hi all, i've a problem right now, i'm using this profile but i dont know how to improve the spam of the ability. the bot dont use spell as they arent in cd! dont spam diamond skin and frost nova and chain reaction. plz help me and sry for my bad english and if someone made the same question before me.
Profile has nothing to do with the combat of the class, are you using Giles trinity?, if you are look in that thread for your answers if cannot find it ask there.
You're talking to an idiot mouthbreather that doesn't realize he can parse the code for signs of a keylogger. Don't even bother responding to this waste.
My champ just unlocked inferno. Can i just enter Q7.3 save point and leave bot or Do I need to unlock inferno from Act1?
Hey Acronix, Problem, thought I had a fix for it but it's not working. In Regards to the 1.2.2 version on your website, I can't seem to get it to kill Azmodan. I changed the code in the file for Stonefront from the Continue Profile "CoreOnly.xml" to "CoreAzmodan.xml" but it seems to not even run core at all now. It used to run core, to Azmodans Lair then tp to town and quit game/start new.....now it doesn't even run core. I rechecked spellings, i matched the file names correctly. Is there another spot I need to change something? Thanks. EDIT:: I went ahead and changed the Start_Here in the same file to CoreAzmodan.xml as well, and changed exit game true to false.....testing to see if that fixes it. So I currently have both changed atm. EDIT#2: Ok so that got it to work, for anyone else that is interested in this fix. Not sure if BOTH changes are needed.....but I set Both Continue Profiles to CoreAzmodan.xml....and the first one's exit game to false.
The code for killing Azmo after stonefort should look like this Code: <If condition="(not Me.IsInTown)"> <UseTownPortal questId="1" /> </If> <If condition="IsActiveQuest(101758) and IsActiveQuestStep(29)"> <Continue profile="GangnamStyle_START_HERE.xml" exitgame="true"/> </If> <WaitTimer questId="1" waitTime="5000" /> <Continue profile="GangnamStyle_CoreAzmodan.xml"/> So all you needed to change was the very bottom line. Essentially, what this code does is make you teleport to town once you finish stonefort. Once you're in town, it checks to see if you have killed Cydaea. If you have NOT killed cydaea, it leaves the game and remakes the START_HERE.xml profile If you have killed cydaea, it continues on to Azmodan. I just tested it twice, and it was working fine for me.
I tried that first, perhaps I did something wrong. I will try it again the way you suggested. Only thing I should need to change back is the start_here.xml to coreazmodan.xml....thanks for response.
hmm..it happened 2 times in the row now..i tried first with freshly downloaded profiles without killing azmodan and later with killing azmodan (modified file)..both times right after entering to town and quiting game I got my diablo closed with some kind of error. last few lines from log file error looks like this: It says: 1st line - "Unexpected error occured while running application" 2nd line - "To help us identify the problem, describe what You were doing while error occured" 3rd line - "While contacting with Blizzard about this error use the code below" I haven't got the problem before (while using silenthouse) A3 farming route..I start having this problem after I've downloaded Your new profiles including new maps (cydea) and RadsAtom (I don't fill relloger tab)
It was an issue with RadsAtom, he released a new version a couple of hours ago that seems to fix it! RadsAtom Release Thread
Hi there, thanks for the providing this profile. I'm having an issue after finishing Skycrown. At the end of the profile just by the portal with the guard in front of it my char starts teleporting to town even though 10 trash mobs are hitting him - and thereby interrupting him over and over. I'd like to add a line in the Skycrown profile that kind of checks for trash mobs and kills them just before teleporting. I tried adding this line: just before: To force him to kill mobs within 40 radius, but it didn't actually help. Does anyone know what kind of code line is needed here? Thanks a lot.
has anyone noticed that sometimes, your character will kill, lets say, 2 out of 3 from an Elite pack, and run away from the last one? My barb has been doing this a few times when I am watching it work. It kills almost all of them, and completely ignores the last one. Not out of range or anything. It will be standing right next to it, melee range, and just, run away lol.
y same crashed 2 times with that error and fucked up 14 hour of botting anyway now he always stuck 20 second here before moving away