Hey buddy- can you upload you mesh to an exterior site or send it to me? I'm so fed up of getting kicked while meshs for dungeons download slowly.
in Utgardkeep when fighting the last boss Ingvar.. after he is killed the 1st time I think the bot thinks that it is done with the dungeon. Once he resurrects himself the bot auto leaves the dungeon a few seconds after he resurrects himself.
Stonecore -same issue as other cata dungeons. Bots do not move out of damage or follow fight mechanics. Skips slabhide - bots don't wait for the dragon to land. Final boss..forget trying, without following fight mechanics this fight is impossible. Tried with singular (stock release and singular updates posted in the singular thread), clu, and fpsware CR's.
In case this matters for anyone attempting cata entry dungeons... With an ~300 ilvl group around lvl 82-83 (throw some panda greens on the 83's): Blackrock is the only afk cata dungeon I have completed with bots so far. This is only mostly because at these ilvl/lvl, mechanics can be ignored and the bots out dps / heal it. Skullcr ack er still one shots many of the party but enough survive to finish him before a second round. Corla is optional and can be skipped (i think). This room is a death trap because some bots jump down, while others path around the ramps and pull all the mobs on the upper levels to rejoin the group. If u choose to fight corla you will get transformations because the bots won't move at the right time...however even with two transformed, including the tank the bots had dps to finish. Steelbender oddly works mechanics wise. Tank bot will dip him when needed. Gonna post this separately in hope the devs see it - something DOES work here for a boss fight. Beauty (optional too?). Works with the bots no problem. Mechanics/movement followed? Last boss..forget his name, also downed by the bots. All the other cata level dungeons i have tried can't be completed as they reach boss fight where mechanics must be followed otherwise a wipe occurs. Vortex pinnacle is the only one i haven't tried, but i already remember seeing other posts with issues on that one.
Devs, in blackrocks cata dungeon some fights DO work as scripted. The Steelbender and Beauty fights for instance seem to work as scripted.
Posted in beta forum..will also post here.. Using dungeonbuddy, loaded one instance and ran it just fine, loaded Strath and it seemed to freeze. it might be that it was just taking a long time to load the tilemaps? should also add that I was running as a druid, tanking View attachment 4308 2012-12-10 20.35.txt
Tried with many different CC's. CLU seems to be the only one that moves for me and its very laggy/choppy. Fresh install, not plugins.
The change log says that issue is fixed in Version 520, problem still exists. why they make fake change logs idk. highvoltz : Back when version 515 /516 was out, this guy said he was going to Upload his Private copy of the dungeon files into the New release of Honorbuddy. I have yet to see this happen, and now version 520 is out... Not sure if he meant he was going to upload his entire folder, or 1 change at a time or what. The issue with the dungeon buddy bot at lvl 48 to 54'ish via (Stratholme entrance) Dungeon still exists. Bot accepts Que, goes in, and leaves party instantly. Also I made a reply to this thread about a month ago, that a issue with W/c at lvl's 15 to 17'ish where the bot jumps from platform to platform or w/e you want to call it. where the bot doesn't jump sometimes and ends up just walking in circles or just walks off the cliff. and walks all the way back up and attracts a lot of aggro and dies. was wondering the status on that issue. ---------------------- Also was wondering when Quest support might be available? Does anyone plan on making Quest support? ===== Sorry if any of the above sounds a little rude. was just trying to keep track of things/info.
There was a post somewhere by highvoltz saying to delete the old dungeon scripts and copy the new ones from the zip...something about the hb updater not transferring the files correctly
I'm going to ask again. Can someone privatley or tell me where I can get the mesh. DB is useless as you need to download all the meshes of dungeons and they are all so slow that you end up being kicked for AFK. I'm hoping sooner or later someone will help.
Botanist svn for mesh, unsupported, no guarantee what u need is in there. Not sure this is a good idea, you have problems it will be the first thing they say you need to change back...
"Stormstout Brewery" (normal) Party of 5: Says no profile and won't queue. However, when I start it in the dungeon it does get to work and is doing a great job. Thank you highvoltz! One issue: No one in the party moves out of the way of the Fizzy Alelemaster AOE damage. Other than that, even the scary bunnies are getting handled well. Fantastic work!
I dont think its working or has anything to do with removing the files i did a fresh install of the new ver and still wont run just goes in and stands there
atm mine is working but only f?r one dungeon then it needs a restart because it misses the invite for the next dungeon und without restart every other one too. also Temple of the Jade Serpent is not working char runs straight in a wall and dont move again.... i think there is no mesh for that instance so it is not dungeonsbuddys fault... would love to see all mop dungeons working flawless Shado-Pan Monastery is bugging too after the event with the pandas at the stairs there char runs nur up the stair he runs straigt into the wall and stops there good work schadis Edit: i think it would be great to include mesh files into dungenbuddy(only dungeon mesh) downloading mesh takes time to time realy long or make an option in dungeonbuddy config screen that i can download the mesh for a dungeon that i want to run before i run it.
Alliteratively you can run to the dungeon I'm guessing your level 90, go inside turn on farm mode and let it start the download when only you are in the group.