• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Обсуждение Demonbuddy

    Discussion in 'Форум на русском' started by HEu3BECTHbIu, Jun 12, 2012.

    1. ggwp

      ggwp New Member

      Joined:
      Nov 4, 2012
      Messages:
      134
      Likes Received:
      0
      Trophy Points:
      0
      вопрос актуален
       
    2. Ivan

      Ivan New Member

      Joined:
      May 14, 2012
      Messages:
      686
      Likes Received:
      2
      Trophy Points:
      0
      Есть и другая сторона.
      Бот аккаунт работает пока до него не дошли руки сотрудника близов.
      А вот когда дойдут уже пофиг есть ли релогер или его нет. не думаю что без оного акк останется жить... :)

      есть и реальные случаи. поскольку у меня на машинах крутятся и wow и d3, так вот баны ни когда не приходили одновременно. или вов или д3, и причем не всегда это ВСЕ окна, некоторые летом еще почили, а другие и по сей день живут. повторюсь на одной машине были. один ип и все-все одно.
      Вот такие дела...
       
    3. Ivan

      Ivan New Member

      Joined:
      May 14, 2012
      Messages:
      686
      Likes Received:
      2
      Trophy Points:
      0
      из лога ниче не ясно, попробуй подробный лог включить.

      или сразу как я говорил. Чистую установку свежего бота! и плагинов
       
    4. Haeckel

      Haeckel Member

      Joined:
      Oct 4, 2012
      Messages:
      160
      Likes Received:
      2
      Trophy Points:
      18
      Мне кажется видит их варден все что нужно и даже более.
      Я за 2 месяца по моим скромным подсчетам (4 бота) через аук слил около 450 евро близарду, и какими бы они там миллионами не ворочали, доход от ботов для них ощутим.
      Что касается банов, на мой взгляд это рандом, есть у них мин лимит и максимальный, нужно забанить сегодня 5000 аков - забанят, но при этом выбирут их рандомно.
       
    5. Ivan

      Ivan New Member

      Joined:
      May 14, 2012
      Messages:
      686
      Likes Received:
      2
      Trophy Points:
      0
      В любой фирме сотрудник сильно печется о процветании фирмы? (может конечно вид делать)
      В близах я думаю тоже рядовым сотрудникам не сильно интересно о доходах фирмы.
      Конечно может у них есть распоряжение свыше чтоб они не банили все и вся, но всеже аккаунты-банки они предпочитают не трогать из за большего гемора я думаю, все окна не режут тоже по причине включения мозга и вычисления ип. маков и тд. думаю тупо 10 флагов = бан, 9 флагов еще живой значит.. в теории :)

      фермы большие живут по долгу, а ботер-одиночка может сразу схватить все 10 флагов и на 2-ой день бежать за новой копией
       
      Last edited: Nov 29, 2012
    6. mybot85

      mybot85 New Member

      Joined:
      Nov 2, 2012
      Messages:
      74
      Likes Received:
      0
      Trophy Points:
      0
      Ivan,

      Мои слова нисколько не противоречат твоему опыту, а даже наоборот.

      У тебя на одной машине сидит куча ботов. Один ИП и все такое.
      Поймав один бот аккаунт, даже ленивый человек должен догадаться посмотреть остальные аккаунты выходящие с той же машины (MAC адресс, id процессора) и побанить всех.
      Ты считаешь что банят только некоторых, а не всех, только потому что одни спалились больше (100%) чем другие? а доказывать, что те тоже боты лень?
      Но ведь у тебя же бот аккунты работают одновременно, используют одного бота и т.д. Они одинаково палятся, должны сразу класть всю ферму. И ставить себе на карандаш, что с твоей машины нагло ботят =) искать тебя уже вседующий раз не надо.

      По твоим же словам, ложатся только отдельные акки,
      По моему мнению это происходит как раз потому, что политики Близов - не резать всю ферму, а доить ее постепенно. И тот факт, что некоторые акки живут долго, а другие умирают молодыми никак не противоречит моей теории
       
    7. mybot85

      mybot85 New Member

      Joined:
      Nov 2, 2012
      Messages:
      74
      Likes Received:
      0
      Trophy Points:
      0
      Тогда человек вообще не нужен, скрипт справится.
       
    8. Ivan

      Ivan New Member

      Joined:
      May 14, 2012
      Messages:
      686
      Likes Received:
      2
      Trophy Points:
      0
      я думаю так оно и происходит, а человек уже как палач, рубит голову
       
    9. dragem

      dragem New Member

      Joined:
      Nov 25, 2012
      Messages:
      5
      Likes Received:
      0
      Trophy Points:
      0
      Больше не вижу где задать вопрос: может подскажете профиль, который занимается прокачкой чара с нуля?
       
    10. mybot85

      mybot85 New Member

      Joined:
      Nov 2, 2012
      Messages:
      74
      Likes Received:
      0
      Trophy Points:
      0
    11. SergeyMedved

      SergeyMedved New Member

      Joined:
      Nov 15, 2012
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
      Подскажите где искать проблему. На любых (даже провереных профилях), бот останавливаеться либо после попадания в город через портал, либо может залипнуть после продажи вещей вендору. Плагины - GilesTrinity 1.6.3.4 , RadsAtom 1.5.1 .

      Лог:

      [07:59:48.992 N] Loaded profile 05 [Galkaizer] The Keep Depths Level 2: Random SEARCH
      [07:59:49.043 N] ToggleTargeting, new values: Looting:True LootRadius:80 Combat:True KillRadius:35
      [07:59:49.043 D] Replaced hook [ProfileOrderBehavior_Hook] 738b0573-581f-4a1e-b669-bbdad689b378
      [07:59:49.063 D] Replaced hook [ProfileOrderBehavior_Hook] 76a3d77a-2f9a-4b45-aa06-e472553e282f
      [07:59:49.063 D] Generating path to Moving to use waypoint - <402.5403, 414.342, 1.5338>
      [07:59:49.072 D] Waiting for path request to finish...
      [07:59:49.164 D] Generating path to Moving to use waypoint - <402.5403, 414.342, 1.5338>
      [07:59:49.170 D] Waiting for path request to finish...
      [07:59:49.185 D] Generating path to Moving to use waypoint - <402.5403, 414.342, 1.5338>
      [07:59:49.196 D] Waiting for path request to finish...
      [07:59:55.851 D] System.NullReferenceException: Object reference not set to an instance of an object.
      at Zeta.Navigation.DefaultNavigationProvider.(IAsyncResult )
      [08:01:48.391 N] Inactivity timer tripped! Leaving game
      [08:01:48.392 N] Leaving game
      [08:01:48.402 D] Navigator.Clear
      [08:01:48.404 N] Last run acquired 35973 gold.
      [08:01:49.509 N] [RadsAtom] - Demonbuddys InactivityTimer is still active, please set it to 0 and try to activate RadsAtom InactivityTimer again.
      [08:01:49.509 N] [RadsAtom] - Resetting the breaktimer.
      [08:01:50.191 N] [RadsAtom] - Enroll Thread stopped!

      Начиная с чекпоинта на Азмодане, он пробегает 2 локации, пишет что загружает дипсы, но не двигаеться в направлении портала. В итоге, он ливает игру, загружает новую и начинает с дипсов, ломая тем самым чекпоинт на Азмо. =/
       
      Last edited: Nov 29, 2012
    12. ggwp

      ggwp New Member

      Joined:
      Nov 4, 2012
      Messages:
      134
      Likes Received:
      0
      Trophy Points:
      0
      Помогите, пожалуйста-мучаюсь весь день!
      Переставил чистый ДБ, перекачал Тринити и Редсатом.
      При первом запуске плагины неактивны-активирую, перезапускаю.
      Запускает профиль, заходит в игру-иногда сразу Сессион Инвалид и не выходит из города даже, иногда через 5 минут, иногда через 2-3 часа
      Code:
      [18:18:50.478 N] Demonbuddy v1.0.1204.287 started
      [18:18:50.852 N] Logging in...
      [18:18:53.177 N] Attached to Diablo III with pid: 3748
      [18:18:53.208 N] Flashing window
      [18:19:05.423 N] [GilesTrinity] ************************************
      [18:19:05.423 N] [GilesTrinity] ENABLED: Giles Trinity 1.6.3.4 now in action!
      [18:19:05.423 N] [GilesTrinity] ************************************
      [18:19:05.423 N] [RadsAtom] - Inactivty thread is starting.
      [18:19:05.423 N] [RadsAtom] - MrWorker thread is starting.
      [18:19:09.385 N] Current bot set to Order Bot
      [18:19:09.385 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed Profile Starter!
      [18:19:13.488 N] Chose GilesPlugin as your combat routine.
      [18:19:14.471 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed Profile Starter!
      [18:19:14.845 N] Waiting 11.1 seconds before next game...
      [18:19:26.233 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:29 ResumeFromSave:False IsPrivate:True Handicap:0>
      [18:19:35.359 N] GameChanged. Clearing actors
      [18:19:36.841 N] ========== Grid segmentation resetting!!! ============
      [18:19:36.857 N] ProfileOrderManager.OnGameJoined, Reloading profile.
      [18:19:37.855 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed Profile Starter!
      [18:19:44.158 N] [RadsAtom] - Loading next profile: C:\[A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed\BigRed_DamnedTower.xml
      [18:19:44.158 N] [RadsAtom] - Resetting the deathcounter.
      [18:19:44.314 N] Profile completed
      [18:19:44.314 N] Number of games completed:1
      [18:19:45.686 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Tower of the Damned Level 1 and 2
      [18:19:45.733 N] ToggleTargeting, new values: Looting:True LootRadius:80 Combat:True KillRadius:45
      [18:19:47.480 N] Using Waypoint Waypoint-116 Number:7
      [18:19:53.408 N] ========== Grid segmentation resetting!!! ============
      [18:21:07.665 D] Navigator.Clear
      [18:21:07.743 D] Replaced hook [ProfileOrderBehavior_Hook] a7f6f598-cca5-4953-9bbf-65622a9188db
      [18:21:07.743 D] Generating path to Tower of the Damned: Level 1-15 - <1244.816, 1194.622, -29.26966>
      [18:21:07.789 D] Successfully generated path from {X=166,Y=222} to {X=190,Y=210} in 00:00:00.0028392 with 25(5) hops
      [18:21:07.789 D] Client path generated.
      [18:21:07.789 D] Generated path to <1244.816, 1194.622, -29.26966> (Tower of the Damned: Level 1-15) with 5 hops.
      [18:21:10.473 D] Navigator.Clear
      [18:21:10.551 D] Replaced hook [ProfileOrderBehavior_Hook] fcfb7e6e-778e-4332-a837-6135bada9c9c
      [18:21:10.551 D] Generating path to Tower of the Damned: Level 1-16 - <1188.757, 1154.886, -29.9>
      [18:21:10.566 D] Successfully generated path from {X=188,Y=210} to {X=174,Y=188} in 00:00:00.0031432 with 23(6) hops
      [18:21:10.566 D] Client path generated.
      [18:21:10.566 D] Generated path to <1188.757, 1154.886, -29.9> (Tower of the Damned: Level 1-16) with 6 hops.
      [18:21:12.547 D] Navigator.Clear
      [18:21:12.625 D] Replaced hook [ProfileOrderBehavior_Hook] 14e31368-83a3-42cf-8696-7a8e5fb0daab
      [18:21:12.625 D] Generating path to Tower of the Damned: Level 1-17 - <1214.136, 1061.833, -19.9>
      [18:21:12.672 D] Successfully generated path from {X=174,Y=189} to {X=137,Y=198} in 00:00:00.0064311 with 38(9) hops
      [18:21:12.672 D] Client path generated.
      [18:21:12.672 D] Generated path to <1214.136, 1061.833, -19.9> (Tower of the Damned: Level 1-17) with 9 hops.
      [18:21:13.702 D] [GilesTrinity] Destructible: Name=a3dun_crater_BonePile-829. SNO=192867, Range=9,023696. Needed range=10. Radius=1. Type=Destructible. Using power=Barbarian_Bash
      [18:21:16.744 D] [GilesTrinity] Destructible: Name=a3dun_crater_BonePile-1292. SNO=192867, Range=10,02409. Needed range=10. Radius=1. Type=Destructible. Using power=Barbarian_Bash
      [18:21:20.862 D] [GilesTrinity] Destructible: Name=a3dun_crater_BonePile-1299. SNO=192867, Range=9,06154. Needed range=10. Radius=1. Type=Destructible. Using power=Barbarian_Bash
      [18:21:23.452 D] [GilesTrinity] Destructible: Name=a3dun_crater_BonePile-1299. SNO=192867, Range=8,203381. Needed range=10. Radius=1. Type=Destructible. Using power=Barbarian_Bash
      [18:21:23.452 D] [GilesTrinity] (NB: Attacking location of destructable)
      [18:21:27.133 D] Navigator.Clear
      [18:21:27.196 D] Replaced hook [ProfileOrderBehavior_Hook] ec88bf0f-3a10-4e1e-9160-2d2718027093
      [18:21:27.211 D] Generating path to Tower of the Damned: Level 1-18 - <1280.614, 1055.127, -19.9>
      [18:21:27.243 D] Successfully generated path from {X=137,Y=197} to {X=134,Y=224} in 00:00:00.0019724 with 28(3) hops
      [18:21:27.243 D] Client path generated.
      [18:21:27.243 D] Generated path to <1280.614, 1055.127, -19.9> (Tower of the Damned: Level 1-18) with 3 hops.
      [18:21:29.895 D] Navigator.Clear
      [18:21:29.973 D] Replaced hook [ProfileOrderBehavior_Hook] 650cf521-0041-438c-9543-5892215df2c2
      [18:21:30.831 D] Generating path to Tower of the Damned: Level 1-19 - <1280.831, 1098.904, -19.79504>
      [18:21:30.940 D] Successfully generated path from {X=132,Y=223} to {X=152,Y=224} in 00:00:00.0006466 with 21(4) hops
      [18:21:30.940 D] Client path generated.
      [18:21:30.940 D] Generated path to <1280.831, 1098.904, -19.79504> (Tower of the Damned: Level 1-19) with 4 hops.
      [18:21:32.203 D] Navigator.Clear
      [18:21:32.297 D] Replaced hook [ProfileOrderBehavior_Hook] 219fc2ea-f9b5-43fd-bbfe-27bf3b870b37
      [18:21:32.313 D] Generating path to Tower of the Damned: Level 1-20 - <1212.932, 929.4642, -9.9>
      [18:21:32.344 D] Successfully generated path from {X=150,Y=224} to {X=84,Y=197} in 00:00:00.0165562 with 67(10) hops
      [18:21:32.344 D] Client path generated.
      [18:21:32.344 D] Generated path to <1212.932, 929.4642, -9.9> (Tower of the Damned: Level 1-20) with 10 hops.
      [18:21:32.640 N] Stopping the bot.
      [18:21:32.640 D] CurrentBot.Stop()
      [18:21:32.640 D] Navigator.Clear()
      [18:21:32.640 D] Navigator.Clear
      [18:21:32.640 D] TreeHooks.Instance.ClearAll()
      [18:21:32.640 D] OnStop event
      [18:21:32.640 D] OnStop Event Invoking
      [18:21:32.640 D] ProfileOrderManager.OnBotStop. Resetting caches.
      [18:21:32.656 N] Bot Thread Ended. Was this requested?
      [18:21:32.656 D] Resetting current behavior.
      [18:21:32.656 N] Session is invalid!
       
      Last edited: Nov 29, 2012
    13. bagor

      bagor New Member

      Joined:
      Jul 12, 2012
      Messages:
      72
      Likes Received:
      1
      Trophy Points:
      0
    14. SergeyMedved

      SergeyMedved New Member

      Joined:
      Nov 15, 2012
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      0
    15. bagor

      bagor New Member

      Joined:
      Jul 12, 2012
      Messages:
      72
      Likes Received:
      1
      Trophy Points:
      0
      обоих касается =)) ну если непоможет разберемсо индивидуально ))
       
    16. kongtower

      kongtower New Member

      Joined:
      Nov 28, 2012
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      Народ помогите плиз в чём проблема ?

      [19:06:49.812 N] Waiting 4.8 seconds before next game...
      [19:06:54.625 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:29 ResumeFromSave:False IsPrivate:True Handicap:1>
      [19:06:58.703 N] GameChanged. Clearing actors
      [19:06:58.906 N] [RadsAtom] - Loading next profile: C:\Documents and Settings\kong\Рабочий стол\DB 1.0.1204.287\[A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed\BigRed_DamnedTower.xml
      [19:06:58.906 N] [RadsAtom] - Resetting the deathcounter.

      InjectionFinishedEvent_was_never_fired
      at Zeta.MemoryManagement.Executor.Execute(String debugMessage)
      at Zeta.Internals.PhysicsAPI.( )
      at Zeta.Internals.Actors.DiaObject.get_InLineOfSight()
      at Zeta.CommonBot.DefaultLootTargetingProvider.IsValidItem(DiaObject object)
      at Zeta.CommonBot.DefaultLootTargetingProvider..(DiaObject )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
      at Zeta.CommonBot.Targeting.Pulse()
      at Zeta.CommonBot.Logic.BrainBehavior.()
       
      Last edited: Nov 29, 2012
    17. morphi

      morphi New Member

      Joined:
      Nov 26, 2012
      Messages:
      55
      Likes Received:
      0
      Trophy Points:
      0
      Существуют ли какие плагины для чат лога?
       
    18. ggwp

      ggwp New Member

      Joined:
      Nov 4, 2012
      Messages:
      134
      Likes Received:
      0
      Trophy Points:
      0
      Первый запуск и сразу

      Code:
      [20:49:55.768 N] Demonbuddy v1.0.1204.287 started
      [20:49:56.423 N] Logging in...
      [20:49:58.654 N] Attached to Diablo III with pid: 3020
      [20:49:58.670 N] Flashing window
      [20:49:58.935 D] Executable Path: C:\Dem\Dem.exe
      [20:49:58.935 D] OS Architecture: x86
      [20:49:58.935 D] OS: Windows 7 Service Pack 1 32-bit
      [20:49:58.935 D] OS Language: Russian (Russia)
      [20:49:59.013 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
      [20:50:06.782 N] Current bot set to Order Bot
      [20:50:06.782 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Tower of the Damned Level 1 and 2
      [20:50:07.031 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - RoutineManager.Reload
      [20:50:11.493 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED!
      [20:50:11.493 D] Routines were reloaded. New routine list:
      [20:50:11.493 D] Belphegor All-in-One v1.0.1204.287
      [20:50:11.493 D] Generic v0.0.0.0
      [20:50:11.493 D] GilesPlugin v0.0.0.0
      [20:50:11.493 D] Routines were reloaded. New routine list:
      [20:50:11.493 D] Belphegor All-in-One v1.0.1204.287
      [20:50:11.493 D] Generic v0.0.0.0
      [20:50:11.493 D] GilesPlugin v0.0.0.0
      [20:50:11.493 N] Chose GilesPlugin as your combat routine.
      [20:50:11.508 D] Forcing profile reload.
      [20:50:12.366 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Tower of the Damned Level 1 and 2
      [20:50:12.366 D] Starting bot Order Bot
      [20:50:12.444 D] Added new hook [OutOfGame] b3e28c89-163a-4c17-9ac0-165fa4b181af
      [20:50:12.460 D] Added new hook [Death] 95bd192a-25d6-4b93-b0fb-3ed9f882acfe
      [20:50:12.460 D] Added new hook [RoutineBuffs] aa03bedc-379a-420f-b4c0-b785451136a4
      [20:50:12.460 D] Added new hook [RoutineCombat] 78f899c7-c099-4e0d-9e36-2d2edaf14234
      [20:50:12.460 D] Added new hook [Combat] 4d97fd3d-855d-40f8-96a9-7aeb2e7ad7d3
      [20:50:12.507 D] Added new hook [IdentifyItems] 81f7985b-e212-468c-9fc3-2c48fdf870d4
      [20:50:12.507 D] Added new hook [StashItems] eb47e054-5c9f-4378-a073-a54c9df45fa3
      [20:50:12.507 D] Added new hook [SellAndRepair] c3f8cfbd-98a8-44d4-b6fc-812755524fe1
      [20:50:12.507 D] Added new hook [SalvageItems] f45b7f20-dd31-4251-9841-ad23000c2323
      [20:50:12.522 D] Added new hook [VendorRun] 55e11a2b-4aa1-4e19-9e87-4cc7dc0bbd6d
      [20:50:12.538 D] Added new hook [Loot] 7073c5f2-24e0-4867-a3b9-53a287498eb2
      [20:50:12.538 D] Replaced hook [BotBehavior] 9970401d-8a5a-44c4-b34c-caebaef27e71
      [20:50:12.554 D] Spooling up bot thread.
      [20:50:12.554 D] Bot thread started.
      [20:50:12.928 N] Logging into game
      [20:50:22.740 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
      [20:50:26.157 V] [Trinity]: Starting Reset Object MiscCombatSetting
      [20:50:26.157 V] [Trinity]: End Reset Object MiscCombatSetting
      [20:50:26.157 V] [Trinity]: Starting Reset Object AvoidanceRadiusSetting
      [20:50:26.172 V] [Trinity]: End Reset Object AvoidanceRadiusSetting
      [20:50:26.172 V] [Trinity]: Starting Reset Object BarbarianSetting
      [20:50:26.188 V] [Trinity]: End Reset Object BarbarianSetting
      [20:50:26.188 V] [Trinity]: Starting Reset Object MonkSetting
      [20:50:26.188 V] [Trinity]: End Reset Object MonkSetting
      [20:50:26.188 V] [Trinity]: Starting Reset Object WizardSetting
      [20:50:26.204 V] [Trinity]: End Reset Object WizardSetting
      [20:50:26.204 V] [Trinity]: Starting Reset Object WitchDoctorSetting
      [20:50:26.204 V] [Trinity]: End Reset Object WitchDoctorSetting
      [20:50:26.204 V] [Trinity]: Starting Reset Object DemonHunterSetting
      [20:50:26.219 V] [Trinity]: End Reset Object DemonHunterSetting
      [20:50:26.219 V] [Trinity]: Starting Reset Object WorldObjectSetting
      [20:50:26.219 V] [Trinity]: End Reset Object WorldObjectSetting
      [20:50:26.219 V] [Trinity]: Starting Reset Object ItemSetting
      [20:50:26.219 V] [Trinity]: End Reset Object ItemSetting
      [20:50:26.219 V] [Trinity]: Starting Reset Object PickupSetting
      [20:50:26.235 V] [Trinity]: End Reset Object PickupSetting
      [20:50:26.235 V] [Trinity]: Starting Reset Object TownRunSetting
      [20:50:26.235 V] [Trinity]: End Reset Object TownRunSetting
      [20:50:26.235 V] [Trinity]: Starting Reset Object AdvancedSetting
      [20:50:26.235 V] [Trinity]: End Reset Object AdvancedSetting
      [20:50:26.235 V] [Trinity]: Starting Reset Object NotificationSetting
      [20:50:26.250 V] [Trinity]: End Reset Object NotificationSetting
      [20:50:29.402 V] [Trinity]: No Config file for BattleTag, General file is considered.
      [20:50:29.402 V] [Trinity]: Load Config file : C:\Dem\Settings\GilesTrinity.xml
      [20:50:29.402 V] [Trinity]: Config file 'C:\Dem\Settings\GilesTrinity.xml' not found.
      [20:50:29.402 V] [Trinity]: Starting Reset Object TrinitySetting
      [20:50:29.402 V] [Trinity]: Starting Reset Object CombatSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object MiscCombatSetting
      [20:50:29.417 V] [Trinity]: End Reset Object MiscCombatSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object AvoidanceRadiusSetting
      [20:50:29.417 V] [Trinity]: End Reset Object AvoidanceRadiusSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object BarbarianSetting
      [20:50:29.417 V] [Trinity]: End Reset Object BarbarianSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object MonkSetting
      [20:50:29.417 V] [Trinity]: End Reset Object MonkSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object WizardSetting
      [20:50:29.417 V] [Trinity]: End Reset Object WizardSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object WitchDoctorSetting
      [20:50:29.417 V] [Trinity]: End Reset Object WitchDoctorSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object DemonHunterSetting
      [20:50:29.417 V] [Trinity]: End Reset Object DemonHunterSetting
      [20:50:29.417 V] [Trinity]: End Reset Object CombatSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object WorldObjectSetting
      [20:50:29.417 V] [Trinity]: End Reset Object WorldObjectSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object ItemSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object PickupSetting
      [20:50:29.417 V] [Trinity]: End Reset Object PickupSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object TownRunSetting
      [20:50:29.417 V] [Trinity]: End Reset Object TownRunSetting
      [20:50:29.417 V] [Trinity]: End Reset Object ItemSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object AdvancedSetting
      [20:50:29.417 V] [Trinity]: End Reset Object AdvancedSetting
      [20:50:29.417 V] [Trinity]: Starting Reset Object NotificationSetting
      [20:50:29.417 V] [Trinity]: End Reset Object NotificationSetting
      [20:50:29.417 V] [Trinity]: End Reset Object TrinitySetting
      [20:50:29.495 N] [Trinity] 
      [20:50:29.495 N] [Trinity] ENABLED: GilesTrinity Community Edition (version 1.7.1.2) now in action!
      [20:50:29.495 N] [Trinity] 
      [20:50:29.511 N] starting initializing Item Rule Set!
      [20:50:29.760 N] initialized 398 itemrulesets!
      [20:50:29.760 N] finished initializing Item Rule Set!
      [20:50:29.760 N] [RadsAtom] - Inactivty thread is starting.
      [20:50:29.760 D] There are 3 plugins.
      [20:50:29.776 N] [RadsAtom] - MrWorker thread is starting.
      [20:50:29.776 N] Waiting 4.5 seconds before next game...
      [20:50:34.394 N] Creating new game, Params: <Act:A3 Difficulty:Inferno Quest:101758 QuestStep:29 ResumeFromSave:False IsPrivate:True Handicap:1>
      [20:50:41.616 N] GameChanged. Clearing actors
      [20:50:41.663 D] Joined a game!
      [20:50:41.663 D] [BotEvents] EventChecker  threw exception Ссылка на объект не указывает на экземпляр объекта. in check
      [20:50:41.694 D] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
         --- Конец трассировки внутреннего стека исключений ---
         в System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
         в System.Delegate.DynamicInvokeImpl(Object[] args)
         в System.Delegate.DynamicInvoke(Object[] args)
         в Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
      [20:50:41.726 D] Joined a game!
      [20:50:41.726 D] [BotEvents] EventChecker  threw exception Ссылка на объект не указывает на экземпляр объекта. in check
      [20:50:41.726 D] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
         --- Конец трассировки внутреннего стека исключений ---
         в System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
         в System.Delegate.DynamicInvokeImpl(Object[] args)
         в System.Delegate.DynamicInvoke(Object[] args)
         в Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
      [20:50:41.819 D] Joined a game!
      [20:50:41.819 D] [BotEvents] EventChecker  threw exception Ссылка на объект не указывает на экземпляр объекта. in check
      [20:50:41.819 D] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
         --- Конец трассировки внутреннего стека исключений ---
         в System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
         в System.Delegate.DynamicInvokeImpl(Object[] args)
         в System.Delegate.DynamicInvoke(Object[] args)
         в Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
      [20:50:44.284 N] Stopping the bot.
      [20:50:44.284 D] CurrentBot.Stop()
      [20:50:44.284 D] Navigator.Clear()
      [20:50:44.315 D] Navigator.Clear
      [20:50:44.315 D] TreeHooks.Instance.ClearAll()
      [20:50:44.315 D] OnStop event
      [20:50:44.315 D] OnStop Event Invoking
      [20:50:44.331 D] ProfileOrderManager.OnBotStop. Resetting caches.
      [20:50:44.346 N] Session is invalid!
      [20:50:44.861 D] Joined a game!
      [20:50:44.908 N] ========== Grid segmentation resetting!!! ============
      [20:50:44.908 N] ProfileOrderManager.OnGameJoined, Reloading profile.
      [20:50:46.577 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.3.6.3 BigRed - Tower of the Damned Level 1 and 2
      [20:50:46.577 D] [BotEvents] EventChecker  threw exception Ссылка на объект не указывает на экземпляр объекта. in check
      [20:50:46.593 D] System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.Internals.Actors.DiaUnit.get_Level()
         в Zeta.CommonBot.GameStats.(Object , EventArgs )
         --- Конец трассировки внутреннего стека исключений ---
         в System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
         в System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
         в System.Delegate.DynamicInvokeImpl(Object[] args)
         в System.Delegate.DynamicInvoke(Object[] args)
         в Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.Internals.Actors.DiaUnit.get_Level()
         в Zeta.CommonBot.GameStats.(Object , EventArgs )
      [20:50:46.640 D] System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
         в Zeta.Internals.Actors.DiaActivePlayer.get_NumBackpackSlots()
         в Zeta.Internals.Actors.DiaActivePlayer.InventoryManager.get_NumBackpackSlots()
         в Zeta.CommonBot.Logic.BrainBehavior.()
         в Zeta.CommonBot.Logic.BrainBehavior.()
         в Zeta.CommonBot.Logic.BrainBehavior.()
      [20:50:46.671 N] Bot Thread Ended. Was this requested?
      не восстанавливается он самостоятельно после краша игры((
       
    19. bagor

      bagor New Member

      Joined:
      Jul 12, 2012
      Messages:
      72
      Likes Received:
      1
      Trophy Points:
      0
    20. ggwp

      ggwp New Member

      Joined:
      Nov 4, 2012
      Messages:
      134
      Likes Received:
      0
      Trophy Points:
      0
      релогер есть, чуть не верно выразился-первый запуск после краша кривой получается-создаёт игру, заходит и стоит.Если СТАРТ нажать,то побежит. Бывает побегает и станет намертво- инвалид сессион ((
      можно, конечно, ручками запускать каждый раз, но как тогда спать? ))
       

    Share This Page