Changed the following lines, but still didn't switch to cat form. <LowDangerForm>Cat</LowDangerForm> <MediumDangerForm>Cat</MediumDangerForm> <HighDangerForm>Cat</HighDangerForm> <CriticalDangerForm>Bear</CriticalDangerForm>
Just adding a "me too" in having issues with Cat form. I changed the lines mentioned, and yes it'll fight in Cat form, but doesn't use any specials that I saw. Will watch the SVN for a new release. Thanks, once again Apoc.
maybe I am dumb or just pulling a blond moment I do not know, but how the hell do I download this? lawl >.< /fail
You don't download it, it's not ready for mass-usage. It's a work in progress. But if you're feeling adventurous, you could just grab your favorite SVN client and give it a go. If you don't know what SVN is, then it's just not for you
Reallllly noobie question, but how can I download the whole directory to my CustomClass folder I can't seem to figure it out
Mine doesn't rest, i editted the code to drink when he does buffs but then he goes on a endless drinking loop, and im not familliar with the structure of the cc (+dont have time atm) Is there a way to call on the Rest function after going out of combat?
[20:59:45:989] Could not compile CC from C:\Users\Centurio\Desktop\HB\CustomClasses\Druid! [20:59:46:5] File: Routine.Combat.cs Line: 19 Error: 'Durid.Routine.CombatBehavior' hides inherited member 'Styx.Combat.CombatRoutine.CombatRoutine.CombatBehavior'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. File: Routine.cs Line: 35 Error: 'Durid.Routine.Dispose()' hides inherited member 'Styx.Combat.CombatRoutine.CombatRoutine.Dispose()'. Use the new keyword if hiding was intended. File: Routine.cs Line: 82 Error: 'Durid.Routine.Initialize()' hides inherited member 'Styx.Combat.CombatRoutine.CombatRoutine.Initialize()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. File: DuridSpells.cs Line: 58 Error: 'Styx.Logic.Combat.WoWSpell' does not contain a definition for 'BaseCastingTime' and no extension method 'BaseCastingTime' accepting a first argument of type 'Styx.Logic.Combat.WoWSpell' could be found (are you missing a using directive or an assembly reference?) File: MovementManager.cs Line: 132 Error: Unreachable code detected File: MovementManager.cs Line: 135 Error: Unreachable code detected File: DangerMonitor.cs Line: 95 Error: 'Styx.WoWInternals.WoWObjects.WoWUnit.IsTargetingMe' is obsolete: 'Use IsTargetingMeOrPet instead. They do the same.'
Hey could you build in some AOE support for moonkins? Like if starfall is ready he pulls with starfall and then casts moonfire and Insect swarm and then finish them with a typhoon or hurricane maybe? That would be really awsome and give a great increase for 60+ ep with moonkin!
yeah we want some answers here i was wondering the same thing and i want an answer before i close this thread