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  • [Suggestions] List of all suggestions so far

    Discussion in 'Requests' started by clandestine, Jul 31, 2016.

    1. clandestine

      clandestine Member

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      I've gone through the posts posted here and started to combine them into a few general areas and consolidate everything. This should hopefully make it easier for HatchedEgg to work on new features and help improve the bot.

      Navigation
      - Don't run over water / lakes
      - Try to follow the road instead of going through buildings
      - Roam only a specific area / radius, option to define waypoints to walk between
      - Option to randomize speed of going between spots (walk, bike, car), so it appears more natural
      - Define a "Home" button to instruct bot to return home to avoid certain softban scenarios when checking things with the actual app/game
      - Only go to Pokéstops when needed, ie running low on balls etc
      - Searchbox like google maps to go to a specific point on the map
      - Waypoints, closed loops, etc
      - Camping Pokestop(s)
      - Improve the Visuals
      - UI customization - being able to resize the individual windows
      - Caught list customization
      - Summary of what the bot did when pressing stop
      - Show amount of candy per type
      - Summary of caught this session. Summary for total in inventory
      - Show pokemons hatched from eggs in different color
      - Show incubation status

      Bot Functionality
      - Scheduler to automatically stop the bot (maybe combine with "going home"?)
      - Option to manually set pause intervals
      - Ability to evolve and power up pokemons
      - Gym training, taking over gyms
      - Only farm specific or specific type (water, electric, etc) of pokemons
      - Stop scenarios (bags full, time active, etc)
      - Plugin support
      - Re-evaluate steps to take between actions
      - Catching from Lures - stand still between lured up stops and let it farm there
      - Prioritize certain Pokémon
      - Rename Pokémons to IV rating, in conjunction wiht IV based transferring
      - Automatic evolve of Pokémon
      - Option to set which incubator to use for which eggs (2km, 5km, 10km)
      - Set an ignore list for transferring - (I think this is already in? not sure)
      - Human throw factor
      - Snipe rare pokemon
      - Option/Sliders for throwhing Pokeballs


      Items
      - Use incense, lucky eggs, etc
      - Use Razz Berries like the CP based feature

      I will try to keep this list up to date as more suggestions/requests come in.

      Make sure to check update thread to always be on the latest version before posting a suggestion, it might already be implemented :)
       
      Last edited: Aug 7, 2016
    2. clandestine

      clandestine Member

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      Last edited by a moderator: Aug 9, 2016
    3. clandestine

      clandestine Member

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      Last edited: Aug 7, 2016
    4. HatchingEgg

      HatchingEgg Moderator Staff Member Moderator Buddy Core Dev

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      I stickied this thread. Thank you for doing this and please keep it updated.
       
    5. Tamahawk

      Tamahawk New Member

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      Manually access our bags and inventory?

      First off, great job so far.

      My dilemma is that the bags fill quickly and I understand that there's no built-in items control yet, but can you give us access to our bag through the bot? I'm happy to throw away 60 Pokeballs and 40 Razz berries myself, but I can't access the bag.

      I also can't just stop the bot and turn on my App on my phone because the app is working 30 miles from where I am. I don't want to flag my account. And I haven't found an emulator that works over the past few days. I used to use Leapdroid but now it doesn't work.

      Any ideas or can this feature be easily given? Access to our bag? during play? Maybe a Pause button, and during the pause we could empty our bags? While we wait for the bot to do it automatically.
       
    6. Soulsociety

      Soulsociety Member

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      fix transfer bug when the current pokemon is in a gym.

      Add IV (Internal Value) based filter

      Thanks:)
       
    7. zizela1

      zizela1 New Member

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    8. metroix

      metroix New Member

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      add support for pokemon snipe
       
    9. Croga

      Croga Well-Known Member

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      I observe the bot acting a lot like HonorBuddy in the sense that it sets itself a goal and doesn't do anything but go for that goal.
      The result is that the bot will run from one Stop to the next Stop, ignoring any pokemon it encounters along the way.

      It would be better if the bot were to assess priorities with every step it takes. When done with a task, check what the next task should be but don't ignore anything along the way to the next tast.
      - PokeStop
      - Next PokeStop is the next task
      - Make one step
      - Reassess
      - Rinse and repeat.
       
    10. kafflaff

      kafflaff New Member

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      Lure module detection system would be nice.
      Say there are 2+ modules within reach, might be worth camping out.
      Haven't done any calculation on XP, if it is worth to camp just 1.
       
    11. Sco

      Sco New Member

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      I want to take a minute to go a bit further into the "Poké(navi)gator" suggestion:

      Things a Poké(navi)gator update should allow:
      • Add Waypoints by clicking on the map
      • Allow to mark a closed loop with waypoints to follow around (if one clicks on the map 3 times to add waypoints and the fourth click is on the first waypoint automaticly close the loop and detect, that this is a loop)
      • Add a maximum distance from start (I dont want the pot to wander off like 15 miles) in the settings
      • Add a return to home button - not so important if waypoints are implemented, because I simply can set my next waypoint to where I want to stop
      • Mark pokestops on the map in a different color if farmed in the last 5 minutes (usefull for manual navigation with waypoints)
      • Let the map follow my player icon (maybe a lock to player checkbox besides the map?)
       
    12. Sadron

      Sadron New Member

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      Suggestions

      -Save all Pokemon with IVs 95%+ or 100% only
      -new window with my Pokemon to check IVs of already caught Pokemon
       
    13. riskywow

      riskywow New Member

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      Awesome job so far! Even if nothing else is implemented the price of the key has been well spent.

      Suggestions:
      - Add in a human throw factor so you don't always throw perfect balls.
      - Allow camping a Pokestop or set of Pokestops.
      - Allow farming a particular spawn / nest location.
      - Run time limit. For example run for 2 hours or until "X" number of Pokemon have been caught.
      - Gym take over / training
      - Ability to skip catching selected Pokemons like Caterpie, etc.
      - Ability to only catch selected Pokemon
      - Save above a selected IV for manual intervention later.
      - Summary of Caught This Session instead of listing each one. For example Weedle = 10, Caterpie = 5
      - Summary of Total In Inventory. For example Weedle = 10, Caterpie = 5
      - Pause button so you dont have to log out to make a change to settings.

      Thank you for all the hard work and like I said even if nothing on the list above is implemented I am so very impressed with the bot.
       
    14. bleepyy

      bleepyy New Member

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      Not a big deal but the list on our left which shows us Caught Pokemons can be listed like higher cp one is on the top .
       
    15. GGxL

      GGxL New Member

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      Feature suggestions:

      "customizable keep function" - Bot keeps all pokemon with CP >1000 or IV > 80, ..or combined, CP >1000 & IV >80, .. or CP >1000 & IV > 80 & minimum 1pokemon of each kind
      "snipe rares" - Bot can port to location where rare pokemons are spotted and collects them, after that, the bot ports back to location he was before (no softban) (feature is implemented in other pokemon bots already)
       
    16. SkyLime

      SkyLime New Member

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      Really prio should be on these two that are most important right now imo.

      * IV Transfer
      * Farming Radius
       
    17. Commander93

      Commander93 New Member

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      This is realy important or we will get Banned...
      100% of the Pokeballs catches the Pokemon with a Perfect trow + Curveball and that is not "normal" :/

      (Sry bad English)
       
    18. appboy

      appboy New Member

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      +1 for this, but it should include functionality to define when to throw imperfectly. Ex. great or nice throws only when CP <1000... I don't want to be losing that 2000CP Pokemon due to a nice throw!
       
    19. Panasonic

      Panasonic New Member

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      Hi is there a way to update this thread as suggestions are implemented, such as adding a cross through to the ones already done?
       
    20. clandestine

      clandestine Member

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      I'm updating the thread almost daily, what has been implemented is at the bottom of the first post under Implemented Requests
       

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