Ok, ill take care about that. I push load button then click Antidote_START_HERE. if same occurs ill post log if u want, thanks a lot. I have copied the profile to the main db directory.
Thanks Radinoc!! My WD is running this 24/7 for the last several days and he hasn't died or gotten himself stuck yet. What I did notice was that once I improved the gear all of the stuck issue went away. I noticed prior to my gear upgrade that my guy would tend to run and avoid allot more maybe moving himself to far from the designated point and then backtracking would get him stuck. I also only use the recommended plugins the only one I don't use is the combat plugin. I just use Belgfor and I modified to suit me WD build. Not sure if this would resolve everyone issue with getting stuck, but I haven't yet experienced it.
2.02 was working quite good for me before patch any way to make it work again for new db version now its just stands in tristram after it done with leoric hunting grounds
Does the author include in the next version? - more accurate killing mobs It is the ideal solution after the 1.0.4 and paragon levels
Hi mate, found some issues with your profile, sometimes my character goes to zones already cleared, and other times goes through monsters without attacking them. I'm using the last version of the plugins you posted, and only them. Any idea what's wrong? Thanks in advance.
Just want to report that I got stuck on this position. Maybe it was because of the companion. 7:42:58.714 N] Loaded profile [Act1 - Inferno] Champion-Hunting 2.1 Greyhound part2 x="366.4168" y="597.4081" z="20.1" (new Vector3(366.4168f,597.4081f,20.1f)) There are several other places in this location. [06:32:06.379 N] Path with 2 hops received (partial: True) [06:32:07.428 N] Path with 2 hops received (partial: True) [06:32:08.445 N] Path with 2 hops received (partial: True) [06:32:09.466 N] Path with 2 hops received (partial: True) [06:32:10.497 N] Path with 2 hops received (partial: True) [06:32:11.515 N] Path with 2 hops received (partial: True) [06:32:14.085 N] Path with 2 hops received (partial: True) [06:32:15.102 N] Path with 2 hops received (partial: True) [06:32:16.136 N] Path with 2 hops received (partial: True) Thank you.
^^ Am new to using this but, so AFAIK its a problem in the plugin or DB itself. Not profile..! yeah some one here can provide a solution may be..
Hi again, some updates regarding my experience with this profile: I found out that the issue that me and other people were experiencing related with the profile not creating new games was, fundamentally, due to just deep stupidity: When Stopping the profile and then Starting it again DB will load the 'last' profile which, given the fact that this profile is composed by a bunch of different files, will be one of the different profiles for the static areas of A1 (Antidote_FieldsOfMiseryA.xml, for instance). Yeah, I apologize for that one... super shame on me. Besides that, based on what I've just read a few pages before that, someone also found out that the profile's productivity sky rockets if you set the RadsProfileManager to switch the profile every SINGLE death, not every two as it is by default. Fact is that you'll probably notice that the Slider at RadsProfileManager plugin's UI has a min value of 2 deaths. Open the file "RadsProfileManager.xaml", find the line: <Slider Name="slideNP" Height="24" HorizontalAlignment="Left" .... Minimum="2" IsSnapToTickEnabled="True" Maximum="10" /> ... And set that "2" to "1". Then, you'll be able to change the min death value to 1 @ the RadsProfileManager GUI.
@Radonic can you add your developed things to your signature with date updated and version numbers so we can track ty
What would I need to screenshot to show the attempted WP? I thought the bottom line on the DB window displayed that. Didn't check for A or B profile, will check if it happens again and I catch it. I've seen it quite a few times now. Thanks
Well we name all the waypoints so you easy can debug them So you just just make you DB window bigger, you will be able to see which WP its trying to reach, by name Edit: and if you stop the bot, my plugin will tell you which profile you used when you stopped the bot
Just a small problem. When my Barb is done in an area and is Tping back to town to start a new profile it will constantly cast Sprint until it has no Fury left. This cancels the TPing sequence 2-3 times as the cool down on Sprint is shorter in most situations then the time it takes to TP unless he TP's perfectly and just portals out before the Sprint cool down ends. Anyway to fix this?