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  • Singular WW Monk modifications

    Discussion in 'Archives' started by Timmeh, Dec 26, 2012.

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    1. Timmeh

      Timmeh New Member

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      Hi guys. I've made some changes to the Singular WW Monk combat routine. I've rewrote the combat portions to match the highest dps simulationcraft profile shown here. I had to add some energy calculation code to common.cs and some code to use my on-use damage trinket to stack with tigereye brew. The code assumes your on-use damage trinket is in your 2nd trinket slot.

      Windwalker.cs
      View attachment Windwalker.cs

      Common.cs
      View attachment Common.cs

      Item.cs (In helpers folder)
      View attachment Item.cs
       
    2. Scoofz

      Scoofz New Member

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      Will test in a few
       
    3. Scoofz

      Scoofz New Member

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      it's better than the original singular for sure. Still pulling higher DPS with Tuanha SE. (67k on tuan, around 61/62 on this one.)
       
    4. andy887

      andy887 New Member

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      great dps.... but i just tried to use it today an it doesn't let me select singular as my combat routine now :S
       
    5. Timmeh

      Timmeh New Member

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      It's giving you errors andy?
       
    6. andy887

      andy887 New Member

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    7. Timmeh

      Timmeh New Member

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      Seems like you have an older version of singular. Mine did that when I was using an outdated version. It could also be from other routines conflicting with singular. Try making an entirely new Honorbuddy folder as a fresh install, then add these files and see how it works!
       
    8. laria

      laria Well-Known Member

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      Two annotations here:
      1) public static double TimeToEnergyCap() is Part of Singular\Helpers\Spell.cs no reason to reinvent the wheel in Singular\ClassSpecific\Monk\Common_edit.cs , is there?

      2) Why not make the suggestions, comment on the shortcoming of the current code and post logs where the issue is seen in the main Singular topic at
      http://www.thebuddyforum.com/honorb...-all-one-cc-just-plain-works-version-3-a.html
      We take feedback seriously and this way we avoid having a slight mess with various edits that are likely to break when the main Singular is updated
       
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