The problem : honorBuddy use the targeting distance to find targets for attacking. in this system the character can chain target mobs until he - potentially wonder far away. the suggestion : instead of targeting the mobs x yard from the current character position , alternative system should be used. honorbuddy should draw a chain of rectangles with a width equal to targeting distance , these rectangles connect all hot spots. the character should never leave the area designated by those serious of rectangles. in the attached diagram the red areas are the hot spots. the blue area is the calculated grinding area that the character should never leave at all times.in this case i choose a 20 yards width.
this is the honorbuddy support section. i cant do anything with your suggestion. im not a developer. my only suggestion would be to post it in the developers section or in the honorbuddy release thread so a dev can take a look.