TuanHa, why don't you add a "Load settings" that brings up a new GUI frame, which has 5 re-nameable gui buttons with save/load. This will relieve some clutter as well as allow people to have multiple settings, You can fit this in underneath the interupt frame by making it smaller (as you already have to scroll)
That's a bad idea as AOE damage is useless. When ever you kill one of them the other heals to full, using aoe just pads the damage meters and doesn't really help.
Everytime you update your svn, you will have to rename the classes and re-do the settings.. this will further clutter the current confusing ui to regular inexperienced players.
Yeah, perhaps some sort of import export? Although when new features are added it would get messy.. just an idea though. I'm perfectly satisfied with the 2 save/loads atm.
Well you can leave it to have the same easy one click setups for raids and such, but if he could implement it that we can edit a text file or have a class file that doesn't change between SVN updates.
well as i said u need to change divine light to higher hp %, and also as tuanha said considering heal priority, u need to put ur tank on focus / target him, and i would remove "auto beacon of light" and put it on him,
yes im 6/6 hc msv with these, and 2/6 HoF but as i said over 10 times, u need to be able to use ur brain and change settings, NO settings will work for ALL fights, u need to change divine light to a higher % hp for fights with heavy tankdamage, and remove auto beacon and put it on them, and also u need to TICK auto beacon for heavy aoe fights and lower divine light again, u need to adapt settings alot, if u cant do that then ur not supposed to be in hc modes really, edit: infact for 25mans i would actually higher the holy radiance count to 12 or something, if else he uses it too much and it drains alot of mana
Ok guy, good morning New SVN update bring you: Retribution now can set number of unit to use Divine Storm instead of Crusader Strike (default is 2) - The spell is disable in Arena/Battleground because AoE in PvP is useless. Retribution now can set number of unit to use Hammer of the Righteous (default is 4) - The spell is disable in Arena/Battleground because AoE in PvP is useless. Now we have User Settings 3 (Sorry not enough space for User Setting 4,5,6,7,8... >.<) Enjoy. PS: We also fix the Ctrl + I/J hot-key bug, thank rodxuxa
Having problems in arena. its not doing the thing where it builds up holy power, also not buffing kings and not doing seal of insight. log is too big to attach. ERROR [02:36:51.876 D] Cleared POI - Reason Exception in Root.Tick() [02:36:51.876 D] Cleared POI [02:36:52.006 D] System.NullReferenceException: Object reference not set to an instance of an object. at TuanHA_Paladin.Classname.<AttackRotationHolyInstantComp>b__4c(Object ret) in c:\Users\Adam\Desktop\buddy\Routines\TuanHAPaladinSpecialEdition\THCommon.cs:line 181 at Styx.TreeSharp.Decorator.CanRun(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() [02:36:52.006 D] Cleared POI - Reason Exception in Root.Tick() [02:36:52.006 D] Cleared POI [02:36:52.135 D] System.NullReferenceException: Object reference not set to an instance of an object. at TuanHA_Paladin.Classname.<AttackRotationHolyInstantComp>b__4c(Object ret) in c:\Users\Adam\Desktop\buddy\Routines\TuanHAPaladinSpecialEdition\THCommon.cs:line 181 at Styx.TreeSharp.Decorator.CanRun(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.Decorator..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.TreeSharp.PrioritySelector..() at Styx.TreeSharp.Composite.Tick(Object context) at Styx.CommonBot.TreeRoot.() [02:36:52.136 D] Cleared POI - Reason Exception in Root.Tick() [02:36:52.136 D] Cleared POI [02:36:52.269 D] System.NullReferenceException: Object reference not set to an instance of an object. at TuanHA_Paladin.Classname.<AttackRotationHolyInstantComp>b__4c(Object ret) in c:\Users\Adam\Desktop\buddy\Routines\TuanHAPaladinSpecialEdition\THCommon.cs:line 181 at Styx.TreeSharp.Decorator.CanRun(Object context)
Ok tested update in 2s and SS logic is really good now but still seems to sometimes be off both of us and I was putting it up manually. Also the bot was sometimes pausing on its own without me using CTRL-T to hotkey pause. So 1. SS seems to not get used on CD, leaving the arena team without it. Maybe a logic to make CC use SS on CD so that it is always up? 2. Random pauses in arena match and sometimes when entering arena (I havent pressed my assigned hotkey CTRL-T) Unpauses when I press just CTRL Possible issue with the hotkey?
For me Sacred Shield is 100% better than Eternal Flame on PvP PvP is all about burst vs against burst and Sacred Shield really shine on it.
I played as Ret in arena yesterday and I can't see the "Pause" issue, will try as Holy today. Sometime HB act strange to and it Pause the CR, I just restart it and it fixed.
TuanHA are you able to load .txt files. If so you might be able to have a "Load user settings" which you can click to load a text file that stores settings. Allows more settings to be loaded, renaming them so you can remember which is which.
My project growth to more than 30.000 line of code already and I'm trying to make it slim and fast... Let me think about it, but first it need NOT to make CR more complicated and slow