It really doesn't heal in dungeon.. Tried stopping, starting, restarting of bot, framelock off and on. It is very slow. It heals, but its so slow that tank almost dies. Something is wrong
My bad, i have found out what was wrong. Tyrael Framelock OFF = bot is dangeriously slow Tyrael framelock 60 = works fine. One weird thing is, that when clearcasting appears and the bot begins to cast regrowth, it casts it on the tank even though the tank is 100 % HP and player3 has 80%. The healing would be more well-spent on player3 then.
Are u 100% sure ur using the latest version ? I've been given permission to share it from weischbier. He's the owner and it's private, if u want svn I guess u'll have to contact him. 1) That should be fixed on this version already, framelock off/on is both fast. On is faster though. 2) That's strange it should do it <90% else on tank. 2b) I looked into it and it seems I made a small mistake in the aura check. It checked for Me.HasAnyAura("Regrowth","Spiritual Innervation") instead of Me.HasAnyAura("Clearcasting","Spiritual Innervation"). Line 256, MADCombat.cs Will update in a few minutes.
You've done it Mirabis Working brilliant in MSV LFR again. Framelock on and no lagging at all, top of the meters with numbers i'd expect to see. Good job !
No, i'll add it too 1.3.0 tonight. Glad it works, 1.3.0 will contain last bug fixes. Then I can relax for a while
Probably already know, but it's spamming cancel spell a lot.. /cancel Regrowth on Warrior @ 81.7% 41:792 - Lifebloom on Warrior at 95 % hp 43:077 - Regrowth on Druid at 79 % hp /cancel Regrowth on Druid @ 78.7% 43:607 - Regrowth on Druid at 79 % hp /cancel Regrowth on Druid @ 80.0% 44:031 - Regrowth on Druid at 80 % hp /cancel Regrowth on Druid @ 80.0% 44:581 - Rejuvenation on Druid at 81 % hp 45:539 - Regrowth on Warrior at 68 % hp /cancel Regrowth on Warrior @ 52.4% 46:142 - Regrowth on Warrior at 52 % hp /cancel Regrowth on Warrior @ 52.4% 46:590 - Regrowth on Warrior at 52 % hp /cancel Regrowth on Warrior @ 52.4% 47:106 - Regrowth on Paladin at 55 % hp /cancel Regrowth on Paladin @ 55.4% 47:686 - Regrowth on Paladin at 55 % hp /cancel Regrowth on Paladin @ 55.4% 48:111 - Regrowth on Paladin at 55 % hp /cancel Regrowth on Paladin @ 55.4% 48:548 - Regrowth on Warrior at 55 % hp /cancel Regrowth on Warrior @ 54.5% 49:014 - Regrowth on Warrior at 55 % hp /cancel Regrowth on Warrior @ 54.5% 49:491 - Regrowth on Warrior at 55 % hp /cancel Regrowth on Warrior @ 48.3% 49:913 - Regrowth on Warrior at 48 % hp /cancel Regrowth on Warrior @ 48.3% 50:361 - Wild Growth on Rogue at 78 % hp .. even when they're low HP. 'Gara'jal the Spiritbinder' - I'm #1
Yep it's a stupid mistake, MAD checks incoming health. -> It Casts -> It sees incoming health -> Cancel.. while it's our own heal ;p
Update 1.3.0 [HR][/HR]- Fixed the Regrowth Cancel Spam - Fixed the Rejuvenation spam on 100% health targets - Swiftmend Efficiency optimized - Minimezed scanning load, by optimizing timers - Removed Handle Tsulong - Added Tsulong's entry to the acquireTargets This means it'll add Tsulong as a healtarget and handles it the same way u handle other party members. This might not be the best way but it keeps ur party members alive and heals Tsulong. I've been unable to force cast a sequence of spells in a right order, thus I've removed the feature. Delete your older setting files on installation. #credits Tester team
Haven't checked the settings, but would be better if Tsulong auto healing was a setting - as I'd prefer to just do it manually. The routine will just see tsulong as having < 50% HP etc and spamming it with costly heals when we don't have the sun breath buff. Will end up OOM in no time...