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  • [Plugin] UnstuckMe!

    Discussion in 'Archives' started by sinterlkaas, Aug 19, 2012.

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    1. sinterlkaas

      sinterlkaas New Member

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      yes this is possible ofc .. can you explain where it gets stuck ? which act and which door for example ?
       
    2. zippysticks

      zippysticks New Member

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      just head to the Cathedral in act 1 after Hidden Cellar then use a blank profile / combat profile with:

      <If condition="ZetaDia.CurrentWorldId == 50579">
      <ExploreArea questId="1" boxTolerance="0.45" boxSize="15" until="ExitFound" exitNameHash="-816183389" leaveWhenFinished="True" />
      </If>

      Sometimes there is a door that it wouldn't open, and the bot just keeps running into it thinking it is opened or doesn't exist, or is attacking monsters through it. So far I logged 2 instances where it happened just now, and they are:

      GizmoType: Door Name: trDun_Cath_WoodDoor_A-2671 ActorSNO: 454 Distance: 6.192032 Position: <722.5603, 1059.8, -3.814697E-06> Barracade: False
      GizmoType: Door Name: trDun_Cath_WoodDoor_A-411 ActorSNO: 454 Distance: 6.283048 Position: <722.469, 580.0627, 0> Barracade: False

      I was looking at your plugin, maybe add something like "g.ActorInfo.GizmoType == GizmoType.Door" to your BreakStuff.cs, or make a new one for object interaction.

      I tried editing it myself, but wasn't sure what to put for "if (!ZetaDia.Me.UsePower..." Don't really know the command/tag for using objects. =)

      Hope that helps.
       
    3. sinterlkaas

      sinterlkaas New Member

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      Update v1.8
      • Added: Check for CombatTargetting.FirstNPC
      • Added: Workaround for WaitTimers in profiles

      This version should no longer cause problems with GilesTrinity when GilesTrinity is waiting without attacking anything ..
       
    4. finni

      finni Member

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      thanks for the update, really appreciate this ;-)

      one question, i have set my trys to unstuck to 8, but i saw the v1.7.1 that he teleports just after the first failed unstuck...is this solved in 1.8 ?
      kind regards
       
    5. w4rr3n

      w4rr3n New Member

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      Hello santa, have been using unstuckme religiously. Any plans on bring the log out of db log and into a seperate log file itself? I believe it'll be easier to do stuck fixing that way :) Thanks for the great unstucker
       
    6. notonlyawp

      notonlyawp New Member

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      character will stuck there few seconds after killed one pack of champions, even there are a lot of other mobs around. It looks like a conflit with giles plugin. I only use giles, unstuckme, radsatom. And I turned giles unstucker off, avoidance off too. Please kindly fix this, thanks a lot in advance. Your plugin is the best unstucker for sure.
       
    7. sinterlkaas

      sinterlkaas New Member

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      Did you update to the latest Giles plugin ? cause giles only sets the CombatTargetting.FirstNPC in his latest version 1.6.1 ..
       
    8. finni

      finni Member

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      Failed unstucking attempt: 1
      Taking portal
      but i have set the attempts to 10 !?

      also with giles 1.6.1 unstuckme often try to unstuck during a elite fight..causes some dph more, could u pls look into this?
      and disable unstuck during elite fights?
      thanks
       
      Last edited: Oct 7, 2012
    9. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      I'm back!

      I found a 100% reliable mechanism for WaitTimers - even works with CombatBot and doesn't throw NullPointerExceptions on the character selection screen.

      PHP:
      if (Zeta.CommonBot.ProfileManager.OrderManager != null                
      && Zeta.CommonBot.ProfileManager.OrderManager.CurrentBehavior != null               
      && Zeta.CommonBot.ProfileManager.OrderManager.CurrentBehavior.GetType() == typeof(Zeta.CommonBot.Profile.Common.WaitTimerTag))            
      {                
          return;           
      }
      Cheers,

      rrrix
       
    10. barbarianos

      barbarianos Banned

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      Hi,

      Can You say in which file we should put it at what line?? And should we delete something instead?:)
       
    11. sinterlkaas

      sinterlkaas New Member

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      Plugin updated with your fix thanks :)
       
    12. ssf8818

      ssf8818 New Member

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      [22:17:55.392 N] ========== Grid segmentation resetting!!! ============
      [22:17:55.532 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:08.527 N] [UnstuckMe!] 0 yards traveld with 23 points
      [22:18:08.558 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:14.751 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:15.563 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:16.436 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:17.294 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:18.168 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:18.761 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:19.619 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:20.508 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:21.085 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:21.943 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:22.817 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:23.394 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:23.441 N] [UnstuckMe!] Failed unstucking attempt: 1
      [22:18:23.472 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:23.534 N] [UnstuckMe!] Taking portal (1/10)
      [22:18:23.581 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:26.795 N] [UnstuckMe!] Taking portal (2/10)
      [22:18:26.826 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:29.946 N] [UnstuckMe!] Taking portal (3/10)
      [22:18:29.993 N] [GilesTrinity] Waiting for Wrath Of The Berserker cooldown before continuing to Azmodan.
      [22:18:33.206 N] [UnstuckMe!] Taking portal (4/10)
      [22:18:36.451 N] [UnstuckMe!] Taking portal (5/10)
      [22:18:36.935 N] Path with 5 hops received (partial: False)
      [22:18:39.602 N] [UnstuckMe!] Taking portal (6/10)
      [22:18:42.800 N] [UnstuckMe!] Taking portal (7/10)
      [22:18:46.061 N] [UnstuckMe!] Taking portal (8/10)
      [22:18:49.305 N] [UnstuckMe!] Taking portal (9/10)
      [22:18:52.535 N] [UnstuckMe!] Taking portal (10/10)
      [22:18:55.779 N] [UnstuckMe!] Leaving Game
      [22:18:55.795 N] [UnstuckMe!] Load next profile..
      [22:18:55.795 N] [UnstuckMe!] Loading -> E:\Scripts\GangnamStyle_CoreAzmodan.xml
      [22:18:56.107 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.2 GangnamStyle - Azmodan - Arreat Core
      [22:18:56.107 N] [UnstuckMe!] Resetting2741764


      (Stuck)it will sotp at select the character interface for a long time until you see!
       
    13. Diabloguy69

      Diabloguy69 New Member

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      what ssf8818 posted happens quite often
       
    14. ssf8818

      ssf8818 New Member

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      yes,v1.7.1 is OK, v1.8.1 happens often
       
    15. ssf8818

      ssf8818 New Member

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      Buy the way,can I use it with Trinity Simple Unstucker?
       
    16. w4rr3n

      w4rr3n New Member

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      Hi sf and diabloguy, do you guys really need wotb to engage azmo? If not you could disable trinity's wait for wotb cd by adding // to the 7 lines below the comment (search for "before engaging azmodan") it should solve the problem.
      I will tell giles to pause the bot instead of waiting as it makes unstucker kick in.
       
    17. ssf8818

      ssf8818 New Member

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      ty, maybe pause the bot instead of waiting is a good idea!
       
    18. finni

      finni Member

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      would be nice to have ans answer, i get some dph more because the unstuck attempts during fights
      and what am i doing wrong so unstuckme only does 1 attempt to unstuck and then uses tp
      kind regards
       
    19. finni

      finni Member

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      with unstuckme 1.8.1 and newest trinity i have this in combat stucks also

      [20:01:30.787 D] ChampionBase
      [20:01:30.797 D] Shielding
      [20:01:30.797 D] ArcaneEnchanted
      [20:01:30.797 D] Linked
      [20:01:30.797 D] Fast
      [20:01:30.797 D] ChampionBase
      [20:01:30.797 D] Shielding
      [20:01:30.797 D] ArcaneEnchanted
      [20:01:30.797 D] Linked
      [20:01:30.797 D] Fast
      [20:01:30.797 D] ChampionBase
      [20:01:30.797 D] Shielding
      [20:01:30.797 D] ArcaneEnchanted
      [20:01:30.807 D] Linked
      [20:01:30.807 D] Fast
      [20:01:30.897 D] Generating path to UNKNOWN - <1031.134, 979.1714, -9.899998>
      [20:01:30.897 D] Raycast path generated.
      [20:01:30.897 D] Generated path to <1031.134, 979.1714, -9.899998> () with 1 hops.
      [20:01:31.217 D] Navigator.Clear
      [20:01:31.247 D] Replaced hook [ProfileOrderBehavior_Hook] 8ac79ac0-06e5-483b-a3b4-affc887aeaee
      [20:01:31.247 D] Generating path to UNKNOWN - <1006.689, 967.5882, -9.65193>
      [20:01:31.247 D] Raycast path generated.
      [20:01:31.247 D] Generated path to <1006.689, 967.5882, -9.65193> () with 1 hops.
      [20:01:32.997 N] [UnstuckMe!] 859.9692 yards traveld with 8 points
      [20:01:42.087 N] [UnstuckMe!] 35.62252 yards traveld with 9 points
      [20:01:44.097 D] [UnstuckMe!] Mover() [0] moving to <965.5544, 880.8435, -18.09992>
      [20:01:44.097 D] Navigator.Clear
      [20:01:44.097 D] Generating path to Trying to unstuck - <965.5544, 880.8435, -18.09992>
      [20:01:44.357 D] Successfully generated path from {X=100,Y=98} to {X=69,Y=103} in 00:00:00.0040787 with 32(5) hops

      u see..a few seconds after entering combat he decides to unstuck ;-/ and dies cause he stops attacking
       
    20. w4rr3n

      w4rr3n New Member

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      hey ssf have talked to giles and he told me there's an option to disable wait for wotb, silly me (well i don't use barbs :p)
      anyways he was telling me a better fix was for unstuckme to have a longer wait time before being certain to unstuck, not too sure what that means though but for now i would suggest not waiting for wotb to cooldown :)
       
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