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  • ShaneMag85's Stonecore Mount Run

    Discussion in 'Farming' started by ShaneMag85, Oct 20, 2012.

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    1. ShaneMag85

      ShaneMag85 New Member

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      Dont mind at all buddy. Anyone who wants to have a go at making this profile work be my guest. Lets work together to get a working stonecore run. Please post your results. Ive built the original profile on a dk who uses death grip to pull mobs so of course it highly possible the profile will work differently for different classes. Even if it means we have a seperate working profile for each class, thats better than nothing :)
       
    2. vicbaldry

      vicbaldry New Member

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      Tested it a bit with my 88 DK - as you pointed out he doesnt move out of the poop on the boss so that was a fail.

      Swtiched to my 470 ilevel hunter and the bot ran past the second to last pack before the first boss, then died to aggroing too many mobs at the same time.

      When the bot dies, it uses ground mode to get inside the temple and then tries to fly through the roof of the temple.
       
    3. Astylee

      Astylee New Member

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      Trying it out today, will post results.
       
    4. ShaneMag85

      ShaneMag85 New Member

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      Yeah i think because ive made it with a lvl 88 the aggro is much higher than that of a 90 so the lvl 90 will run right past :(


      This is probably gonna be the kind of profile that will need to be made unique for each class to have a chance at working unless someone can work out a way to drop the aggro from millhouse
       
    5. Happyiam

      Happyiam New Member

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      With my changes it no longer gets stuck and always kills the last mob, but now it runs through the dungeon too fast(ilvl 453 Fury Warrior)

      So I keep getting the "Too many instances" Message.

      I'm going to remove the Avoid mobs and make it kill between hotspots.(Just realised that's already enabled :p) If the bot takes 12 minutes or more for the dungeon then it should no longer have that problem and be afk able.



      Slower version here:

      IT should kill 90% of the mobs on the way to slow it down.
      Added vendor and mailbox (Haven't tested)
       

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      Last edited: Oct 22, 2012
    6. Bejk

      Bejk New Member

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      Tried with a lvl 90 ele/resto shaman.

      Sometimes it makes it to the last Milhousephase but then ignores that group and run straight to where the first boss would spawn and dies there.

      Seem like an awesome profile if it could be 100% afkable.
       
    7. Modular

      Modular New Member

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      it get stuck in wall cant pass if not kill first boss i think
       
    8. ShaneMag85

      ShaneMag85 New Member

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      Yeah seem we have a few of us working on making this happen.
       
    9. ShaneMag85

      ShaneMag85 New Member

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      This usually happens if all 3 packs of mobs are not killed so the profile has skipped the mobs at some point, again my profile was based on a lvl 88 so i think the lvl 90 chars are not getting close enough to pull. Will be working on a new route in the morning.
       
    10. Guadah

      Guadah Member

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      Tried this out as a 90 Prot Warrior.

      Pulled the first group, and the second group just fine. When it came to the third group, It arrived there before my charge was available to use, did not pull, but instead ran past the group and pulled the very large group of elites that get knocked off the edge by the boss.

      Update:
      Switched over to my Fury Spec, iLevel 470, and was able to complete the first run just fine. He did have some issues with the first 3 groups, not with being able to handle them, with just chasing down the one mob and getting all 3 groups on him at once, but I'm able to kill them with my gear so it's not a big deal.
       
      Last edited: Oct 22, 2012
    11. blackarrow

      blackarrow Member

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      Tried the profile with a hunter 90 470Ilevel Plus Spirit beast for Heal did one run great after that no more =/

      Gona try again and post a log
       
    12. ShaneMag85

      ShaneMag85 New Member

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      OK think i may have something to fix the issues with millhouse. Ive been i contact with a plugin writer who has modified his targeting plugin to drop the target when your current target moves 50 yards away which in theory will sort out the millhouse problem. Unfortunatly i cant test this at the moment because bot is down. Will sort a new route and test this later and let you know how i get on. If successfull i will post the updated files and plugin :)
       
    13. Astylee

      Astylee New Member

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      Pull the first two packs and dies, does not use flying to get to the corpse so it can't ress.

      Retri paladin ilevel 470
       
    14. ShaneMag85

      ShaneMag85 New Member

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      New update. Please test and post your results. Please include class, spec, ilvl, and a time if you have one. thanks :)
       
    15. Bejk

      Bejk New Member

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      Will do later tonight on the shammy.

      Thanks for your time and effort :)
       
    16. Juniper

      Juniper New Member

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      Profile worked flawlessly for me - ilvl 460 blood DK. Got the mount after 30 or so runs. Only issue was it was still hitting the instance cap every hour which was a little annoying.

      Thank you and well done!
       
    17. ShaneMag85

      ShaneMag85 New Member

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      Yeah i had a feeling some would have this issue, my not so well geared blood dk clears it in 13 mins which is about what it needs to be really. I will probably add a few more routes to pull a few extra mobs to add a few minutes to the run or i could add some small wait timers in between mobs that make up a few extra minutes.
       
    18. hi1674

      hi1674 New Member

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      Is there a plugin or something to avoid the lava.pools at slabhide ?

      It's not Slabby that kills me , It's the shit on the floor.
       
    19. deuce7suited

      deuce7suited New Member

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      Hi. Itl 470 fury war. Clears in 10-11 min. Had to move him a couple of times at flame pools else he did just fine. Used with "Fight this way". Dont know if its pos to mae him move around a bit a pools?? Still runnin though. I want that mount :)
       
    20. ShaneMag85

      ShaneMag85 New Member

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      Unfortunatly im not aware of any pluging that moves your character out of crap on the floor, however im on the lookout for one. If i find one i will add it to the downloads. As for the timing, i will sort out some extra routing to increase the run times a bit. 10 - 11 mins a run is slightly too quick and you will hit the instance cap. Needing these runs to last between 13 - 15 mins a run. But of course these times will be based on your class/spec etc.

      If anyone is aware of any pluging that moves your char out of crap on the ground please give me a shout :)
       
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