• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Plugin] Giles Trinity

    Discussion in 'Archives' started by GilesSmith, Sep 5, 2012.

    Thread Status:
    Not open for further replies.
    1. rgod14

      rgod14 New Member

      Joined:
      Jul 29, 2012
      Messages:
      132
      Likes Received:
      4
      Trophy Points:
      0
      I believe he means Leaping when it's off cooldown right away. My barb gets through A3 ok but the crux of the build is that Iron Impact rune on Leap being up as much as possible.
       
    2. and1mixtape

      and1mixtape New Member

      Joined:
      May 30, 2012
      Messages:
      290
      Likes Received:
      1
      Trophy Points:
      0
      need more Rend spam in my opinion :)
       
    3. RaiProdigy

      RaiProdigy Member

      Joined:
      Apr 8, 2012
      Messages:
      167
      Likes Received:
      2
      Trophy Points:
      18
      Haha i was wondering why my barb was dying all of a sudden.
       
    4. GilesSmith

      GilesSmith New Member

      Joined:
      Jun 2, 2012
      Messages:
      1,564
      Likes Received:
      34
      Trophy Points:
      0
      You're dreaming this! :D The config button on the first tab of DB (for the "combat routines") will only work for Generic/Belphegor. As you will be using my "Blank routine" - that button will do nothing. The combat routine is really nothing but a blank file (empty function calls) - open up the "GilesBlankCombatRoutine.cs" and have a look!

      All settings are done from the plugin config window - the plugin contains all the code (from combat to looting to town-runs).
       
    5. JayB

      JayB Banned

      Joined:
      Sep 5, 2012
      Messages:
      8
      Likes Received:
      0
      Trophy Points:
      0
      This is exactly what I'm talking about. Not about "leaping INTO combat", I mean using the leap skill EVERY time its off cooldown if in combat (especially with elites) - I can play though act 3 by hand with my barb, and botting it would be doable if it would just use leap every time its off cooldown. Not wasting it out of combat to move (I turn this off).
       
    6. and1mixtape

      and1mixtape New Member

      Joined:
      May 30, 2012
      Messages:
      290
      Likes Received:
      1
      Trophy Points:
      0
      how to decrease the Rend casting time? I am with full of fury, and the barb just hiting 1 by 1!
       
    7. hetsig

      hetsig New Member

      Joined:
      Jul 20, 2012
      Messages:
      509
      Likes Received:
      0
      Trophy Points:
      0
      So I saw that backtracking isnt fully implemented yet. If its not on, isnt the risk pretty big that it will miss items?
       
    8. htnt7919

      htnt7919 Member

      Joined:
      Jun 7, 2012
      Messages:
      176
      Likes Received:
      0
      Trophy Points:
      16
      My Cpu usage just jump from 50 % to 90 % from using this plugin. Anyone notice this ?
       
    9. Thirdi

      Thirdi New Member

      Joined:
      Jul 10, 2012
      Messages:
      423
      Likes Received:
      2
      Trophy Points:
      0
      On a WD it does not seem to cast acid rain when glyphed for slow burn.
       
    10. dreams81

      dreams81 Member

      Joined:
      Aug 5, 2012
      Messages:
      194
      Likes Received:
      0
      Trophy Points:
      16
      yup already figured this one out sorry for being stupid.
       
    11. Xherion

      Xherion Member

      Joined:
      Jun 26, 2012
      Messages:
      62
      Likes Received:
      0
      Trophy Points:
      6
      thanks, been waiting for this! :D
       
    12. arrowcircle

      arrowcircle New Member

      Joined:
      Nov 27, 2011
      Messages:
      25
      Likes Received:
      0
      Trophy Points:
      1
      Nice work!
      I have a little and annoying bug with my 50 lvl barb. I se frenzy as fury generator and sometimes, it attacks monsters with common attack instead of frenzy. Same thing happens if i user cleave as fury generator. Any ideas?
       
    13. hetsig

      hetsig New Member

      Joined:
      Jul 20, 2012
      Messages:
      509
      Likes Received:
      0
      Trophy Points:
      0
      Oh and one more thing. Sometimes the bot got like 6-7 fallen prophets around that just keeps reviving fallens.. So my bot just kills those fallens over and over and over.. Was doing that for like 5 min. Maybe some way to prioritize them so this doesnt happen`?
       
    14. JayB

      JayB Banned

      Joined:
      Sep 5, 2012
      Messages:
      8
      Likes Received:
      0
      Trophy Points:
      0
      Also, I keep seeing it throw this error in the log window:

      Code:
      [17:01:37.643 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at GilesTrinity.GilesTrinity.ProcessActor(Actor thisactor)
         at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at GilesTrinity.GilesTrinity.RefreshDiaObjects()
         at GilesTrinity.GilesTrinity.GilesGlobalOverlord(Object ret)
         at Zeta.TreeSharp.Decorator.CanRun(Object context)
         at Zeta.TreeSharp.Decorator..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.TreeSharp.PrioritySelector..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.Common.HookExecutor.Run(Object context)
         at Zeta.TreeSharp.Action.RunAction(Object context)
         at Zeta.TreeSharp.Action..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.TreeSharp.PrioritySelector..()
         at Zeta.TreeSharp.Composite.Tick(Object context)
         at Zeta.CommonBot.BotMain.()
      
       
    15. online88

      online88 Guest

      Great work !
      how do i switch off avoidance of azmodan?
      U see it's working not good)) range is about 1 yard more then bot thinks nad the thing that he tryes to avoid make my babe die all the time instead of just burning Azmo down.
       
      Last edited by a moderator: Sep 5, 2012
    16. GilesSmith

      GilesSmith New Member

      Joined:
      Jun 2, 2012
      Messages:
      1,564
      Likes Received:
      34
      Trophy Points:
      0
      No because it can now loot in-combat! :) Though I'm working on backtracking to help avoid stucks if you chase a goblin/elite miles away from where you were (eg around big obstacles then get stuck). But not needed for loot anymore.

      It definitely will use more CPU as it's doing a LOT more stuff, and more often, to be as responsive as it is. But my CPU usage on each DB only went up by maybe 3% per DB - probably depends on the type of processor you have etc. (I don't know much about stuff like that I'm afraid).

      Just realied, Acid Cloud isn't actually implemented yet (sorry, WD skills have been implemented gradually). Could you forum-PM me some details on it - eg it's usage, situation, mana costs, re-use timers, whether it's a self-cast, an area-cast, or cast on a specific target, the range etc. - or just tell me if it works exactly like another spell which I can copy :p

      Probably down to a very slow attack speed while this is trying to attack extremely fast, or something odd like that - as long as it's not doing any harm I'd say ignore it, probably a symptom of being lower-levelled atm! If it's causing serious problems/issues though, let me know and I'll look into it more.

      Few guys in IRC atm (Quakenet, #ciggarc channel) testing changing/increasing priorities for fallen prophets and other ranged units in act 3 by a large margin, so this'll probably improve with future releases/updates.


      Unless you're noticing major bugs/problems happening, that error can likely be ignored - it's from reading D3 memory on each object, I didn't suppress all error messages yet, it'll re-read values the cycle after so unless it spams 500 errors or you notice major bugs/weird things happening, you can ignore it.
       
    17. mromcy

      mromcy New Member

      Joined:
      Jun 30, 2012
      Messages:
      6
      Likes Received:
      0
      Trophy Points:
      0
      Ty for the awesome work!

      Ive noticed even the old Giles Combat Replacer and in this new version, that my barb doesnt leap on cooldown while fighting elites. Is there any way to fix this?

      plus
      i guess those options are not yet implemented, right?
       
    18. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38

      thanks for waking me up :)

      I'll run it all day while at work and see what happens.
      Seems to be avoiding Azmodan better than before, but doesn't seem to run far enough away from the pools, like I would play by hand, not sure if you tweaked any of that for that fight or not though.

      G
       
    19. 154404965

      154404965 New Member

      Joined:
      Aug 10, 2012
      Messages:
      13
      Likes Received:
      0
      Trophy Points:
      0
      Thank you giles, this is absolutely awesome
       
    20. kladze

      kladze New Member

      Joined:
      Aug 29, 2012
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      This is soild!

      Even though im pretty new to the botting thing here... im very impressed with work giles!

      When you have Demon Hunters supported, im ready to make a 50-100 USD Donation to you!
       
    Thread Status:
    Not open for further replies.

    Share This Page