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  • Honorbuddy and PVP - Asimov's law - A robot may not harm a human being

    Discussion in 'Honorbuddy Forum' started by air, May 26, 2015.

    1. air

      air Member

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      Taking in to account some devs words about true spirits, arena bla bla bla, i think we must applicate Asimov's Laws to honorbuddy and other "buddys", at least the First one law:

      "A robot may not injure a human being or, through inaction, allow a human being to come to harm."

      Ours personages - this is virtually you and me. We must completely make honorbuddy passive against human playing personage, i.e. no harmful casts on player, no attacks allowed.

      Never, not on arena, not on bg or rbg, even not in duel.

      What do you think, guys?

      [​IMG]
       
    2. Hellokitty12

      Hellokitty12 Member

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    3. Aion

      Aion Well-Known Member Buddy Store Developer

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      And you yet to figure it out, which of the characters are actual players?!?
       
    4. air

      air Member

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      They (bots) must communicate between, throught bossland auth server. If not, its player.
       

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