Quest spright plight, just runs around the hotspots not targetting the sprites to kill them. not a CC issues tried multiple toons. CLeared cache.
hello i had downloaded your profile for my warri but he had no class profile to use this profile for my warri could everybody help me ?
No idea what has changed, was working fine yesterday, today it picks up quests alright but goes to hotspots and does nothing. Can anyone shed any light on this? Thanks in advance
I have exactly the same problem like ^. Will attach a log later, i have the issue with the Klaxxi rep.
I have the behavior in the folder, and i cleared the cache, yet im constantly getting Bot Stopped! Reason: Could not create 'CurrentBehavior' in quest bot; an exception was thrown: Could not find file 'C:\Users\Private\Desktop\HB10\Quest Behaviors\Laosy.cs'.
I ve started gl q and I left my pc. when I returned I found out it did shado pan (which the other days it didnt) august (nice) and half the gl quests of the first part. I finished manually the first part and it didnt start the second part - it was going again and again at the shado pan area. i left valley of blossoms and went to the tilers and the klaxxis and everything was fine. I dont know why it stopped doing gl quests...
There is a spot at the quest where you have to survive 90 seconds, where you just can stand still and wait for 90 seconds. Maybe you can put that spot in your profile.
Hello, ofc but i dont know where any screenshots, exact location cords? Sainte: You didnt paste Laosy.cs to good folder
Donated and Repped, thanks for all the hard work with ALL your profiles, keep up the good work, we all really appreciate it!
Hi vego, First off - these profiles are amazing! You've done an awesome job of saving me from the hell that is grinding dailies for rep - thank you I'm having a little trouble with: Profile: Golden Lotus Daily v.2.0.xml Quest: Free Spirits It gets stuck by the purple portal and two Granite Quilen around: X="1566.74" Y="1436.657" Z="441.7852" 41, 23 (in game coordinates) It seems like its trying to interact with the portal, but for some reason it can't, so it runs its "anti-stuck dance" around the portal indefinitely. I'm using the latest files from SVN including the Megser Daily Plugin and quest behaviors with a fresh copy of HB. Here's my log (relevant section is at the bottom). Thanks for your help. View attachment 6088 2012-11-18 10.30.zip
The quest "thundering skies" on the golden lotus profile is not manageble afk. At least not for a feral, it pulls the serpents with wrath, but then doesnt use its styles, only autoattacking. is that an error of the cc or the questing profile/behavior?
nate8282 - thanks a lot BaturalNoobs: [19:12:59.178 D] Activity: Moving towards - <1566.006, 1429.464, 453.3957> [19:12:59.612 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [19:13:03.147 D] [STUCK] Got stuck at <1565.916, 1429.762, 446.3497> on map 870 [19:13:03.175 D] [STUCK][HITTEST] LD/LU: False [19:13:03.175 D] [STUCK][HITTEST] Left: False [19:13:03.175 D] [STUCK][HITTEST] RD/RU: False [19:13:03.175 D] [STUCK][HITTEST] Right: False [19:13:03.175 D] [STUCK][HITTEST] Behind: False [19:13:03.175 D] [STUCK][HITTEST] Behind Left: False [19:13:03.175 D] [STUCK][HITTEST] Behind Right: False [19:13:03.632 N] [LogMeOut!]: Stuck detected (X="1566.055" Y="1429.302" Z="443.4675"). Number of consecutive stuck : 5/10 Dont know why it stucked but for sure its error - never happened for me and i troubleshooted this quest rly a lot Junez - for my singular rogue and tuanha monk routine it works as expected. Anyway it works like this if (Serpent[0].Location.Distance(Me.Location) > 15) then it goes to serpent location and cast your class pull spell if (Serpent[0].Location.Distance(Me.Location) < 15) then behavior returns success and your normal comabt routine should start
Code: [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. [UseItemOn-v249(debug) @line 702]: Behavior sees 'done'. Skipping behavior. [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. got installed fresh plugin and fresh behaviors and fresh profile
when the bot is doing the following quests: Sprite Plight(ID=30190) and Steer clear of the beer here(ID=30191) it should kill the plights before it starts looking for the beer cans. since it will just ninja people's beer kegs.. and that might really piss people off. besides, the sprites drop the kegs, so it is only logical to kill them first. maybe even loot the kegs while killing the plights if possible(it should be). anyways, great profile at everything else. I don't have any other "improvements" to report thus far.
my town its on fire just wondering if this quests is in the works? it does click the flames its its VERY close, but if its 2feet away it dossen, and it takes quite long for such a simple quest to finish
Spritght Plight + Streer Clear quests are tricket a bit... but when i was making profile ppl were constantly stealing my kegs... so I just made him to pick kegs first and then kill mobs - someone else will ninja your kegs after anyway. Maybe i can change hotspots to make it faster. About My Town Its on Fire - I dont know why bot cant click on fires. It takes a while but bot will make a quest finally, it takes about 3 minutes to complete.
My server is low populated so the bot is just running back and forth in a straight line trying to find the keg's for Steer Clear (no kegs to pick up). It looks really suspicious so yeah other hotspots would be nice. I would also prefer if it did the Spright Plight quest first. I don't know how the bot works but can't you tell it to kill the mob and then check if there is a keg and then loot it for each mob? Or do you have to finish the first quest by killing all mobs and first then you are able to loot the kegs? Other than that i really love your profiles, have helped me out alot with the rep grind