• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Mephiles - A Mage Custom Class.

    Discussion in 'Archives' started by CodenameG, Jun 10, 2010.

    Thread Status:
    Not open for further replies.
    1. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      Mephiles - A Mage Custom Class.
      09/23/10 - Version 3.1 -The Patch Master Gerneral


      This cc, is my first attempt at using a priority based casting system, this CC Currently supports frost spec, with every frost spell needed up to level 80, as well as multi-mob sheeping, and strife jumping, everything from project e that makes it unique with some fixes. this CC if everything goes well will be set to Replace Project E bringing much needed Speed and organization to the CC that has served most of us well for as long as i can remember.

      Config Added
      Pull and Resting options currently functional. along with Config Saving and Loading. Full Armor Buffing, as well as other misc frost options

      Party Options Preview
      xm60yr.jpg

      what needs to be tested?
      everything, this CC now has All specs and supports 1-80

      how to install
      if you dont know by now how to install a custom class this isnt the testing release for you, move along.

      Change Log
      Version 2.0 - All Specs now have config options. IsLeader option added for people Rafing with a healbot. added misc fixes. Better PvP support hopefully.

      Version 2.1 - Pet Logic now added for frost spec, fix for firespec buffs not detecting properly.

      Version 2.2 - added pet logic check to hopefully fix locking issues.

      Version 2.3 - fixed issues and debugged a lot of code.

      Version 2.4 - tackled loot issue, and running into mobs. - thanks to raphus for the fix

      Version 2.5b - Changed Casting, Updated for new HB Version. special thanks to bitspy for testing

      Version 2.6 UNTESTED - Changes to the Wanding System - it should wand now, Changes to how Mana Sheild works in conjunction with Ice Barrier, Managem Spam fix, Evocation during Combat after Mana shield is on you, Mana Gems will now be popped during combat.

      Version 2.7 UNTESTED - Updated for honorbuddy version 1.9.5.5 - changed icelance to hopefully go off more frequently, since i changed it to pop off with EVERYTHING, hopefully this will be the fix some users are waiting for.

      Version 2.8 - cleaned up some code. removed old wanding code, wanding should work as intended instead of being spammed every cast session. RaF Mode, should now work if your in a party, it will target the RaF Leaders Target, also added Invisibility if getting attacked. however, im not sure if this will go off in pvp, so please give feed back. also changed it so it will hopefully re-pickup polys after combat is done with the main target. rechecked rotations for all specs, didnt find any issues.

      Version 2.9 - added bug fixes, fixed arcane rotation, fixed icelance spam, fixed targeting self after buffing. fixed pulling if hbpull setting is over 29. other minor things.

      Version 3.0 - Fixed Sheeping Current target, fixed not pulling correctly. or at all, fixed raf support. added Party buffing and REAL decursing. the CC should work fine now, and should now play nicely with instancebuddy for those of you who are stuck on a tough grind. added blizzard support for Raf Mode. this is set by default to go off, if in a party, if your not in a BG, and the Raf Leader has 2 or more mobs on him.

      Version 3.1 - Fixed some of the issues people are complaining about, cleaned up Rafmode a little bit more, to ensure instance buddy compatibility. Removed Toon and Server names from showin up in logs when loading and saving settings added a "rotation" for Frost PVP, it should help those who are using it for pvp, since its just a stripped down version of the original code.
       

      Attached Files:

      Last edited: Sep 23, 2010
      75david72 likes this.
    2. Mech0z

      Mech0z New Member

      Joined:
      Feb 2, 2010
      Messages:
      59
      Likes Received:
      0
      Trophy Points:
      0
      Does it use sleeps? (Just hope they are soon a past of cc's)
       
    3. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      no. not nearly as many. not that it makes a diffrence
       
    4. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38
      Testing lvl 58 now

      As with project E always tries to make another mana gem if there is one in the bag already, infact it tries to make it all the time :( Also tries to cast mage armor constantly.

      Make Mana Gem.
      Need Mage Armor
      Make Mana Gem.
      Need Mage Armor
      Make Mana Gem.
      Need Mage Armor
      Make Mana Gem.
      Need Mage Armor
      Make Mana Gem.

      using the questing beta BTW

      G
       
      Last edited: Jun 10, 2010
    5. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      "as with" wtf man, i need to know about those things to fix them, mind posting a log, can be from ether cc

      also need to know what mana gem it should be trying to make, IE, what one you have learned.
       
    6. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38
      oooppppssssss, log in a sec :(

      Conjure Mana Gem lvl 4, mana jade.

      I'll post a log in a sec after a reboot.
       
      Last edited: Jun 10, 2010
    7. tehehe83

      tehehe83 New Member

      Joined:
      May 8, 2010
      Messages:
      98
      Likes Received:
      1
      Trophy Points:
      0
      "Fix" for mage armor should be simple:

      change to:
      and then put somewhere in rest() method:
       
      Last edited: Jun 10, 2010
    8. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38
      No probs after reboot and cache clear.
       
    9. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      i already fixed the mage armor issue, but if managems are working now, ill stop redesigning it. since its a pain in the ass.
      had to redesign it 3 diffrent times already.

      edit;
      uploaded version 1.1, should fix the frost armor buffing
       
      Last edited: Jun 10, 2010
    10. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      all specs in for testing.
       
    11. Lxxs

      Lxxs Member

      Joined:
      Jun 6, 2010
      Messages:
      106
      Likes Received:
      1
      Trophy Points:
      18
      Testing on my 80 frost mage for you =]

      Edit: will test as arcane after a few hours of frost
       
      Last edited: Jun 11, 2010
    12. theatristformallyknownasG

      theatristformallyknownasG Active Member

      Joined:
      Jan 16, 2010
      Messages:
      3,041
      Likes Received:
      8
      Trophy Points:
      38
      I'll give it a whirl
       
    13. Gamecrazer<>

      Gamecrazer<> New Member

      Joined:
      Jun 12, 2010
      Messages:
      28
      Likes Received:
      0
      Trophy Points:
      0
      i will give it a try on my 80 is it pvp or pve or both
       
    14. bdragon122

      bdragon122 Member

      Joined:
      Jan 15, 2010
      Messages:
      58
      Likes Received:
      0
      Trophy Points:
      6
      works realy well with Frost


      Just hit 64 so i gave Arcane a try

      he refused to pull and just watched the moband when attacked just spammed frostbolt with the nova and cone of cold when the mob got close.
       

      Attached Files:

      Last edited: Jun 12, 2010
    15. xergz

      xergz Member

      Joined:
      Apr 16, 2010
      Messages:
      309
      Likes Received:
      1
      Trophy Points:
      18
      tried it on my 70 mage(frost),all it does is frost nova cone of cold and spam ice lance(6-7 lance per fight and no frostbolts)
       
    16. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      changed up the frost rotation some, so icelance is lower on the priority list.

      please update to Version 1.3A, and let me know if it works better for you.
       
    17. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      yea, eventhough i did the Arcane Rotation, it wasnt Queuing it up. so thats fixed in the latest version, along with pull spell selection.
       
    18. bdragon122

      bdragon122 Member

      Joined:
      Jan 15, 2010
      Messages:
      58
      Likes Received:
      0
      Trophy Points:
      6
      thanks, working realy well now ^^

      anychance of getting slow as a pull option gives a nice 12% dmg increse from Torment The Weak
       
    19. CodenameG

      CodenameG New Member

      Joined:
      Jan 15, 2010
      Messages:
      38,369
      Likes Received:
      231
      Trophy Points:
      0
      sure, ill add it in the next release, i also added in another users need to Change the Strafe keys as well.
       
    20. Wiggles

      Wiggles New Member

      Joined:
      May 29, 2010
      Messages:
      47
      Likes Received:
      0
      Trophy Points:
      0
      testing on 49fire mage, it supports Hot Streak right? what about fiery payback?

      edit1: it doesnt support pulling.... =_="... it just follows the target, i have to pull it.

      edit2: i really like the scorch spamming though, saves me a lot of mana. gotta get scorch glyph...
       
      Last edited: Jun 14, 2010
    Thread Status:
    Not open for further replies.

    Share This Page