fissures, thorns, and growths are no longer creating problems! needed a hard reset. profile seems to be running smooth now. been watching it for ~15 minutes and am noticing that it sometimes retraces its steps unnecessarily. i'm not very informed about how the nav works but the act3 champion hunter profile seems to move more smoothly. i'm assuming a lot more hours have been spent polishing that one. very good job, though! Thx for your hard work!
For all the people with problems on Silver Spire. Have you edit Trinity's Blacklist to include the fissures, spikes, ghosts, etc? If not add 196899, 196900, 196903, 223333, 220636, 218951 to Trinity's Blacklist, you will see your char doesn't get stuck. Also make sure you have Trinity's Trigger Range for Non-Elite Combat > 20 or it won't attack properlly the Corrupted Growth. Done, working like a charm now, thanks. Only thing I would like to see change is once it has killed the keywarden to log out( after 20 secs or so), currently it runs around silver spire level 1 until it has checked all of the keywarden spawn points, at least thats what it does for me. Trinity Town Runs also confuses where it is on each level and if it is half way through will run the whole level again, no biggie though. G
@ragna01: MP0 right now, Demon Hunters are not well handled by Giles since they usually end up in melee with the mobs so the less the hit, the easier to keep you bot alive. MP0 is 5% drop, so its not so bad... @pojo: The problem with Act4 is that all the areas, except Gardens of Hope 1, are random, so we have to use ExploreArea and DB's Dungeon Explorer sometimes does weird things, but it should be able to complete the levels without many problems. @theatristformallyknownasG: My actual loot rules have ilevel 61+ blues included, thats why my bot has them. I'm still trying to figure how to log out when the keywarden is dead, since I can run the profile until DB finds it, but I'm unable to move near it so it could teleport back to town without actually killing it. Thats why I've set to explore the entire level...
Thanks for the reply, just stopped getting blues myself, thats all. Don't mind the exploring, still good XP. Monk - Game Guide - Diablo III for my monk, lot more fun to watch run around. Just need the Blizz RNG to be kind to me today G
You can check how to edit Trinity's Blacklist here: http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/act-4/80319-a4-inferno-infernal-machine-plan-3.html#post814848 I've also updated the first post with a direct link to it.
The run goes great until it reaches Gardens of Hope 2nd Tier. About 1/2 way into that area i start getting severe lag spikes (whole game freezes) and even when it's not froze it is laggy and takes forever to get through it. Once it gets to spire everything is fine again like the beginning of the run. It doesn't do this EVERY run either. Very weird. Also on this same lvl (gardens of hope 2nd tier) it sometimes goes back and explores the same area all over again. Again, not every run. lol Also any way you can make it so it leaves the game after killing warden? I know the key run profiles are made this way and wasn't sure if you could do the same. Great profile and thanks.
I'm still looking what I can do about that. The main difference between all the other keywardens and A4 keywarden is that A4 is on a random dungeon and the others are on a fixed map (partially random, but with fixed dimensions and outer coordinates), but I will see if I find a way to do so. As for Gardens of Hope, DB's ExploreArea is very CPU hungry and might display some lagspikes. I will check if I can enhance random dungeon exploration via profile, but its mainly a client thing. I suppose DB deals heavy queries to Nav server and might produce the lag issues, but don't really know...
Infernal Machine Plan - Beta I've created a beta version of next release due to the need of DemonBuddy's Beta build. With the changes made in DB beta build .60 I can search for the keywarden and teleport out as soon as it's dead (even in a random area). You need DemonBuddy beta build .60 or higher in order to this profile to work. The main profile will still work with the stable release. EDIT: The beta version is now the stable version. It will work with latest stable version of DB as changes has been included.
So... uh... any idea how to get characters to stop trying to attack the spurting flames from the ground in the Silver Spire? >.>
Its on the first post, under the setting part. You need to add 196899, 196900, 196903, 223333, 220636, 218951 to Trinity's Blacklist. You can found a link there if you don't know how to do it.