• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Legendary Item Scores

    Discussion in 'Archives' started by Tashkin, Oct 21, 2012.

    1. Tashkin

      Tashkin Member

      Joined:
      Sep 23, 2012
      Messages:
      115
      Likes Received:
      0
      Trophy Points:
      16
      Is there any chance at adding a Legendary item score like we have for the armor, weapons, and jewelry? Currently all Legendary/Set items are stashed automatically which was fine before the 1.05 patch. However, getting a ton of crap legendary items it filling up my stash before I even wake up in the morning. If there is a way you could add a score to them that would be awesome. If it can't be done that is ok as well I just figured I would ask.

      Keep up the great work. :)
       
    2. vd3

      vd3 New Member

      Joined:
      Jul 30, 2012
      Messages:
      40
      Likes Received:
      1
      Trophy Points:
      0
      I agree, I think there should be a list of autokeep legendaries and a list of "crap" legendaries that should be scored just like a rare (with maybe a bonus score for being a legendary)
       
    3. Gary7

      Gary7 Banned

      Joined:
      Aug 1, 2012
      Messages:
      213
      Likes Received:
      0
      Trophy Points:
      0
      Right, like all set items should automatically be kept, and maybe all level 63 legendaries, then all the rest should be weighted on stats and then stashed or salvaged. Something needs to be done.
       
    4. CooleRnax

      CooleRnax New Member

      Joined:
      Dec 5, 2011
      Messages:
      98
      Likes Received:
      0
      Trophy Points:
      0
      Just set pick up 62+
       
    5. VeKi

      VeKi New Member

      Joined:
      Aug 21, 2012
      Messages:
      12
      Likes Received:
      0
      Trophy Points:
      1
      i think need to review all the item score now.....some item is good but score is very low
       
    6. drakomatic666

      drakomatic666 New Member

      Joined:
      Aug 13, 2012
      Messages:
      111
      Likes Received:
      0
      Trophy Points:
      0
      1st world problems...
       
    7. Gary7

      Gary7 Banned

      Joined:
      Aug 1, 2012
      Messages:
      213
      Likes Received:
      0
      Trophy Points:
      0

      You will miss a lot of good stuff this way. It's better to pick them all up and then sell or salvage. Brimstones still sell quickly on the AH and are worth several times what you get by vending.
       
    8. Tashkin

      Tashkin Member

      Joined:
      Sep 23, 2012
      Messages:
      115
      Likes Received:
      0
      Trophy Points:
      16
    9. PainfulDeath

      PainfulDeath Member

      Joined:
      Jul 12, 2012
      Messages:
      489
      Likes Received:
      1
      Trophy Points:
      18
      Well, this is the problem, true. There are 2 solutions currently, use the convenience of the score system and suffer through 2/3 of stashed items being plain bad combos of stats or make a big xml file which will recognize all rares, legendaries and so on (it is 1) much initial work; 2) pain in the ass to manage over time).

      What I dream of is Giles implementing some sort of hybrid solution, which allows for an easy text based trash/keep list and some kind of logic rules ("if in category A then trash, if in category B then use score, if in category C use the text-based list, if not in list - keep") or something like that. Which is admittedly a big amount of work, so I doubt it will be implemented.
       

    Share This Page