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  • [Release] Demonbuddy - Swinging Wednesday build (#282)

    Discussion in 'Archives' started by Nesox, Oct 12, 2012.

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    1. Gary7

      Gary7 Banned

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      I have been using the profile switcher with my own profiles and some modified (merged) ciggarc profiles and they work fine. Too many problems looping with rads atom, and it always runs profiles in the same order. Both of these are deal breakers as far as I am concerned. Now the question is, will the new tags support the Continue profile or nextProfile tags, or will multi-part profiles need to be merged?
       
    2. JoeC

      JoeC New Member

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      profile switchers adds better customizable randomization. ie: setting battlefields/barracks, fos, sky, stone, rakkis, underbridge all random, then everythinig else from tower in order. If you choose to skip Cydaea, you can opt to also randomize damned and cursed towers, Core and Azmo. But imo, first 6 maps which is randomized all the time is good enough.
       
    3. Sunflight

      Sunflight New Member

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      everytime I tried to start db i get this message :

       
    4. fckwarden

      fckwarden New Member

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      so is the session invalid and auth fixed on this build???

      or...????
       
    5. in2fun

      in2fun New Member

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      Im getting
      Code:
      Exception during scheduling Pulse: System.NullReferenceException: Object reference not set to an instance of an object.
         at Zeta.CommonBot.ProfileOrderManager.(IEnumerable`1 )
         at Zeta.CommonBot.ProfileOrderManager.UpdateCurrentBehavior()
         at Zeta.CommonBot.ProfileManager.UpdateCurrentProfileBehavior()
         at Zeta.CommonBot.Logic.OrderBot.(Object , EventArgs )
         at Zeta.CommonBot.Logic.BrainBehavior.()
      On last build 281. Just stands there doesn't do anything.
      No plugins.
       
    6. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      [Release] Demonbuddy - Swinging Wednesday build (#281)

      Can you pm me or attach the profile you are usling and i'll take a look tomorrow.
       
    7. bombastic

      bombastic New Member

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      I was checking my toon, and *again*, it was stoped standing still.

      When I check the logs... "could not connect to nav server" :mad:
       
    8. fckwarden

      fckwarden New Member

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      same with me...

      was there an update with their load balancing on their servers?
       
    9. cjmd2003

      cjmd2003 New Member

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      exact same issue
      with this profile
      [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed
       
    10. gotteshand

      gotteshand New Member

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      @Nesox can you pls take a look at DB's inactivity timer because its not working.. when the inactivity timer kicks in and DB leaves a game afterwards it will just idle in main menu and not proceed to create a new game.
      The inactivity timer in general could really use a work over in how it detects inactivity
       
    11. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      It works fine, stop using Rads

      you need to change all Continue tags in the profiles to LoadProfile
       
      Last edited: Oct 23, 2012
    12. gotteshand

      gotteshand New Member

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      I'm not using rads herpaderpa because I don't like that its throwing exceptions left and right. I posted you the log from the inactivity timer fuckup last night in the beta thread..
       
    13. zippysticks

      zippysticks New Member

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      I changed all the profiles to use your random LoadProfile tag instead of rads, but I ran into an issue, you don't have a reload current profile for death handling which the champion farming profiles need. Only options i see are logout and ignore. The champion farming profiles need to reload the current profile everytime it detects the toon died. Please add reloading current profile for death handling option. Then there will be no need for rads plugin.
       
    14. johnd

      johnd Member

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      Authentication failed! once again
       
    15. kaze3d

      kaze3d New Member

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      DB can/will reload the profile without any problems. Only difference now using a profile manager vs DB tag is you have the ability to manage what to do on X amount of deaths.
       
    16. zippysticks

      zippysticks New Member

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      I was able to fix that issue with using trinity by adding the following to the profile:

      <TrinityMaxDeaths questId="1" max="5" />
       
    17. devious21

      devious21 New Member

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      Not to be rude, but:
      Where is the option to have inactivity timer load the next profile?
      Where is the option to set max deaths before loading next profile or at least a leave game on death count?

      Touting half-functional features as full replacements is not a wonderful thing.
      Just saying.

      Put those options in and you'll have a fully functional replacement for RadsAtom that will make everybody happy.
      Not having them.. makes it necessary to continue using RadsAtom in my opinion.
       
      Last edited: Oct 23, 2012
    18. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      [Release] Demonbuddy - Swinging Wednesday build (#281)

      It was just an advice.

      I'm planning to add it eventually, trying to get rid of as many plugin dependencies for profiles as possible.

      I haven't been able to reproduce the problem with it not creating new games after leaving the game if the inactivitytimer tripps, gonna see if i can get lucky tomorrow.

      New beta build up btw, should hopefully fix the afk issue some of you are having :)
       
    19. devious21

      devious21 New Member

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      Glad to hear it's on your to-do list, it would make a great core feature :)
       
    20. bombastic

      bombastic New Member

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      RadsAtom is essential, imo. Like devious21 said, we need some of the features db doesn't have yet.

      But Rads inactivity time is bugged with current releases, so I disabled it. Now DB can recreate games (don't forget to re-enable db time)
       

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      Last edited: Oct 23, 2012
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