Is barbarian still the best toon for champ runs? Ive been gone for a while and I dont know what changed
- Monster Priority Changer by GilesSmith. - World Object Handler by GilesSmith Will not be updated anymore, is those plugins still needed then?
It doesn't look they are keeping this thread up to date anymore as they seem to have their own website: Ciggarc - Index In any case you only need RadsProfileManager and GilesTrinity for this. Don't use the older Giles Plugins as they are no longer being worked on and all their features are already incorporated into GilesTrinity.
yeah that's right, but this evening with the new upgrade of db, i found a problem with festering woods, the bot don't go in the woods and remain just under the tp, tomorrow i'll see better (now i have reinstalled the old db and i'm using that wothout upgrading, doesen't run at 100% sometimes bot need help but better then the problem with the woods)
i have the same problem, but i think we have to look at their site for an update very soon Or like you do run with the old DB version
after bot update today , the old tristram profile is not working , bot is porting and then after port he try go to town and not run the route ...
DB .247 is broken. Please see the CIGGARC forums for discussions and solutions to this issue. If you are having problems on versions other than .247, continue posting your stucks so we can look into them!
[07:48:25.140 N] Path with 18 hops received (partial: False) [07:48:52.517 N] Path with 21 hops received (partial: False) [07:49:20.659 N] Path with 13 hops received (partial: False) [07:49:24.215 N] Path with 14 hops received (partial: False) [07:49:29.838 N] Path with 14 hops received (partial: False) [07:49:35.495 N] Path with 14 hops received (partial: False) [07:49:41.219 N] Path with 14 hops received (partial: False) [07:49:46.836 N] Path with 14 hops received (partial: False) [07:49:52.469 N] Path with 14 hops received (partial: False) [07:49:58.098 N] Path with 14 hops received (partial: False) [07:50:03.730 N] Path with 14 hops received (partial: False) [07:50:09.377 N] Path with 14 hops received (partial: False) [07:50:14.992 N] Path with 13 hops received (partial: False) [07:50:20.593 N] Path with 14 hops received (partial: False) [07:50:26.365 N] Path with 13 hops received (partial: False) [07:50:29.921 N] Path with 14 hops received (partial: False) [07:50:35.525 N] Path with 13 hops received (partial: False) [07:50:47.019 N] Path with 14 hops received (partial: False) [07:50:52.667 N] Path with 14 hops received (partial: False) [07:50:58.282 N] Path with 14 hops received (partial: False) [07:51:03.960 N] Path with 14 hops received (partial: False) [07:51:09.560 N] Path with 13 hops received (partial: False) [07:51:13.275 N] Path with 13 hops received (partial: False) [07:51:16.783 N] Path with 14 hops received (partial: False) [07:51:22.399 N] Path with 14 hops received (partial: False) [07:51:28.109 N] Path with 13 hops received (partial: False) [07:51:33.740 N] Path with 14 hops received (partial: False) [07:51:39.356 N] Path with 13 hops received (partial: False) [07:51:48.482 N] Path with 14 hops received (partial: False) [07:51:54.087 N] Path with 14 hops received (partial: False) [07:51:59.729 N] Path with 14 hops received (partial: False) [07:52:05.392 N] Path with 14 hops received (partial: False) [07:52:11.039 N] Path with 14 hops received (partial: False) [07:52:16.639 N] Path with 14 hops received (partial: False) [07:52:23.083 N] Path with 14 hops received (partial: False) [07:52:27.902 N] Path with 14 hops received (partial: False) [07:52:33.674 N] Path with 14 hops received (partial: False) [07:52:39.357 N] Path with 12 hops received (partial: False) [07:52:45.077 N] Path with 13 hops received (partial: False) [07:52:48.634 N] Path with 14 hops received (partial: False) [07:52:54.287 N] Path with 13 hops received (partial: False) [07:52:57.823 N] Path with 13 hops received (partial: False) [07:53:03.532 N] Path with 14 hops received (partial: False) [07:53:09.163 N] Path with 14 hops received (partial: False) [07:53:14.764 N] Path with 14 hops received (partial: False) [07:53:20.395 N] Path with 14 hops received (partial: False) [07:53:35.824 N] Path with 14 hops received (partial: False) [07:53:41.439 N] Path with 14 hops received (partial: False) keeps getting stuck at random parts
whats this 2.2.1 people use? i cant find it, i would like it for the rofile manager thats for this profile
Still get stuck right outside warriors rest and ancients crypt. Using .246, latest trinity (unstucker enabled), git version of A1CH and Atom.
bot wont start any runs stands in town and does nothing but summon bat... heres log from DB [13:23:24.349 N] Demonbuddy v1.0.994.250 started [13:23:27.351 N] Logging in... [13:23:28.180 N] Attached to Diablo III with pid: 3740 [13:23:28.310 N] Flashing window [13:23:32.911 N] [GilesMonsterPriorityChanger 1.5.6] ENABLED: Giles monster priority changer now in effect! [13:23:33.991 N] Current bot set to Order Bot [13:23:33.991 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2.2 Antidote Profile Starter! [13:24:48.553 N] Chose Belphegor All-in-One as your combat routine. [13:24:48.566 N] [Belphegor All-in-One 1.0.994.250] Building method list [13:24:48.569 N] [Belphegor All-in-One 1.0.994.250] Added 65 methods [13:24:48.571 N] [Belphegor All-in-One 1.0.994.250] InvalidWrapper is a match! [13:24:48.571 N] [Belphegor All-in-One 1.0.994.250] Using InvalidWrapper for Combat (Priority: 0) [13:24:48.581 N] [Belphegor All-in-One 1.0.994.250] InvalidWrapper is a match! [13:24:48.581 N] [Belphegor All-in-One 1.0.994.250] Using InvalidWrapper for Buff (Priority: 0) [13:24:48.581 N] [Belphegor All-in-One 1.0.994.250] Movement support for Invalid is not currently implemented. [13:24:48.606 N] [Belphegor All-in-One 1.0.994.250] Behaviors created [13:24:48.822 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2.2 Antidote Profile Starter! [13:24:49.860 N] Waiting 11.8 seconds before next game... [13:25:01.651 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True> [13:25:11.656 N] Waiting 11.6 seconds before next game... [13:25:23.347 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True> [13:25:30.100 N] GameChanged. Clearing actors [13:25:30.245 N] ========== Grid segmentation resetting!!! ============ [13:25:30.246 N] [RadsAtom] - Resetting the deathcounter. [13:25:30.246 N] Game joined, Reloading profile. [13:25:30.623 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2.2 Antidote Profile Starter! [13:25:30.705 N] [Belphegor All-in-One 1.0.994.250] DemonHunterCombat is a match! [13:25:30.705 N] [Belphegor All-in-One 1.0.994.250] Using DemonHunterCombat for Combat (Priority: 0) [13:25:31.413 N] [Belphegor All-in-One 1.0.994.250] DemonHunterBuffs is a match! [13:25:31.413 N] [Belphegor All-in-One 1.0.994.250] Using DemonHunterBuffs for Buff (Priority: 0) [13:25:32.103 N] [Belphegor All-in-One 1.0.994.250] DemonHunterMovement is a match! [13:25:32.103 N] [Belphegor All-in-One 1.0.994.250] Using DemonHunterMovement for Movement (Priority: 0) [13:25:32.106 N] [Belphegor All-in-One 1.0.994.250] Behaviors created [13:25:37.446 N] [RadsAtom] - Loading next profile: C:demonbuddy\profiles\Antidote_LeoricsHuntingManorB.xml [13:25:37.883 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2.2 Antidote - Leorics manor + Leorics hunting grounds B [13:25:37.983 N] [RadsAtom] - Resetting the deathcounter. [13:25:38.973 N] Using Waypoint Waypoint_Town-98 Number:13 [13:26:00.060 N] Using Waypoint Waypoint_Town-98 Number:13 [13:26:21.130 N] Using Waypoint Waypoint_Town-98 Number:13 [13:26:42.242 N] Using Waypoint Waypoint_Town-98 Number:13 [13:27:03.301 N] Using Waypoint Waypoint_Town-98 Number:13 [13:27:24.420 N] Using Waypoint Waypoint_Town-98 Number:13 [13:27:45.519 N] Using Waypoint Waypoint_Town-98 Number:13 [13:27:45.542 N] Inactivity timer tripped! Leaving game [13:27:45.542 N] Leaving game
I have a trouble with the run, at Leorics manor courtyard, at the gate I need to make my bot attack it, what is the command to attacking the gate?
Using version 2.2.2 with latest RadsAtom and Trinity I found that the bot has some trouble on Festering Woods. For a couple of runs, the bot will step near the tomb entrace and don't come in (maybe too far?), then it would run erratically (I suppose because it isn't inside). If I clicked on the entrace so the bot will enter, then the profile resumes without problems. Also I got stuck in Northern Highlands, trying to run around a rock. This happened only once, so it might not be so important... Another behaviour found in a couple of runs (in Festering Woods also) is that the bot will keep runing from two nearby spots in an infinite loop forever... The only workarround found in this case was to manually stop the bot, teleport to town, leave game and start again from the begining. As a final note, and despite having these stucks, I was able to do several complete runs without problems. Thanks for doing such good profile! EDIT: Seems the attached GIF is only a preview (just first frame). The full animation of the issue can be found here: http://db.tt/pu1Na9f9