Been working on this a lot lately, and I figured it's in good enough state for the moment to be at least somewhat usable. (If not just a neat toy for people to play with) Features Visual hotspot editor - You can click to add and remove hotspots using a 'map' of the world. You can also 'jump' to already existing hotspots in your profile easily. Visual Vendor/Mailbox Positions - You can see all vendors in the visualizer. You can even Shift + Click them to add them to your current profile! Profile 'rewriter' - When you save the profile, it is automatically output as a complete XML that HB can read, without any issues. No more comment based errors! Features In Development Quests - Once I figure out a more streamlined way to do this, I'll add the support for it. Currently; there is none. So you'll have to do it by hand. Make the map loading faster - I need to do this in different threads, for now though, it works, so I'm not gonna mess with it. Z-Coordinate Fixer - This really isn't on the top of my list of stuff to do. I'll get to this when I have the time to port over some terrain parsing stuff. I suggest hopping in game; and setting the Z's to approximate values for the time being. Things it won't do Create blackspots - I'm choosing not to support this in the editor for a reason. Blackspots actually blacklist polygons in the mesh, which this editor has no knowledge of. It's best that you mess with blackspots in game, rather than with this editor. This is to avoid bugs from lazy people who don't pay attention to what they're blacklisting. Mow your lawn. Requirements XNA 3.1 - You can get the redistributable here. .NET 3.5 SP1 (If you run HB, you already have it ) Unfortunately; the download is nearly 2MB at this point in time (likely to get bigger), so I can't put up an attachment. If any mods need to see the source, let me know (I prefer to keep this closed source). Please report any bugs, and give in your suggestions. I'll try and get to whatever I can. http://dl.dropbox.com/u/2068143/HBPCE_782010.7z http://dl.dropbox.com/u/2068143/HBPCE_722010a.7z - OLD http://dl.dropbox.com/u/2068143/HBPCE_722010.7z - OLD http://dl.dropbox.com/u/2068143/HBPCE_6282010a.7z - OLD Enjoy folks! Like my work? Buy me a beer!
It's why I love you Apoc, Btw it's Jackie Moon from MMOwned! Also if it doesn't mow my lawn in the next patch, son i'll be disappoint.
Looks really good, unfortunately I get these errors: http://img692.imageshack.us/f/errorob.png/ The top one occurs when I open the program, and the bottom one occurs when I try to load any map from the Visualizer. Wins7 64.
You cant use it while wow is open and using the datafiles. The second is a non compatible profile, you can make new ones with the tool that works just fine.
Yea, sorry about the issues with requiring WoW to be closed. I have to find the source to MpqLib again so I can fix that issue. Not really high on my priority list at the moment though. I'll also write up the XML specification that the tool can read (and thusly; write). I'm not as lenient as HB is when it comes to reading in profiles. XML is a static language; and should have a schema. Not multiple aliases for each tag.
Thanks for this. It is much appreciated and I know I trust your work as it has been proven so many times over the years as being something of quality.
Updated the first post to reflect the newest feature. Vendors now show up in the visual editor, and icons are properly scaled now. (So they don't take up 1/8th of the screen when zoomed in very close) You can hover over a vendor to find out more information about them. Some other changes, including actually being able to save profiles! I suggest checking the XML by hand after saving, just in case there are bugs. Just make sure you let me know of any you find