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  • [Gatherbuddy2] Leaving nodes before the node is herbed/mined. [Video+Log]

    Discussion in 'Honorbuddy Support' started by qztr, Sep 12, 2012.

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    1. Solanine

      Solanine Member

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      Can we get an update on why this is broken now but worked great before 5.0.5?
       
    2. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      Why the Devs not go back to a earlier version that works?
       
    3. wownut

      wownut New Member

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      Same problem here too
       
    4. ripptyd

      ripptyd Member

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      The only way I was able to temp fix this was to only gather one type of resource. I wasn't having issues with two herbs near each other, or two ores. Just an herb and an ore. So I disabled one type of resource and it went along it's merry way. Curious as to why it's happening, but until it's truly fixed, I'm fine focusing on just one.
       
    5. xxxstar123

      xxxstar123 Member

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      I have this issue for any type of herb or min even same type of mine + herb
       
    6. vibrator

      vibrator New Member

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      Same issue runs between nodes if they are with in 20 yards of each other never finishes the gather
       
    7. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      the cause of the issue has been spotted and a new release will be pushed as soon as we fix it.

      (for curious people: it is an issue with LootFrame IsVisible property which returns true all the time. Therefore GB2 thinks as it looted the node and moves to next node right after it interacts.)
       
    8. fooguo

      fooguo New Member

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      Thanks for the info raphus (^_^)
       
    9. qztr

      qztr Active Member

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      Hm.
      Thanks for the answer anyhow.
      Is it possible to add, temporarily, that the bot just stays for 1.5sec longer per node?
       
    10. Cukie

      Cukie Active Member

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      Is the non-ability to have more than 1 CC installed bug fixed also with new release?
       
    11. Hawker

      Hawker Well-Known Member Buddy Core Dev

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    12. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      starting my 6 paladins now ^^ feedback comes after a hour of testing ^^
       
      Last edited: Sep 13, 2012
    13. Tony

      Tony "The Bee" Staff Member Moderator

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      yes plz,let us know :)
       
    14. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      seems to be fixxed ;-)
      no char is playing ping pong if there are 2 or more nodes in range ^^



      P.S. Pls add an Option for Disabeling Loging on Files. I have a SSD an all the writes by multi botting (16+ accs) its shit for my ssd.
       
      Last edited: Sep 13, 2012
    15. xxxstar123

      xxxstar123 Member

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      great my shaman stuck on 2 nods and someone seems have seen me running like a fool and /w me saying reported you =/ hope things goes well
       
    16. MaxMuster

      MaxMuster Well-Known Member Buddy Store Developer

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      do you have the latest release?

      i have running my 6 paladins for ~45 minutes and have no ping pong
       
    17. xxxstar123

      xxxstar123 Member

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      I confirm the new Version"Honorbuddy v2.5.6218.434 " just released solve the issue
       
    18. xxxstar123

      xxxstar123 Member

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      well was watch move with my wife didn't know they have released new version anyway Will cooldown with botting for 24h to be safe
       
    19. Dark57

      Dark57 New Member

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      Confirmed working on Druids, Priests, Warlocks, Death Knights and Mages.
       
    20. slash23

      slash23 New Member

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      my bot stops sometimes for no reason...

      here's a log of the last stop

      usually after joining a BG or leaving it
       

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