This is great! I frickin love it. I just noticed it was using pets that were slightly too low to mow down things, so I put on persistent team... set my team and they're off! I'll come back every once in a while and rotate the team or go heal the pets, i suppose.
I've noticed that if my pet 3 dies, it gets stuck in a loop attempting to put pet 1 or 2 back into play. This has happened 3 times now, twice during one run (I manually made the selection both times) and once during a separate run. Edit 1: Add in the option to use "Battle Pet Bandage" if they have them in the backpack and Revive Battle Pets is on CD
hey, on my DK the bot tries to constantly cast horn of winter from singular. Is there any chance that during a pet battle, cc's can be turned off? just a thought, if impossible, nbd.
also, when the first 2 pets are below a certain health, and the third one dies, it just sits there until afk, than eventual DC. another thought, what about just queue-ing for pvp pet battles, and fighting them? in that case, death wouldn't hurt, as HP is restored after each battle.
I second this. Turning off CC's would help a ton. I had to log off of my Shadow Priest and onto my Warrior due to just being annoyed at HB spamming that it was trying to Shadowform.
I started making profiles for each of the zones I was using (Alliance), starting at Stormwind and moving around. You can view them HERE
You want addon, not plugin - PetBattle Teams - Companions - World of Warcraft Addons - Curse . If you will have /run WoW code to use pet sets from this addon - let me know. It's always such When in combat, my pet is often only using the #1 ability, never 2 or 3. (8 battles and the only ability used was #1) Higher level. Only when I'll go higher on level in pets. Not an override. 1. Strong/weak - it determines pet fit for battle (even -5 level creature can be fit) 2. Priority (sequences) Coming.
Or ask maintainers of Singular to add following check: lua = "local Vv=C_PetBattles.IsInBattle();return tostring(Vv);"; bool IsInPetBattle = Lua.GetReturnValues(lua)[0].ToBoolean(); can be verified in WoW: /run local Vv=C_PetBattles.IsInBattle();print("Is in battle:"..tostring(Vv));
Also DC-ing when my pet is webbed for a round and tries to use an ability... and a thought for how to fix it not picking a pet when 2 are low and 1 dies, just have it force leave the battle after X amount of time (prolly 3 mins, as that's about my longest fight)
Hello there, loving this Plugin so far. Only thing that started today is, that the Plugin won't change Pets anymore. Receiving quite the Error that he couldn't read part of the Pet Journal. I'll add the Log for you. Hope you can help with that. Best Regards
A big fail in this plugin is: If on epet died, he want to do something (dont know what) but in the middle of the wow-screen is "You can't do that right now." Why? Oo Is this bot only for win-situations? and can't handle a dead pet?
is there a way to go through a zone and fight all the pets you see ... tried leaving it blank ... tried all animals in zone with comma ... tried * ... just wondering how it needs to be set up
[16:03:13.881 N] [Pets] Full pet journal data received. Count: 2 request was 2 Please check that you have no filtering on journal (entered filter text or other than "owned/not owned" filters checked).
Going, going that way - to the proper combat. But results aren't good right now - first updates will be in 2-3 days (selection of the pets for combat including strong/weak skills consideration that almost excludes possibilities of killing rare). After that - skill sequences (buff for 9 turns and then attack), maybe healing and yes, death handling.