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  • [Act 2][Inferno]Champion hunting from CIGGARC

    Discussion in 'Archives' started by Gingerbread, Sep 5, 2012.

    1. freddeee

      freddeee New Member

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      Is this working?

      Same here, so will be perfect with a nice a2 script
       
    2. Diabloguy69

      Diabloguy69 New Member

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      dont think even if u donated money to their website can you get a working version... act 3 is about it.
       
    3. ungo666

      ungo666 New Member

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      In the Desolate Sands i'm having problem avoiding Shaitan the Broodmother (a lvl 62 purple mini boss wich opens a random dungeon if killed)
      I'm currently using a modified version, without the random parts where it stucks, but this one mob is preventing me to do the Desolate Sands part too.
      If any of you knows how to add him to the avoid list in trinity would be really helpful! :)
       
    4. kotlin83

      kotlin83 New Member

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      My bot stucks in every dungeon. It stops next to teleport stone and just spams sprint.
       
      Last edited: Nov 19, 2012
    5. tomhanks110

      tomhanks110 New Member

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      Yea, I got the same problem. The bots will stop in front of any dungeon stones. Then, the Trinity log will only produce "Interacting?" and spam war cry for me. I found the code but dont know how to modify it:

      <!-- run VoA when found -->

      <If condition="Zeta.ZetaDia.CurrentWorldId == 123183" >
      <ExploreArea questId="1" stepId="1" boxTolerance="0.40" boxSize="15" until="ObjectFound" actorId="135248" />
      <WaitTimer WaitTime="3000" />

      <While questId="1" condition="Zeta.ZetaDia.CurrentWorldId == 123183">
      <TrinityIfSNOInRange questId="1" snoid="135248" range="80" >
      <TrinityInteract snoid="135248" interactrange="80" />
      <WaitTimer questId="1" WaitTime="3000" />
      <TrinityLog questId="1" output="interacting?" />
      </TrinityIfSNOInRange >

      Some one who developed this chunk of codes please help us, or anyone who knows a better leoric's signet profile please let me know as well. Don't mention the one out there saying leoric's signet run with 5 NV etc. That one is even worse, gonna stuck at the very 1st NPC for the starting quest. Again, INTERACTING UNSUCCESSFULLY.
       
      Last edited: Nov 19, 2012
    6. R4g470kk

      R4g470kk New Member

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      Stucks in Oasis, wants to move to cord inside a obstacle (Move cordinate)
      Stucks in Oasis b, wants to attack elite in the middle of the pound (Reduce kill range)
      Stucks in Desolate sands, wants to move to cord inside a obstacle (move cordinate)

      Suprised that these minor things have not been fixed. what have you done to not get stuck in these places when testing?
      I assume that you would have no trouble with Oasis b, if you are ranged. But the others, do you have a auto-unstuck plugin or smtn?
       
    7. R4g470kk

      R4g470kk New Member

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    8. coffee88

      coffee88 New Member

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      Hey im pretty new to the whole demonbuddy world. Running your profiles act-2/3 but iv found a little problem how do i turn off the death counter seems to log me off after two deaths.
      sorry if this seems alittle noob like.
      many thanks for time.
       
    9. Page

      Page New Member

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      anyone knows what to delete so that it wont check for forgeotten ruin???

      <!--check for Forgotten ruins entrance-->
      -<If condition="ZetaDia.CurrentWorldId==70885 and ActorExistsAt(185067, 2982, 4262.5, 104.095, 10)"> <MoveTo questId="1" z="100.1" y="4260.701" x="3010.739" pathPrecision="1"/> <MoveTo questId="1" z="103.2285" y="4262.5" x="2982" pathPrecision="1"/> <UseObject questId="1" actorId="185067" z="104.095" y="4262" x="2982.5" destinationWorldId="61631" isPortal="True"/> <WaitTimer WaitTime="1000"/> </If>
      <!-- run FR when found -->
      -<If condition="Zeta.ZetaDia.CurrentWorldId == 61631"> <ExploreArea questId="1" actorId="135248" until="ObjectFound" boxSize="15" boxTolerance="0.40" stepId="1"/> <WaitTimer WaitTime="3000"/> -<While questId="1" condition="Zeta.ZetaDia.CurrentWorldId==61631"> -<TrinityIfSNOInRange questId="1" range="80" snoid="135248"> <TrinityInteract snoid="135248" interactrange="80"/> <WaitTimer questId="1" WaitTime="3000"/> </TrinityIfSNOInRange> </While> </If> <MoveTo questId="1" z="100.1068" y="4224.197" x="2940.861" unsafeRandomDistance="1" pathPrecision="3"/> <MoveTo questId="1" z="97.60065" y="4166.911" x="2960.211" unsafeRandomDistance="1" pathPrecision="3"/> <MoveTo questId="1" z="100.1" y="4345.52" x="2860.446" unsafeRandomDistance="1" pathPrecision="3"/>
       
    10. MasterBotter

      MasterBotter New Member

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      Excellent work on the profile!

      My questions are:
      Has there been any update on the interaction between DB and the dungeon stones?
      Is their any ways to get rads to interact with the stones without manually clicking?

      Can't wait to get this profile to 100% afkable :D
       
    11. Meeki

      Meeki New Member

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      Can we still hope for a new version which is 100% afkable ?

      This profile is broken .... too many stucks at different places ....
       
    12. HighAndFly

      HighAndFly New Member

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      Stuck in Forgotten Ruins and Vault of Assassin's Escaping stones or wtf they are called. The ones you click on and teleport to entrance
       
    13. Igor

      Igor New Member

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      Getting stack in town almost after every teleport after finished location , before tp to next one . Character just staying and do nothing in town after tp, but, if i move him closer to waypoint manually, he tp and everything fine , before he getting back to town, then its can happen again . Sorry for my English :confused:
       
      Last edited: Nov 28, 2012
    14. buddybud

      buddybud New Member

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      stuck on the stinging winds necromancer event on the stairs
       
    15. andy_ql

      andy_ql New Member

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      This.. I think it is the 1.05 added new quest and is not included in the profile...
       
    16. Quadro.Tony

      Quadro.Tony Banned

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      FUCK why this profile is so UNSTUCKABLE????

      with trinity unstucker or not
      with UnstuckMe or not

      whatever....

      return to the a3
       
    17. boomdelacow

      boomdelacow New Member

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      Same I am stuck on the stairs in stinging winds X:1288.309 Y:828.2692 Z:174.5399 just gets stuck every time
       
    18. Quadro.Tony

      Quadro.Tony Banned

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      its stuck in the VOTA, near the small cave with additional quest on the mounting of Stinging winds, in the Forgotten Ruins etc
       
    19. ysosrslawl

      ysosrslawl New Member

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      how are you all getting this to work...the only Atom plugin I have is the 2.0.17 version because thats the only one I could get to work before the D3 patch and now nothing from Ciggarc works for me at all.
       
    20. Meeki

      Meeki New Member

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      That profile is broken anyway, no matter which atom u got ......
       

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