stuck handler causing problem any possible way to fix ? [03:17:13.688 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399> [03:17:13.698 D] Raycast path generated. [03:17:13.698 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops. [03:17:15.748 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533> [03:17:15.778 D] Navigator.Clear [03:17:17.328 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399> [03:17:17.338 D] Raycast path generated. [03:17:17.338 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops. [03:17:19.368 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533> [03:17:19.398 D] Navigator.Clear [03:17:20.938 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399> [03:17:20.958 D] Raycast path generated. [03:17:20.958 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops. [03:17:22.988 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533> [03:17:23.018 D] Navigator.Clear [03:17:24.558 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399> [03:17:24.578 D] Raycast path generated. [03:17:24.578 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops. [03:17:26.558 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533> [03:17:26.578 D] Navigator.Clear [03:17:28.118 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399> [03:17:28.138 D] Raycast path generated. [03:17:28.138 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops. [03:17:30.118 D] [Stuck Handler] We're stuck at <2971.25, 2861.25, 23.94533> [03:17:30.168 D] Navigator.Clear [03:17:31.718 D] Generating path to Moving to use waypoint - <2981.259, 2836.146, 24.89399> [03:17:31.728 D] Raycast path generated. [03:17:31.728 D] Generated path to <2981.259, 2836.146, 24.89399> (Moving to use waypoint) with 1 hops.
Updated my plugin get it NOW! - Added settings! - Security Randomizer is finished! - Better capability with .220! - Fixed alot of bugs!
New version Antidote 2.2 -Added Radonics Security system, not fully deployed yet -Fixed some stucks -Defiled crypts are still to buggy, stuck loops inside crypts. [X] NOT ADDED -Additional B profiles!
So do i load profile "start here" in DB and then the plugins will automatically switch to next profile when it finishes?
Thanks Rad. I was having trouble with the toon walking back and forth in festering woods for hours. Will try this and give any feedbacks after a couple runs
Bot likes to teleport to map from town but the teleport gets cancelled and then trys to teleport again etc.. until eventually it down the town-run such as stashing etc...is this normal or?
jesus, trial and error man.. spoon feeding people, jeeeeeeeeez Anyway, Thanks for this Rad, ill send you beer and biscuits if this fixes the issue with DB crash. Can't wait to try this out
Can't you just tell me instead of lecturing?? how is it spoonfeeding when i am asking for the recommended level
The profile automatically adjusts these depending on the area you're in, to avoid stucks. It will over-ride whatever you set.
even this profile stucking at the begining of the game with the relogger [Batch File] DB_Run: Command-line based Anti-Crash and Relogger how do you people farm afk ? the client crashing frequently and no relogger
also having the problem of latest DB_Run stuck at the beginning of _any_ profile, this isn't the profile's problem, probably something with new db version