• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [A1 - Inferno] Champion-Hunting

    Discussion in 'Archives' started by Radonic, Jul 25, 2012.

    1. Foppi

      Foppi New Member

      Joined:
      Jul 26, 2012
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      dbenhancements is no longer required?
       
    2. belvar

      belvar New Member

      Joined:
      Jan 15, 2010
      Messages:
      26
      Likes Received:
      0
      Trophy Points:
      0
      Thanks for new version. Very much appriciated
       
    3. Radonic

      Radonic New Member

      Joined:
      Apr 22, 2012
      Messages:
      1,213
      Likes Received:
      14
      Trophy Points:
      0
      yes
       
    4. Pham

      Pham Member

      Joined:
      Jun 18, 2012
      Messages:
      527
      Likes Received:
      5
      Trophy Points:
      18
      Skipped an elite pack here, and somehow blacklisted it, so I kept running for ages with it on my tail, untill I finally lost it.

      I marked the place on the minimap where it spawns (in the cage)

      skipping.jpg

      Edit; Besides that, this new version and plugin is flawless. 4th run now, 0 deaths - new record aswell for the 107k/hour average since the start.
       
    5. veany

      veany Member

      Joined:
      Aug 2, 2010
      Messages:
      112
      Likes Received:
      0
      Trophy Points:
      16
      working great so far. only problem is i cant use AGB drelog with ur profile. dont load 2 part :(
       
    6. fuimusbruce

      fuimusbruce New Member

      Joined:
      Aug 2, 2012
      Messages:
      450
      Likes Received:
      2
      Trophy Points:
      0
      working great Rad. Do you guys have an all in one donate link for your team?
       
    7. htnt7919

      htnt7919 Member

      Joined:
      Jun 7, 2012
      Messages:
      176
      Likes Received:
      0
      Trophy Points:
      16
      can you tell us more about the features in your new plugin ? Can
       
    8. fuimusbruce

      fuimusbruce New Member

      Joined:
      Aug 2, 2012
      Messages:
      450
      Likes Received:
      2
      Trophy Points:
      0
      death handling death handling death handling death handling death handling nuff said
       
    9. Radonic

      Radonic New Member

      Joined:
      Apr 22, 2012
      Messages:
      1,213
      Likes Received:
      14
      Trophy Points:
      0
      Simple and stable death handling
      OK clicker for teleport stones

      And im working on a unstucker atm!

      It will also be able to have death handling for Leveling profiles!
       
    10. Jackie1234

      Jackie1234 New Member

      Joined:
      Jun 14, 2012
      Messages:
      638
      Likes Received:
      3
      Trophy Points:
      0
      Still runs around Festering woods with out fighting after leaving cripts of the anicents.
       
    11. Redbu11

      Redbu11 New Member

      Joined:
      Jun 27, 2012
      Messages:
      24
      Likes Received:
      0
      Trophy Points:
      0
      Radonic,

      Not quite sure how I am supposed to set this up. There appears to be six profile files in the Profiles foler folder.

      1.) Place RadsProfileManager in the Plugins folder: correct?
      2.) Now lost on what to do with the profiles folder that has six profiles in it
       
    12. Jackie1234

      Jackie1234 New Member

      Joined:
      Jun 14, 2012
      Messages:
      638
      Likes Received:
      3
      Trophy Points:
      0
      load the first profile. the rads profile manager will load the next profile in order after it completes the first one.

      So when you die it just loads the last profile you where on and you run that small section over instead of 1 huge profile.

      I just want it to attack when it comes out of crypts of teh ancients and warrior's rest while it walks the waypoints of festering woods.
       
      Last edited: Aug 16, 2012
    13. Radonic

      Radonic New Member

      Joined:
      Apr 22, 2012
      Messages:
      1,213
      Likes Received:
      14
      Trophy Points:
      0
      If the combat is completly shut off, its something with your DB.
      If the combat if temporarly shyt off after leaving rest or crypts its working as intended!

      If your problem is the second thing, you didnt understand what i wrote before....
      and ill state it again for you in caps, so you might understand it better. :)
      ITS THERE BECAUSE IF THE BOT LOOTS OR FIGHT BEFORE OR AFTER ENTERING THOSE DUNGEONS, THE BOT WILL STUCK AND WONT BE ABLE TO MOVE!!!!

      I made it so it shuts on and off so the bot will move the same EVERY time, there by the stuck issue will go away.

      If you have a problem with how DB pathing work, turn to DB and not me

      Thanks for using the profile :)
       
    14. Radonic

      Radonic New Member

      Joined:
      Apr 22, 2012
      Messages:
      1,213
      Likes Received:
      14
      Trophy Points:
      0
      plugin in the plugin folder, profiles in profile folder, load the first profile, then win!
       
    15. Jackie1234

      Jackie1234 New Member

      Joined:
      Jun 14, 2012
      Messages:
      638
      Likes Received:
      3
      Trophy Points:
      0
      No its not the temp part after exiting, it walks the entire path of festering woods after leaving those 2 places with out fighting. the entire set of waypoints in festering woods it just runs past everything. but only after it enters CoTA and then again after it leaves Warriors rest. Ive downloaded 3 times fresh install of DB plugins everything ill try one more time.
       
    16. Radonic

      Radonic New Member

      Joined:
      Apr 22, 2012
      Messages:
      1,213
      Likes Received:
      14
      Trophy Points:
      0
      Then its your DB..... completly reinstall it.... Not my problem
       
    17. Redbu11

      Redbu11 New Member

      Joined:
      Jun 27, 2012
      Messages:
      24
      Likes Received:
      0
      Trophy Points:
      0
      so with death handling now in the latest version, if you die do you keep the NV that you had prior to dying?
       
    18. DTrick

      DTrick New Member

      Joined:
      Jun 13, 2012
      Messages:
      500
      Likes Received:
      3
      Trophy Points:
      0
      If you're using Kanes DRelog, which has profiles in start up, you need to do the following:

      1: Put #1 Profile in the profile folder in DRelog and link it
      2: Put the xml's from the Profile Folder in each of the folders for the Demonbuddy account u loaded in DRelog (DRelog 1.8.6\DRelog\Demonbuddys\bot1) - Otherwise you wont swap profiles. because Kane setup Profile loading weird.

      Example: DRelog 1.8.6\DRelog\Demonbuddys\bot1\grayhound1.xml

      Rad,
      string ppath = Path.GetDirectoryName(lastp);

      What happens if the above is listed for profile locations? DRelogger users might need a little fix.

      -Edit: Wait i might of found a fix, You put profile into as listed above. (testing now)

      -Edit2: Yep its working now, If you use DRelog "Kanes non supported relogger", you must place all your profiles for grayhound in the bots folder that gets created in the main directory with no folder.

      Example: DRelog 1.8.6\DRelog\Demonbuddys\bot1\grayhound1.xml
      DRelog 1.8.6\DRelog\Demonbuddys\bot1\grayhound2.xml
       
      Last edited: Aug 16, 2012
    19. Radonic

      Radonic New Member

      Joined:
      Apr 22, 2012
      Messages:
      1,213
      Likes Received:
      14
      Trophy Points:
      0
      Actually its superreeen that helped me doing it, i havnt looked at your plugin, ive looked how superreeens plugin worked and ive looked at how an old plugin called LeaveGame worked.

      Btw you never asked me if you could use my profiles because you edit them and put up them on your post, so i dont see why you should have the priviledge to tell me what to do!
      I hope you realize that this is not based of your plugin. The profile loading is mainly how DBE use it(which was MONTHS before your plugin) and the death handling is based of the plugin LeaveGame which ALSO where MONTHS before your plugin...
      So dont come here and tell me that this is a ripoff from your plugin, that i just changed some shit from your plugin, because it clearly ISNT.

      All the other crap you say about this and that not being used, please do. Because its a fucking beta, its not done and all the features are not there yet. Its simply just stable at the moment and i dont even use EventHandler where i need to which is OnPlayerDied. So bitch please!
       
      Last edited: Aug 16, 2012
    20. Jackie1234

      Jackie1234 New Member

      Joined:
      Jun 14, 2012
      Messages:
      638
      Likes Received:
      3
      Trophy Points:
      0
      Ok so i did a complete reistall of everything and so far so good. Must be 4th times the charm. ill watch it for a few hours and see how things go.


      no still no good bot number 2 came out of warriors rest and just ran past couple mobs and elites they chased him till he got to the end to TP out.
       
      Last edited: Aug 16, 2012

    Share This Page