Hrmmm, I guess it is tough to explain the symptoms I am seeing. The bot may not move, but it doesn't like it when I move away from the boss towards something else. Almost like it wants to slingshot back even if I am overriding it by pressing 2 mouse buttons or strafing. I have turned off auto-target within you profile and turned off ALL plugins on and only selected RAID in Lazyraider. I honestly don't know how to explain what exactly I am seeing. I don't have the issue when running CLU monk profiles. It really is strange. If I can come up with a better explanation I will post back. TY for responding so quickly and sorry to have wasted your time if I did!!
There seems to be a bug with "Buff" and "Spinning Crane Kick", the options are not saved when you change them and hit up ok, upon opening the config again the options are reverted back to standard.
Just wanted to give you a Screen, so you can see the Result of this CC, when healing LFR 2. and 3. Boss! Overheal on both bosses was below 35%!( 3 Healers were over me in the "overheal" results from recount)
Hi, to all who (like me) are searching for an older version, as the new version acts oddly now while questing: the CC is available through SVN. That means, not only the current version, but also all older versions. I, for example, just checked out rev 258 for my lvl67 monk, which works perfectly (Kudos, tuanha!)
Brewmaster isn't working very well on Elegon it seems to not keep shuffle and it isn't hitting the boss because it's flying?
I have 450 pvp-set reforged to spirit and I have problems with mana, in heroics I'm oom when boss is 40-50% only =(
Does this not support afk pvp? cause the "Move to Target" button is grayed out. So i just stand there doing nothing
I think it is an HB issue but it can be fixed via the CC, as CLU have worked out a way yo make it attack the flying boss's.
just installed it, seems to do very well at attacking mobs and choosing good abilityes. But when its supposed to go and look for new mobs to kill it rolls, then stand still for 10 seconds or so before moving again :x
i just ran lfr gears is 450 even tho my pvp gear gets me in there im using greens an some heroics blues an i was top heals by far an never had mana problems
So here what I've noticed with the new vs the old version: Old version - used mana fast but would rocket straight to the top of the heal charts New version - uses mana slower and stays near the top of the heal charts By the end of the fight, you end up in about the same place. Because of the mana problems in the old version all the other healers end up catching up to you. Is it really just a gear thing? Is there some strategy we're not using that we should be (those of us with mana problems)? I'd love to be able to use the old version because it does a lot better job at healing until I run out of mana. If there's something I should or shouldn't be doing to save some of that mana, I sure would like to know!
The only solution for being in top heal chart and never run out of mana is to get better gear and reforge to Spirit for faster mana regen. All the possible mana saving chances (that I know) have been coded.
Maybe I am not helping the issue but, I noticed if you're the best healer and everybody sucks... You will top the charts and waste a lot of mana. If all the healers are good, you will use less mana and maybe not be the #1 healer. This is why in my opinion, healing is sometimes hard to track xD Granted, you can be right... I am referring to LFR and not a set raid where the healers are suppose to be good.
Tuanha Thank you so much for all the work you put into this CC i've been using it since your first release as WW and Brew I've farmed countless motes while getting my Alani mount, Thank you for all your great work
Maybe here's a solution, you have six options: Low Gear/Raid Low Gear/PVP Low Gear/Dungeon High Gear/Raid High Gear/PVP High Gear/Dungeon That way you don't have to disable good heals for low gear, and low gear doesn't have to run out of mana using good heals.