<3 your profile, i am now farming @ 700 items drop/ hour, still 300-400 below yours though, any tips to improve? I am using 2-hand skorn with 1250dps, 170% critical chance, buffed dps =110-140k
ah good idea on the leave game.. I think even in mp0 my over geared barb would die once or twice, just tweaks out sometimes.
You might try for 2 1H weapons to increase killing spead (also you can have 1 more socket that way). I like the Sky Splitter for my main hand, it's an axe so Weapon's Master gives crit chance (Axe), the smite proc is a nice bonus, and the holy damage is just cool, makes everything glow and then explode. For offhand weapon, find whatever fits your build, get some lifesteal on it, maybe a socket, again, whatever your build needs.
This is a great profile! One thing though, is there a reason why my bot doesn't actively try to kill some packs of trash? Seems like it ignores scorpions and some of the skeletons and mobs in fields of slaughter regardless of kill range.
Going to try this out Tinnvec, I'm sure it will run great! I've been toying with random dungeons for the past few days, hopefully the keep plays a bit nicer than some of the other ones I've been in
Trinity Config > Combat Tab > Misc Tab > Trigger range for Non-Elite comabt Thanks! Yeah I think I've got the 2 randoms decently dialed in for this run, of course feedback is always appreciated. Demonbuddy Folder > Plugins > Giles Trinity > Logs > [BattleTag] > Stats - [Class].log
Feedback: Flawless victory. I've run 2 or 3 games I think...maybe I'm at 4 dunno, but averaging 30mil XP and about 240mil gph (I'm lower level paragon). MP1.
Thanks for the profile! I'm new to botting but it seems to run great. Here are my stats for tonights run. It's from a 70k dps ww barb gph 300k exp/hour 22m ===== Misc Statistics ===== Total tracking time: 6h 34m 27s Total deaths: 7 [1,06 per hour] Total games (approx): 22 [3,35 per hour] - Rare: 832 [126,55 per hour] {11,49 %} --- ilvl 58 Rare: 103 [15,67 per hour] {1,42 %} --- ilvl 59 Rare: 31 [4,72 per hour] {0,43 %} --- ilvl 60 Rare: 190 [28,9 per hour] {2,62 %} --- ilvl 61 Rare: 289 [43,96 per hour] {3,99 %} --- ilvl 62 Rare: 141 [21,45 per hour] {1,95 %} --- ilvl 63 Rare: 78 [11,86 per hour] {1,08 %} - Legendary: 8 [1,22 per hour] {0,11 %} --- ilvl 61 Legendary: 1 [0,15 per hour] {0,01 %} --- ilvl 63 Legendary: 7 [1,06 per hour] {0,1 %}
I think that's pre-1.7.1.4, in 1.7.1.6 it's: Demonbuddy Folder > Plugins > Giles Trinity > Logs > [BattleTag] > Stats - [Class].log
now I am getting 750 items/hour with 150 buffed dps, still missing about 200 items/hour .....but still good enough so far!!
First off I want to thank you for all your work, second I have noticed something quite odd with the runs...I am running a demon hunter with the new version of trinity 1.7.1.6 and it seems in your script my character thinks of Demonic Tremors(Hellhide Tremor in core) and all other versions of that monster(that is the monster that is shaped like a cone and every few seconds curls up and shields itself then enrages after) as an obstacle or aoe. My demon hunter does not attack it, instead it tries to avoid it(even when it comes across an elite pack of these monsters), which on mp0 if there is only one holds my DH up for maybe 10-15 seconds until my companions can kill it but when there is a pack it takes forever, it would be nice if my DH could just kill them instead of trying to run around/away from then. I do not know if this is a trinity thing, but I have tried changing the ranged for non-elites to 0 and then to max and various increments in between and no matter what it still tries to avoid it. This always happens when it encounters that type of monster on its own and not in a group.
Tinnkaizer v0.2.xml: ww barb 40paragon 75k dps unbuff 370k gph 28mln exph Total tracking time: 2h 21m 1s Total items dropped: 1915 [814,75 per hour]
When i die, say in keeps it either leaves games or teleports back to crater and reruns the entire profile
Just a little longer stats file to compare... this one is at mp1 though as mp0 was actually slower because my fury had no time to build with one hit kills. I'm averaging around 20 min runs. ===== Misc Statistics ===== Total tracking time: 5h 47m 50s Total deaths: 1 [0.17 per hour] Total games (approx): 17 [2.93 per hour] ===== Item DROP Statistics ===== Items: Total items dropped: 6514 [1123.61 per hour] Items dropped by ilvl: - ilvl54: 9 [1.55 per hour] {0.14 %} - ilvl57: 2 [0.34 per hour] {0.03 %} - ilvl58: 423 [72.96 per hour] {6.49 %} - ilvl59: 168 [28.98 per hour] {2.58 %} - ilvl60: 1100 [189.74 per hour] {16.89 %} - ilvl61: 2161 [372.75 per hour] {33.17 %} - ilvl62: 1771 [305.48 per hour] {27.19 %} - ilvl63: 880 [151.79 per hour] {13.51 %}
mp 0-1 stats gph ~500-550 xph ~25-30m I will be doing mp 0 though as there is much higher chance of dying at mp1. Also stucks a bit at arreat core. Other than that I think it rapes champion hunting.