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  • [StandAlone] Yet Another Relogger!

    Discussion in 'Archives' started by sinterlkaas, Oct 30, 2012.

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    1. Vesparion

      Vesparion New Member

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      Are there any plans on implementing the b.net authenticator option ?
       
    2. ad3ddd

      ad3ddd New Member

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      For some reason the attachment " YetAnotherRelogger [v0.1.9.2].zip " cannot be downloaded. I very much like to try this version, as the 0.2.0.6 version gives me some strange error. It says "no profile loaded" when it tries to re-log. Any info on that would be very much welcome :) thanks
       
    3. devianse

      devianse New Member

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      well, he`s right
      http://puu.sh/1NcYd
      i can`t type, i can only choose from the varieties. So only geeric and belhegor are working nice for me
       
    4. mercury838

      mercury838 New Member

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      Hey sinterlkaas,
      Can I update minor bug fix to you? I don't know how to use github to update source code.
       
    5. Thurgon

      Thurgon New Member

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      Hi sinterklaas, i've a problem: when i start YAR with my bot he run diablo3 without logging with my battlenet credentialsin and then start demonbuddy, so it can't work..any ideas? i've compiled the profiles with all my credentials (db3 and demonbuddy)
       
    6. zilianop

      zilianop New Member

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      How do I get the profile randomizer to work? Always loads the first profile again and again...?

      Here is my setup:

      Profile settings:
      1) MP1 SkyHighRelog run 0 min 0
      2) MP1 AlkaizerRelog run 0 min 0
      3) MP1 TinnkazerRelog run 0 min 0
      [x] Randomize (bottom left) run 0 min 0

      In DB I click "Load" and load the YAR_Kickstarter.xml once because I think that's what YAR changes after each run and saves the new run profile info to, correct?

      Every profile on it's own works flawless. Just the randomizer won't work.
       
      Last edited: Jan 13, 2013
    7. coou

      coou New Member

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      Hello, first of all i woudl like to thanks everyone for this awsome job with the relogger,

      the thing is i havent been able to test it yet, mainly because ive had this issue where it doesnt fill in any of the account info fields (user and pass), ive spend almost 3 hours searching in this thread to see that many have this problem but many hasnt been able to fix it. my particular problem is the one that i described, and my DB log info says this

      [20:59:37.451 D] System.ArgumentException: bnetpassword has been specified more than once, expecting single value
      at Zeta.Common.Arguments.(String )
      at Zeta.Common.Arguments.Single(String argument)
      at Zeta.CommonBot.Logic.BrainBehavior.(Object )
      at Zeta.TreeSharp.Decorator.CanRun(Object context)
      at Zeta.TreeSharp.Decorator..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.Decorator..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.CommonBot.BotMain.()

      i found a reply from one of you that said to change the password to only letters and numbers which i did, and still get this error. i searched every possible plugin that has user and pass options and even ran DB with just trinity to see what was going on and still the same problem, i tried the -autostart thing on DB shortcut but the only thing it does is load the bot without attaching itself to diablo nor loading any pluging/combat routine

      thankyou in advance.
       
    8. neosho

      neosho Member

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      Getting this error all the time:

      [11:08:41.369 N] [YetAnotherRelogger] Error: The operation has timed out.
      [11:08:41.369 N] [YetAnotherRelogger] Error: at System.IO.Pipes.NamedPipeClientStream.Connect(Int3 2 timeout)
      at YARPLUGIN.YARPLUGIN.Send(String data, Boolean pause, Boolean xml, Int32 retry, Int32 timeout)
       
    9. N0S0M

      N0S0M New Member

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      Wow! This is great!
       
    10. PainfulDeath

      PainfulDeath Member

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      YAR worked for me great before, but now that I try to run it in VMs I ran into a big problem. 9 times out 10 after successfully launching D3 and DB it then after 60 seconds thinks that "Diablo 3 is unresponsive" and closes it (while the bot runs pretty ok with no problems). And only in some strange situation it hope correctly and then goes on for a couple of hours until the next crash/dc.
       
    11. target

      target New Member

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      This was happening to me before and my issue was the YAR Comm plugin in DB was not communicating with YAR. try deleting the plugin so that it is reinstalled when YAR first runs.
       
    12. samcro

      samcro New Member

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      thanks for the relogger but i can't seem to use it... it always gets stuck with this message

      "[1/15/2013 12:24:05 AM] <1> Diablo:368: Process is not running
      [1/15/2013 12:24:05 AM] <1> Killing Agent.exe:2536
      [1/15/2013 12:24:05 AM] <1> Deleting: C:\ProgramData\Battle.net\Agent\agent.db
      [1/15/2013 12:24:05 AM] <1> Language set: English (US) : enUS
      [1/15/2013 12:24:05 AM] <1> Region set: America : us.actual.battle.net
      [1/15/2013 12:24:05 AM] <1> D3Starter: Val: True
      [1/15/2013 12:24:05 AM] <1> D3Starter: Val: True
      [1/15/2013 12:24:05 AM] <1> D3Starter: Process ID 892 started.
      [1/15/2013 12:24:05 AM] <1> D3Starter: Patching process 892
      [1/15/2013 12:24:05 AM] <1> D3Starter: Patching file access at address: 81C29D
      [1/15/2013 12:24:05 AM] <1> D3Starter: Resuming process 892
      [1/15/2013 12:24:07 AM] <1> D3Starter: 1 game instances started! All done!
      [1/15/2013 12:24:07 AM] Relogger Crashed! with message Access is denied
      [1/15/2013 12:24:07 AM] at System.Diagnostics.Process.set_ProcessorAffinity(IntPtr value)
      at YetAnotherRelogger.Helpers.Bot.DiabloClass.Start()
      at YetAnotherRelogger.Relogger.StartBoth(BotClass bot)
      at YetAnotherRelogger.Relogger.ReloggerWorker()
      [1/15/2013 12:24:07 AM] Waiting 10 seconds and try again!"

      it doesnt get past the diablo launcher. if i press play in the launcher myself it says the game is already running :( please help
       
      Last edited: Jan 14, 2013
    13. Mookruiz

      Mookruiz New Member

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      make sure you link YAR to the diablo 3 .exe and not the launcher .exe
       
    14. PainfulDeath

      PainfulDeath Member

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      Thanks for the answer, this could be my issue also, but deleting the YAR folder in DB/plugins didn't help much, it have had recreated it, but to no effect. The same thing still goes on.
      I've also tried moving all of the stuff from network drive to local disk, and running all of the stuff "from admin" (or at least setting the checkbox on, I am not sure if YAR actually uses those options that are checked)
      This is such a bummer =(

      I would attach a log, but it doesn't say much. Sometimes YAR thinks that d3 didn't even launch (when it did). Sometimes it sees it, resizes and positions it, then launches db and after 30-40 more seconds thinks that d3 is not responding and closes all.
       
      Last edited: Jan 15, 2013
    15. Czester

      Czester New Member

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      Hi, my bot doesn't start moving after starting up (profile does load), i probably missed something in setting it up, anything you think i forgot?

      Oh, also, i think it doesn't start up, haven't seen it because i set it to start after i leave my home and stop before i get home, so not sure about that.

      EDIT: i think i solved the problem already.
       
      Last edited: Jan 15, 2013
    16. InMemories

      InMemories New Member

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      Would this program fix the problem that the Diablo 3 application would get "no response" but not crash ?
       
    17. Gniller

      Gniller Community Developer

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      Yes. If you haven't increased in gold for x amount of time and the relogger is unable to fix this through demonbuddy itself, it will restart diablo and demonbuddy :)
       
    18. Relyt330

      Relyt330 New Member

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      I set everything up, and click run. It waits the 10 seconds to bring up DB, and when it does I get It can't load the profile even when I set it under under step 4. I must be doing something wrong if everyone else doesn't have a problem. Can anyone potentially assist me?

      -I understand my problem, but I don't understand how to fix it. DB wont load any profiles or plugins until my account is logged in (I don't know if I am the only one experiencing this, but I tried many times and this is my conclusion about it). The relogger opens diablo, and sits at the loggin page and opens DB and DB can't go unless I'm logged in, so it gets stuck. So with this information, is there any help I could receive?
       
      Last edited: Jan 15, 2013
    19. nolimit

      nolimit New Member

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      Anyone knows why i get this error?Or what is caousing it and how can i fix it?

      Exception: [Pipe is broken.]
      System.IO.IOException: Pipe is broken.
      at System.IO.Pipes.PipeStream.WinIOError(Int32 errorCode)
      at System.IO.Pipes.PipeStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
      at System.IO.Pipes.PipeStream.Write(Byte[] buffer, Int32 offset, Int32 count)
      at System.IO.StreamWriter.Flush(Boolean flushStream, Boolean flushEncoder)
      at System.IO.StreamWriter.Write(Char[] buffer, Int32 index, Int32 count)
      at System.IO.TextWriter.WriteLine(String value)
      at YetAnotherRelogger.Helpers.Communicator.HandleClient.Send(String msg)
       
    20. Abbs910

      Abbs910 New Member

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      Hey im running 9 bots on 1 computer. i can run them ok, but get lag spikes here and there.. nothing but pretty much gets a character killed. my YAR is killing my diablo sessions tho every 1-6min thinking its " not responding " due to the lag. if i just pause Yar all 9 will run for an hour without a hickup ( besides the small lag spikes ) maybe 1 will close or w/e.. what im doign now is unpause.. start all.. then pause again.

      is there anyway to increase the length of which "not responding" counts? rather then like 5 seconds or w/e it is now.. maybe like 45 seconds?

      all i find is the gold timer. which is not the case.

      IF YOUR POSTING TO HELP ME PLZ PM ME? I may miss this answer. Thanks so much!!!!
       
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