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  • [A3 - Inferno] Champion Hunting (Updated Post)

    Discussion in 'Archives' started by devious21, Oct 10, 2012.

    1. decky

      decky New Member

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      yes it will pick it up. am using trinity 1.3.1 thou.
       
    2. ckboii89

      ckboii89 New Member

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      is there a way to randomize the sequence of farming points for this profile??
       
    3. nijohc

      nijohc Member

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      yeah if you put continue profile = "a.xml, b.xml" it randomly chooses between the two (dunno if it works for more than 2). so you can make a copy of the paths, then make a different arrangement for it to use so bot can randomly choose between one of the "arrangements" you've made. or you could donate to ciggarc board and they have a B version release where it randomly chooses between two different profiles of the same map to take. it still goes through the maps in the same order, but just have different possible paths for some of the maps
       
      Last edited: Nov 2, 2012
    4. davvedeath

      davvedeath New Member

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      i have an isssue with my demon hunter, it enter arrent carter 1 , and kill everything and then just stop and logout.. Any clude?
       
    5. johnny1730

      johnny1730 New Member

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      happened to me inside the profile sometimes - noForwardUnderbridge ( noForwardUnderbridge - version)

      at RadsAtom.Functions.Inactivitytimer.InactivityThrea d()
      [20:07:05.751 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:05.751 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\sssssktop\ssssss\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      [20:07:06.771 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Fields of Slaughter
      [20:07:07.752 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:07.752 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\ssss\Desktop\sssss\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      [20:07:08.011 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Fields of Slaughter
      [20:07:09.752 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:09.752 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\ssss\Desktop\sssss\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      [20:07:10.259 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Fields of Slaughter
      [20:07:11.752 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:11.752 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\ssss\Desktop\ssss\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      [20:07:12.497 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Fields of Slaughter
      [20:07:13.752 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:13.752 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\ssss\Desktop\ssss\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      [20:07:14.730 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Fields of Slaughter
      [20:07:15.752 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:15.752 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\sss\Desktop\ssss\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      [20:07:16.964 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Fields of Slaughter
      [20:07:17.752 N] [RadsAtom] - Resetting the deathcounter.
      [20:07:17.752 N] [RadsAtom] - Reloading profile, stuck in town too long: C:\Users\xxxx\Desktop\xxxxx\profiles\[A3 - Inferno]Champion-Hunting 1.3.6.3 noForwardUnderbridge\BigRed_FieldsofSlaughter.xml
      ......

      keep like this for a while, and already happened inside that profile sometimes.Any suggestions?
      And if i stop and load the next profile he just give a few steps tp back on town in a infinity loop.
      I am using now the one without the random dungeons - keep getting stuck on the underbrig some time but work like a charm beside that =)
       
    6. Battlex

      Battlex New Member

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      My barb seems to be getting stuck more often than usual, iv got the latest giles/rad been using the beta-build atm could that be the issue? i mean giles will try to get me unstuck 8 times before leaving or whatever but it hasnt usually been getting stuck that many times, mainly just the past 2 days. other then that its running amazing, also after killing cydaea it stands there for like x amount of minutes before actually teleporting, if there is a way to make it go faster that would be awesome =) thanks
       
    7. wowawp

      wowawp New Member

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      i have some problem when bot reload a new game. MonsterPower == 0... why? although I chose 1-10 it does not matter. sorry for my bad english
       
      Last edited: Nov 3, 2012
    8. Battlex

      Battlex New Member

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      bot will get the error in game, then restart, then runs to the far bottom of the map and bounces back and forth staying intown stuck. Using the Beta-build, first time hes gotten stuck intown like this.

      [16:11:57.255 N] Path with 2 hops received (partial: True)
      [16:11:58.327 N] Path with 1 hops received (partial: True)
      [16:11:59.390 N] Path with 2 hops received (partial: True)
      [16:12:00.430 N] Path with 1 hops received (partial: True)
      [16:12:01.432 N] Path with 2 hops received (partial: True)
      [16:12:02.449 N] Path with 1 hops received (partial: True)
      [16:12:03.488 N] Path with 2 hops received (partial: True)
      [16:12:04.513 N] Path with 1 hops received (partial: True)
      [16:12:05.518 N] Path with 2 hops received (partial: True)
      [16:12:06.603 N] Path with 1 hops received (partial: True)
      [16:12:07.607 N] Path with 2 hops received (partial: True)
      [16:12:08.667 N] Path with 1 hops received (partial: True)
      [16:12:09.689 N] Path with 2 hops received (partial: True)
      [16:12:10.759 N] Path with 1 hops received (partial: True)
      [16:12:11.826 N] Path with 2 hops received (partial: True)
      [16:12:12.846 N] Path with 1 hops received (partial: True)
      [16:12:13.877 N] Path with 2 hops received (partial: True)
      [16:12:14.955 N] Path with 1 hops received (partial: True)
      [16:12:15.974 N] Path with 2 hops received (partial: True)
      [16:12:16.972 N] Path with 1 hops received (partial: True)
      [16:12:18.043 N] Path with 2 hops received (partial: True)
      [16:12:19.114 N] Path with 1 hops received (partial: True)
      [16:12:20.154 N] Path with 2 hops received (partial: True)
      [16:12:21.186 N] Path with 1 hops received (partial: True)
      [16:12:22.224 N] Path with 2 hops received (partial: True)
      [16:12:23.299 N] Path with 1 hops received (partial: True)
      [16:12:24.334 N] Path with 2 hops received (partial: True)
      [16:12:25.336 N] Path with 1 hops received (partial: True)
      [16:12:26.355 N] Path with 2 hops received (partial: True)
      [16:12:27.402 N] Path with 1 hops received (partial: True)
      [16:12:28.423 N] Path with 2 hops received (partial: True)
      [16:12:29.450 N] Path with 1 hops received (partial: True)
      [16:12:30.509 N] Path with 2 hops received (partial: True)
      [16:12:31.505 N] Path with 1 hops received (partial: True)
      [16:12:32.634 N] Path with 2 hops received (partial: True)
      [16:12:33.676 N] Path with 1 hops received (partial: True)
      [16:12:34.734 N] Path with 2 hops received (partial: True)
      [16:12:35.814 N] Path with 1 hops received (partial: True)
      [16:12:36.828 N] Path with 2 hops received (partial: True)
      [16:12:37.841 N] Path with 1 hops received (partial: True)
      [16:12:38.887 N] Path with 2 hops received (partial: True)
      [16:12:39.907 N] Path with 1 hops received (partial: True)
      [16:12:40.937 N] Path with 2 hops received (partial: True)
      [16:12:41.959 N] Path with 1 hops received (partial: True)
      [16:12:42.987 N] Path with 2 hops received (partial: True)
      [16:12:44.077 N] Path with 1 hops received (partial: True)
      [16:12:44.145 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #5 of 8 attempts)
      [16:12:45.077 N] Path with 3 hops received (partial: True)
      [16:12:50.250 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #6 of 8 attempts)
      [16:12:53.255 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #7 of 8 attempts)
      [16:12:59.353 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #8 of 8 attempts)
      [16:13:02.397 N] [GilesTrinity] Anti-stuck measures now attempting to kickstart DB's path-finder into action.
      [16:13:02.643 N] Path with 4 hops received (partial: True)
      [16:13:03.893 N] Path with 2 hops received (partial: True)
      [16:13:04.951 N] Path with 2 hops received (partial: True)
      [16:13:05.981 N] Path with 1 hops received (partial: True)
      [16:13:06.973 N] Path with 2 hops received (partial: True)
      [16:13:07.983 N] Path with 1 hops received (partial: True)
      [16:13:08.992 N] Path with 2 hops received (partial: True)
      [16:13:10.023 N] Path with 1 hops received (partial: True)
      [16:13:11.036 N] Path with 2 hops received (partial: True)
      [16:13:12.114 N] Path with 1 hops received (partial: True)
      [16:13:13.110 N] Path with 2 hops received (partial: True)
      [16:13:14.149 N] Path with 1 hops received (partial: True)
      [16:13:15.232 N] Path with 2 hops received (partial: True)
      [16:13:16.308 N] Path with 1 hops received (partial: True)
      [16:13:17.338 N] Path with 2 hops received (partial: True)
      [16:13:18.367 N] Path with 1 hops received (partial: True)
      [16:13:19.397 N] Path with 2 hops received (partial: True)
      [16:13:20.427 N] Path with 1 hops received (partial: True)
      [16:13:21.457 N] Path with 2 hops received (partial: True)
       
    9. Jackie1234

      Jackie1234 New Member

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      two things first you have to enable monsterpower in game options 2nd you need to put the slider bar to the monster power you want in the DB settings. This has nothing to do with the path this is a bot question and should be asked in the support forums.
       
    10. rici

      rici New Member

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      i am using the champion hunting a3 profile, with radsatom + giles plugins
      any ideas why the relog function in radsatom is not working for me?
      http://2.ii.gl/F8AT3S.png
       
    11. Newb1

      Newb1 New Member

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      Gets stuck on barracades in stonefort for me aswell, check if blizzard havent changed the ids for it
       
    12. avernus

      avernus New Member

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      me too...

      could i just delete the stonefort.xml from profile if i don't want my bot to go there?
       
    13. devious21

      devious21 New Member

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      I've been out of town, I'll try answer all the questions.
      If I missed yours, post it again.

      It already uses checkpoints (so you'll run from the checkpoint instead of TPing to town to restart the profile)
      As for running a direct path, it's only doable with TrinityMoveTo or the new DB straight line pathing, which requires a full overhaul of the profile (and without careful testing, a lot more stucks)
      We have a trinityized version of tower of the damned/stonefort/skycrown/tower of the cursed available for testing in our donator section though (shorter runs back after death)


      Set Demonbuddy inactivity timer to 0 and RadsAtom Inactivity timer to 2 or 3 minutes.


      This is either a DB or Trinity issue, I haven't seen Giles around to ask him about it yet.

      Set Demonbuddy inactivity timer to 0 and RadsAtom Inactivity timer to 2 or 3 minutes.


      Yes, if you're using a recent version of Trinity it will loot the key.

      We have a Plugin that's capable of letting you change the profile order on our forums, It's an experimental beta though, and you need to be careful to THINK before changing all of them (ie: you must run cursed tower -> cursed heart in that order, and damned tower -> damned heart in that order). It's supposedly going to support randomization in the near future as well.
      We also have a donator section with B versions that get randomly picked, if you're interested in that.

      Do you have DB's inactivity timer set to 0 and RadsAtom's to two or three minutes? If so, what version of RadsAtom are you using?

      If you want to report a stuck, here's a thread that will tell you how: HOW TO REPORT A STUCK POINT
      As for the Cydaea delay, that's a known issue and will be resolved in the next release.

      You set monster power in the demonbuddy settings tab.

      I'll ask Giles when I see him around, not sure why the new DB/Trinity combos are less effective at killing them.

      No.
      Open the profile BEFORE stonefort (BigRed_Skycrown.xml)
      and change
      Code:
      <Continue profile="BigRed_Stonefort.xml" />
      to
      Code:
      <Continue profile="BigRed_CoreOnly.xml" />
      if you're removing stonefort you could also add this to the skycrown profile.
      Code:
      <If condition="IsActiveQuest(101758) and IsActiveQuestStep(29)"> 		
      		<Continue profile="BigRed_START_HERE.xml" exitgame="true"/>
               </If>
      it is my check to make sure Cydaea is dead before trying to TP to core of arreat
       
      Last edited: Nov 5, 2012
    14. Doganaws

      Doganaws New Member

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      Same here. I'm having the same problem every night... plz help
       
    15. billybobbotter

      billybobbotter New Member

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      Greetings Devious,

      Thanks a lot for the profile! I am brand new to DB, so I apologize if this is a repetitive question. I have been scanning the forums for a few hours now trying to find the answer to my question, and I also looked on the ciggarc forums as well, but was unable to find it. I am using this profile along with RadsAtom and Giles Trinity plugins. The bot runs smoothly and I have done about 2-3 profile runs watching it, but my main issue is that I wanted to customize looting as well as the gold amount that the bot goes to pickup. I saw in the user manual that I could change these things, but I don't see where I can do this at. I tried to click on the config button on the plugin tab of DB, but it went nowhere. I also read that you told people to turn the inactivity timer off on DB and turn it on for the other plugins, but once again I haven't been able to get a config window to open up so that I can customize the plugins or what exactly it is doing. Thanks a lot in advance and if this has already been covered or there is a guide that I blindly skipped over please feel free to point me in that direction rather than wasting your time to answer the already answered.
       
    16. gcmmarimon

      gcmmarimon New Member

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      Is there any relation btw this specific run and the recent bans we've all seen ?
      Is it the same using this run or any other ?
      just guessing around... thx
       
    17. wenyi289

      wenyi289 New Member

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      Why not going to keep depths level 2? Very good exp out there. I mean, I am using this profile and at 21m exp after 8hour botting. I was a TNT user and just switched to DB, DB has way better combat reaction than TNT, but I can get 24m exp on TNT with totally different A3 profile.
       
      Last edited: Nov 5, 2012
    18. billybobbotter

      billybobbotter New Member

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      to many stuck issues with keep depths due to random map and not fixed all the time I believe. Lots of small tight spaces. Same reason for Arreat Crater as well... those are two of the most highly dense mob areas, which is why they are used in Alkaizer farming route, but they provide issues for mapping out profiles I believe.
       
    19. johnny1730

      johnny1730 New Member

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      Ty very much for the reply.Yes i have db set to 0 and rad set on 3.I am using rads 1.4 (Since the 1.5 is kind buggy for me).
       
    20. Pwn-

      Pwn- New Member

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      I'm pretty sure Keep Depths - Level 2 isn't included due to the fact that DB doesn't handle random dungeons very well.

      I have a question myself. I found my hero getting stuck in Cydaea's battlegrounds. He'll kill her and the Sin Heart and then just get stuck behind the circle in the middle (where the Sin Heart was). Any fix?

      Also, to devious21. You should have a Frequently Asked Questions list on the first post to answer questions like turning the Inactivity Timer to 0 to prevent the same question being spammed.
       
      Last edited: Nov 6, 2012

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