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  • [A3 Inferno] Alkaizer RUN Gnome Proof - Unstuckable

    Discussion in 'Archives' started by gnomegawd, Nov 17, 2012.

    1. gnomegawd

      gnomegawd New Member

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      Mondays big family day for me. Updates will becoming. Blog site taking 90% of my time right now.

      As well as bug reports.
       
    2. kairei1

      kairei1 New Member

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      what is combat movement speed ? and kite distance ? ahahaha sorry i'm new to this
       
    3. qztr

      qztr Active Member

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      RUN WITH (compatible only with ver 3)
      GilesTrinity Unified Community Edition get it here
      Beta Test Atom 2.0.17 get it here

      Which one is ver 3? So many versions...
       
    4. natedeftones

      natedeftones New Member

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      Hmm can't seem to find link for Ver 2.5O.6 did I miss something or read wrong?
       
    5. poweredbyoats

      poweredbyoats New Member

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      Thanks for the tip. I'm already using that, but forgot to mention it. It didn't help because I left the timer for that plugin at 225 sec. Somehow, ExploreArea seems to quit before the gold timer runs out. It doesn't help that when the bot re-explores KD2, it picks up stray, small piles of gold that were left behind before.

      I think I'll just lower the gold timer to 90 or 120 secs, which should be just enough time for a town run. Might not help much, though, due to the stray gold.

      I might try to write a plug-in similar to the gold timer plugin, but time areas instead of gold.
       
    6. jarrett

      jarrett New Member

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      whats up with the wall shooting at the keep?
       
    7. gnomegawd

      gnomegawd New Member

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      Thats trinity not me...
       
    8. Jasper1989

      Jasper1989 New Member

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      Hi all I've been having trouble getting this to work correctly. I originally used 2.50.2 which worked pretty well but for some reason it would get stuck in FOS at a wagon that was breakable or when it goes down the steps in the middle of the map. Then I switched to 2.50.5 but it seems to get stuck in FOS and KD2 just standing there. I mean everything works I just cant leave it alone for to long cause on some runs it will get stuck. Any advice? I am using Giles Trinity and RadsAtom 1.5.1. BTW thank you gnome and everyone else who made this all possible! :D
       
    9. Gurr

      Gurr New Member

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      I was exping, and checking my screen form time to time. First time I looked it was in town repairing/unidentifying stuff. The next minute I checked it stood in Rakkis crossing. I'm using version 2.5O.5

      This is how it looked like:
      [04:49:38.078 N] Path with 7 hops received (partial: True)
      [04:50:21.833 N] Path with 1 hops received (partial: True)
      [04:50:22.910 N] Path with 9 hops received (partial: True)
      [04:51:05.667 N] [DestroyBarricades] Destroying DestructibleLootContainer a3dun_Keep_Crate_B_charred-11249 at <2547.3, 619.1011, 7.629395E-06> distance: 12
      [04:51:07.617 N] [DestroyBarricades] Destroying DestructibleLootContainer a3dun_Keep_Crate_E_charred-11246 at <2552.624, 617.4835, 0> distance: 17
      [04:51:09.508 N] [DestroyBarricades] Destroying DestructibleLootContainer a3dun_Keep_Barrel_B_Breakable_charred-11247 at <2555.995, 621.2277, 0> distance: 21
      [04:51:09.840 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts)
      [04:51:11.852 N] Path with 5 hops received (partial: True)
      [04:51:31.430 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts)
      [04:51:38.903 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #3 of 15 attempts)
      [04:51:48.152 N] Path with 4 hops received (partial: True)
      [04:52:27.150 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts)
      [04:52:35.907 N] Path with 5 hops received (partial: True)
      [04:53:23.824 N] [GilesTrinity] Your bot got stuck! Trying to unstuck (attempt #5 of 15 attempts)
      [04:53:32.958 N] Path with 5 hops received (partial: True)
       
    10. babosasa

      babosasa New Member

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      Could Gnome make a version that will support relogger plz :rolleyes:??
       
    11. Thelifeguard

      Thelifeguard New Member

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      Gnome, could you please answer this. Merci!
       
    12. SHJordan

      SHJordan Member

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      Never asked buuuuuuuuuuuut... does it support unstucker sinterlkass? i mean with giles unstucker disabled of course.
       
    13. jayjayjay123

      jayjayjay123 New Member

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      version 3 is not out yet. that information is just to let you know when he does release version 3
       
    14. 001

      001 New Member

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      juz like to add the "Skip FOS" bug happens 8 out of 10 times .. still pretty unclear y it skips =(
      (currently using 2.50.5)
       
    15. dornestic

      dornestic New Member

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      for YAR.

      create a kickstart.xml, place it in your alkaizer profile folder, direct your relogger to this kickstart.xml

      Code:
      <Profile>
      	<Name>Kickstart</Name>
      	<KillMonsters>True</KillMonsters>
      	<PickupLoot>True</PickupLoot>
      	<GameParams quest="101758" step="1" act="A3" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1"  />
      	<Order>
      	
      		<If condition="(not Me.IsInTown)">   
      			<UseTownPortal questId="1" />       
      		</If>
      		
      		<WaitTimer questId="1" waitTime="5000" />
      		<Continue profile="00_Gnome_START_HERE.xml" backup="02_Core.xml" />
      	</Order>
      </Profile>
       
      mariox likes this.
    16. gnomegawd

      gnomegawd New Member

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      2.5O.6 repost
      was limited release now removed

      Sorry, I am limiting the use of my versions in the upper levels. Have had a few trolls kind of get me down, and when I look up, all I see is Unstoppable .6 !

      ya there is a bug in it.. just 1 I think, as I doing cross reference on the svn I am going to be able to make sure bad uploads of old versions that are called fixes are not just the same files again.
       
      Last edited: Dec 6, 2012
    17. gnomegawd

      gnomegawd New Member

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      Yes I will release versions compatible with Yar. Just waiting on a core version that I know can run for 72 hours without interruption.
       
    18. gnomegawd

      gnomegawd New Member

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      I wonder why you guys start on 00 and 02.. instead of the 00.1 ? anyone know?
       
    19. InMemories

      InMemories New Member

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      The most stable for me is GilesTrinity 1.6.3.4 + RadsAtom 1.5.1 + 2.5O.4 + TrinityCombat Routine.

      I had it run threw the night and it seems completely afkable, sometimes (RAAAAAAAAAARELY) strange things happen, we all know that. So it got stuck in the depth 2 one time and once in the city. I don't know why the inactivity timer didn't trigger but yeah. Its a great working profile. Thanks for your hard work ^_^. I think for you to get a better feedback, you should have a ruleset for testing if people want to give you feedback.

      As in you will say: Version/Plugins/CombatRoutine -> Feedback. Its no use if you get feedback on 1 version from 20 guys who all have different setups ... they error-source is just too big for you to get into it I think.
       
    20. slambient

      slambient New Member

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      any way to blacklist chest lifts? those seem to be the only thing my bot is getting stuck on.
       

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