Getting stuck for infinite loop where bot refuses to press the "orange arch" in damned/cursed 2. Please fix!!!! I notice that when the anti idle kicks in and the bot teles to town. As soon as I walk back into the portal to go to the spot right infront of the orange arch, the bot will click the arch. Maybe add a to somehow make it click the TP and check for the doorway?
for some reason these profiles error for me. as Soon as I enter the game it gives a disconnect error then leaves game. Could I possible be missing a waypoint or quest completion?
core of arreat profile for example alone creates a game where cydea is still alive, so porting to core of arreat will DC you... These profiles should only be used if you are well geared, cuz profile switching can be dangerous. Also do not use these profiles alone..
So I start the profiles with the "Start Here" Profile. I thought it would load the right profiles so I could do them in order so i kill cydea and then continue to core and azmo? I understand what u mean if it ports to core when its on a quest where she is still alive thats why I got d/c I guess. Thanks for the help.
for some reason, mine crashes and leaves right at heart of the damned as it is about to enter tower of cursed. This is using the compiled profile which includes skycrown, rakkis, etc. nvm. fixed it. just had to delete the compiled assemblies..
It takes a long time before it figures out where the heart of the cursed is.. After everything is cleared out, it keeps moving but to random locations, like as if it's lost.
I use the compilation and load the profile where it says START HERE. But when it finishes the run it does not creat a new game it just leaves. What is the problem ?
When I use Drelog and use profile manager, it's not loading the next file after tower of the damn level 1, do I have to put them under a sub-folder under \profiles to work? Can't I just place them without sub-folder under profiles and mix with other profiles?
http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/act-3/67155-a3-inferno-champion-hunting-63.html#post715563 Kinda the same thing like i posted in the other thread, it freezes when loading cursed and damned tower lvl2.
Very nice compilation, but the fight with Azmodan seems a bit messed. Sometimes it'll stand in the death goo, or run to a bad spot and get stuck in it. Sometimes it doesn't even dodge the fireball and just dies there. Are there lines I can comment out so that it just leaves game after Cydaea?
Help~ the bot sometimes get stuck in the "heart of the damn" level , eve with unstucker, it didn't resolve the problem
The fight with Azmodan isn't controlled by the profile, its the combat profile or gilestrinity that handles avoidance. To exit after cydaea, replace everything from <!-- Move to heart and stay there until its destroyed --> to <Continue profile="CoreOfArreat.xml"/> (including those) with Code: <WaitTimer questId="1" waitTime="3000" /> <LeaveGame reason="Done!" /> If it exits without getting all the loot then the waittimer needs to be increased. I need a more exact location of the stuck! I have not noticed any problems with stucks myself but if i know where it gets stuck maybe i can tweak the path.