Summary: Queues up - joins dungeon - then just sits there Class: Paladin Custom Class: Singular/CLU Role: DPS Queue Type: Random Party Mode: No Dungeon: Wrath of the Lich King (Normals) View attachment 3664 2013-02-16 01.03.txt View attachment 3088 2013-02-16 01.29.txt
Had to be on my end then -there's no other explanation. The group was running weird from the get go. Thanks H.Vz and xmolda
blackrock caverns dungeon ID 303 not found View attachment 12532 2013-02-17 00.11.txt I tried seeing if this was mentioned in a previous post but 159 pages couldnt find any reference. I have been using the dungeonbuddy for all of bc and LK but first dungeon in cata I get: [06:13:49.680 N] [DungeonBuddy 435]: No script found for dungeonId: 303 [06:13:49.706 N] [DungeonBuddy 435]: Successfully loaded default profile for Blackrock Caverns If anyone has a workaround let me know. also attached is the full log Thanks
My priest has personality issues, he likes to queue as dps when disc/holy and he queues for healer when in shadow. I already tried deleting settings and didnt work, I did a fresh install and still the same problem
Summary: Not finding scripts for lfr dread approach or nightmare Class: Rogue CustomClass: CLUE & Singular Role: DPS Queue Type: LFR Party Mode: No Dungeon: LFR
today i am have same thing i log in to game shadow turn HB on hit start and Q me healer is there a way to set q as heals or q as dps ???
HI HIGHVOLTS, I was testing the hole day dungeonbuddy with 5 toons. Things got better with the new Update. I appreciate that, but it must be improved further to make it run smooth. 1. MOP Normal: Jadetemple without any problems (full afk) Shadowpan working well+ (full afk) Stormstrout Brewery ok (full afk) mogushan palace 2 major issues 1st: Infight of "Trial of King" tank stops fighting 2nd: After killing "Gekkan" the treasure is not looting! 2. MOP Hero: Jadetemple without any problems (full afk) Shadowpan working well+ (full afk) Stormstrout Brewery ok (full afk) Scholomace not working 3rd Boss -The 3rd Boss is for the bots not killable, because of the bad behavior. The toons stands to long in the fire, because they don't move fast enough out of the fire. Siege of Niuzao Temple (standing at start) Where is the problem? - The Tank pulls all the first mobgroups. that causes a wipe. Why does it do it. The tank should pull one after an other mobgroup. -1st boss no problem -2nd boss no problem edit: As I joined the first time with my chars Scholomance, they did nothing. I moved them by hand to the Questgiver. Since the got the quest. They move
I am having an issue where DungeonBuddy is queuing me as a healer on my priest even though my spec is shadow. No matter how many times I select damage in the dungeon finder it will requeue as a healer on the second run. Here is a log showing that singular is detecting me as shadow, and DungeonBuddy saying my role is a healer. Thanks in advance.
Hardo, this is strange, I also spent the day testing MoP dungeons, only did Heroics, but my results are not exactly the same as yours. Most peculiar is the fact that you can do Temple of the Jade serpent, where Mesh issues hinders me from even starting the place. Other than that, yes, quests can cause problems, both when bots are waiting to pick em up. but also when they need to turn in, but aren't doing so. Shado Pan Monastary - Sha of Violence is still the hardest fight in here, but seems fully afkable Gate of the setting sun - Fully afkable. Scarlet Halls - Toons get caught in Armsmaster Harlans Blades of light, had to manually guide em past this encounter. Not fully afkable atm. Temple of the Jade Serpent - Mesh issues, not possible to run at all. (unless you drive the tank manually) Mogu'Shan Temple - Harder than I remember, And I think Hardo is right about the Trial of the Kings, I remember I was loosing aggro here alot, but never realised the Tank stopped fighting. Siege of Niuzao Temple - The toons are not good enough at tossing bombs at the reinforcements during General Pa'valak fight , this leads to tons of adds and alot of wiping, eventually they might bruteforcing this encounter, but I usually turn of one bot and run him manually to toss bombs at reinforcments. Afkable, but painful. Scolomance - Fully Afkable, Harsh lesson can be annpying though, and pulling the room with bored studens ofter results in a few wipes since the tank really wants to pull the back up the stairs while the dps doesnt care and do full out dps and getting aggro. Scarlet Monastary - There is a mesh issue that prevents my toons to go from the corridor into the second courtyard. As Phelan said, the tank also pulls all the mobs in here at on, making this fight tough.... The Brewery - Fully AFKable This is what I remember from today Edit: After thinking about the differances between mine and Hardo's result I went back and deleted my Honorbuddymeshes again, and voila, now it seems like Temple of the Jade serpent is working.
This can have several reasons. I bot with a warrior(tank) andis leader of the group, mage, wl, druid and shaman. Further Information for Highvolts, 1. MOP Normal: Jadetemple without any problems (full afk) Shadowpan working well+ (full afk) Stormstrout Brewery ok (full afk) mogushan palace 2 major issues 1st: Infight of "Trial of King" tank stops fighting 2nd: After killing "Gekkan" the treasure is not looting! 2. MOP Hero: Temple of the Jade Serpent with problems not full afk - Yeah it seems there are some really hard errors in the mesh Shadowpan working well but need a litte love NOT AFK - Ice Arrows keep my toons frozen - Beside my toons can't kill sha of violence Stormstrout Brewery ok FULL AFK Scholomace working till arriving to the 3rd Boss - Really hard encounter. The Problem is that the toons are takeing to much dmg from the flames. We need a better behavior to get out of the flames Siege of Niuzao Temple 2 issues - The Tank pulls all the first mobgroups. that causes a wipe. Why does it do it. The tank should pull one after an other mobgroup. -1st boss no problem -2nd boss no problem Scholomance TRUE Gate of the setting sun - Not for me Where is the folder to delete ?
Having the same issue, I have looked all through the fourms tyring to find some one referencing this and this is the only comment I've found. I've been running a tank/healer/dps team of my own all the way from 15 to 80 with no problems what so ever and now I keep getting this error on all my guys when i try and do Blackrock Caverns
This can have several reasons. I bot with a warrior(tank) andis leader of the group, mage, wl, druid and shaman. I would like to know how u setup your group. Restro shaman as healer ? My shaman is really fast oom Further Information for Highvolts, 1. MOP Normal: Jadetemple without any problems (full afk) Shadowpan working well+ (full afk) Stormstrout Brewery ok (full afk) mogushan palace 2 major issues 1st: Infight of "Trial of King" tank stops fighting 2nd: After killing "Gekkan" the treasure is not looting! 2. MOP Hero: Temple of the Jade Serpent with problems not full afk - Yeah it seems there are some really hard errors in the mesh Shadowpan working well but need a litte love NOT AFK - Ice Arrows keep my toons frozen - Beside my toons can't kill sha of violence Stormstrout Brewery ok FULL AFK Scholomace working till arriving to the 3rd Boss - Really hard encounter. The Problem is that the toons are takeing to much dmg from the flames. We need a better behavior to get out of the flames Siege of Niuzao Temple 2 issues - The Tank pulls all the first mobgroups. that causes a wipe. Why does it do it. The tank should pull one after an other mobgroup. -1st boss no problem -2nd boss no problem Scholomance TRUE Gate of the setting sun - Not for me Scarlet Monastary - Toons doing nothing, till I acsept the dungeon quest. - tank runs wild throw 6 mobgroups an causes wipe. Next try tank pulls slower and succeed. - mesh problem between 2 rooms Where is the folder to delete ?
two problems im having right now 1: When i try to que as shadow priest it ques as heals no matter what settings i try to change it always ques as a healer. 2: pathing in some of the lower level instances is bugged like dire maul in the beginning my tank will go on the lege tring to run around a poiller on the outside then just stand there i fix it and he runs back
Hey guys, just a quick query, when I load Dungeonbuddy with my Lock, It says no dungeon script for ID24 etc.
Few pages back H.Vz started this is a known problem in the core logic - has to be fixed in HB unfortunately. I feel ur pain, one of mine is priest too.
Stupid screwed up forum... When is this going to be reliable?!? Shadow priest and class not being right Few pages back H.Vz started this is a known problem in the core logic - has to be fixed in HB unfortunately. Have to queue manually if you want...
@Hardo The folder is somewhat hard to find, you need to be able to see hidden folders and it is in your windows user library, something like this C:\Users\Yourwindowsuser\AppData\Local\HonorbuddyMeshes Appdata is a hidden folder, so make sure you can see those.
New HB release has some old unused scripts so those will need to be deleted manually. Make sure 'Auto update scripts' is enabled in Dungeonbuddy settings and delete everything in the Honorbuddy/DungeonScripts/ folder and restart HB. It'll take a min or so to download all the scripts. No Dungeonbuddy update was included in this new release