hey guys, since a few days ago HB keeps running past the mobs. I tried switching profiles but it keeps happening. Both happens on CLU and singular. Re installed multiple times now. bot was running perfectly a few days aggo. Also want to say that sometimes i get an error when logging in saying: Tilemap is null! View attachment 4732 2012-10-18 16.09.txt anybody has a solution for this or has the same issue??
having same problem on my priest now. Bot starts great but after 10 min it starts blacklisting mobs and skipping mobs :S Look @ 21:46 in the log file View attachment 4688 2012-10-18 21.24.txt Edit: using this CC http://www.thebuddyforum.com/honorbuddy-forum/combat-routines/priest/68786-shadow-priest-cc-mop-5-0-4-patch-10.html
well the problem with the rouge is very odd, try switching from DX11 to DX9 and restarting your machine to see if that helps at all.
well this isnt your support thread, so if you want support for that issue, then please make a new thread in the support section with a full log as an attachment.
Sorry man i am not asking for help in this post at all i am just answering the posters question. I hope you understand not trying to take over the post or anything.
doesnt seem to help gonna give it a go with the new HB version will report back here Edit: and what about my priest? he just stand there targeting a mob, facing him, following him but wont attack until he is getting attacked. seems to me it is the same problem as on my rogue so i should be a HB bug or something, since it aint CLU, singular or the profiles.
Join the club guys.. Had this problem for a week now, multiple logs and posts, and all I get is "try other routine" "try clu" or the "swap to DX11 from DX9 and restart". Frustrating. I haven't been able to properly bot for a week now.
yea a week for me as well, worked flawless before that ( I recently joined ). hope it gets fixed soon, or at least I hope to hear that it is a known issue and that they are working on it.
I got the same problem, works for a while.. if i kill a mob it kills it and if it happens to be a range mob attacking it just stands still and it doesnt turn around to kill and it just dies.. over and over
nope, different issue. mine doesnt even target the mobs and just walks past. even if he gets attacked he wont, until he gets dazed than he starts attacking him.
seriously that drives me nuts!! he wont retarget anything else if it attacks close it just target the one that ran away... but he doesnt follow.. so he dies!! so annoying
update to the latest version of honorbuddy, once you have that done, report back and upload a new log.
Yeah I am having the same issues with it not attacking while running questing profiles. It also takes ages to do anything. In BGs it just seems to stand around too. I went to work for 7 hours and came back with with like 3600 honor (Started at like 600) and it has never taken that long to cap honor, even if I lose most of the games. So I assume it AFKed out a lot.
then follow the troubleshooting steps already outlined in this thread, and report back with a log posted as an attachment.
[11:40:13.363 D] [DWCC]: We are in: Northern Barrens | Instance: False | Outdoors: True | Battleground: False | Indoors: False | Party: False | Raid: False | Members: 0/0 | Health: 977/1077 (90.71%) | BattleStance: True | DefStance: False | BerserkerStance: False [11:40:15.355 D] Cleared POI - Reason POI is dead from Combat [11:40:15.355 D] Cleared POI [11:40:15.576 D] Changed POI to:Type: Loot, Name: Lieutenant Pyre [11:40:15.653 N] Moving to Type: Loot, Name: Lieutenant Pyre [11:40:16.773 D] InteractDebug:630144792 [11:40:16.777 D] Interact Done:630144792 [11:40:17.546 D] [LuaEvents] Getting argument values for event LOOT_OPENED [11:40:17.648 N] Looting Lieutenant Pyre Guid:0xF53087C00001939A [11:40:17.688 D] ItemId: 0, IsCurrency: 0, IsCoinage: 1, Byte6: 0, Byte7: 0, TextureId: 0, Quantity: 20, Int10: 0, Int14: 0, Status: 0 [11:40:17.744 D] Cleared POI - Reason Waiting for loot flag [11:40:17.744 D] Cleared POI [11:40:18.095 D] Changed POI to:Type: Loot, Name: Lieutenant Pyre [11:40:18.224 D] Cleared POI - Reason Already looted [11:40:18.224 D] Cleared POI [11:40:18.355 D] Changed POI to:Type: Loot, Name: Lieutenant Pyre [11:40:18.483 D] Cleared POI - Reason Already looted [11:40:18.483 D] Cleared POI [11:40:18.617 D] Changed POI to:Type: QuestTurnIn [11:40:18.745 N] Moving to Type: QuestTurnIn [11:40:19.196 N] Stopping the bot! [11:40:19.197 D] Stop called! [11:40:19.197 Q] Bot Stopped! Reason: User pressed the Stop button! [11:40:19.214 D] Activity: Honorbuddy Stopped [11:40:20.301 D] System.Threading.ThreadAbortException: Thread was being aborted. at Styx.CommonBot.TreeRoot.() at Styx.CommonBot.TreeRoot.() i only logged on to kill 1 mob, still the same problem after re-downloading it!... it runs away and the char doesnt follow.. thats the logg