked at your plugin, ive looked how superreeens plugin worked and ive looked at how an old plugin called LeaveGame worked. Btw you never asked me if you could use my profiles because you edit them and put up them on your post, so i dont see why you should have the priviledge to tell me what to do! I hope you realize that this is not based of your plugin. The profile loading is mainly how DBE use it(which was MONTHS before your plugin) and the death handling is based of the plugin LeaveGame which ALSO where MONTHS before your plugin... So dont come here and tell me that this is a ripoff from your plugin, that i just changed some shit from your plugin, because it clearly ISNT. All the other crap you say about this and that not being used, please do. Because its a fucking beta, its not done and all the features are not there yet. Its simply just stable at the moment and i dont even use EventHandler where i need to which is OnPlayerDied. So bitch please!
Ok so i did a complete reistall of everything and so far so good. Must be 4th times the charm. ill watch it for a few hours and see how things go. no still no good bot number 2 came out of warriors rest and just ran past couple mobs and elites they chased him till he got to the end to TP out.