He does have an empire version but if you mean republic, I know there's a chest farming profile: http://www.thebuddyforum.com/buddy-...es/53762-corellia-chest-farming-republic.html you can make it a grind profile pretty easily.
can we get any update on this one or is the author not playing anymore? wouldn't mind republic grind profiles 1-50
My advice is to make some of your own. Any public profile could become easy pickin's for the Bioware security team, plus multiple players on the same route is never a good thing. As far as how to do so, it's fairly simple. Once you've found what you think is an ideal location, target an enemy from each group in order and click Dump Target in the Info Dumping tab. Those lines can then be copied into a standard grind profile, along with the usual mob names, vendor locations, etc. Have a look at some of the Kick's profiles to get started. Good luck!
Sorry for the late response, been having some computer problems! Will be completing the profiles this week!
the profile on balmorra isn't good, keeps getting stuck stuck at certain places which causes a logout It's my first rep char so I don't know any other good spots
Thanks for feedback, currently leveling my sage so i will change the location when i get there lvl 30 so far!
This was a while ago, and I forgot to post, but I AFKed the bot on your Dromand Kas and it ended up getting stuck in a tent I forget which one at this point, but just something to be aware of. Hope that helps to some degree! (Even though it's totally vague, I apologize!)
Hey tested out the Quesh Profile and good news is that it works for some time but around maybe the second death it will stop and just stand until afk logout. using the Routines you suggested so not sure if its the routines or the profile. Running with Trooper and HK-51 as my companion. so DPS is quick and fights don't last very long. it follows hotspots for the better part of 2-3 hours. after that i see it stop and become unresponsive. the grinding profiles run pretty well when your using the xp boosts and rested states. max xp per kill gets around 1k-3k per kill looking forward to updates for 38-50
Since this project seems a bit dead, and Mizzle is MIA, I don't suppose anyone can perhaps take it over and give us a 38-55? It would appreciated. Or give me coordinates for a decent grind spot and I'll make one.
Starting Buddy Wing v1.0.1001.395 Logging in... Login Success! First CPU: AMD Phenom(tm) II X4 945 Processor OS Version: Windows NT 6.1.7601 Service Pack 1 App Path: C:\Swtor\Buddywing.exe Current build number: 969680 Loading client.gom.. Loaded client.gom! Took 593ms to get the nodes list. There are 70181 nodes. DomList has 70219/98317 _BaseClient handled. utlStaticDefinitions handled. strOracle handled. chrOracle handled. qstOracle handled. spnOracle handled. ablOracle handled. cnvOracle handled. ctlOracle handled. _InputHandler handled. mapOracle handled. scSpaceCombatOracle handled. gmOracle handled. Debug Draw Oracle added. dbgDrawOracle handled. guiApiGfx handled. prfOracle handled. ablTrainerOracle handled. Adding input layer ctlInputCamera - 3B9B024F sysInputLayer handled. Adding input layer ctlInputMouse - 3B9B025C sysInputLayer handled. Adding input layer ctlInputMovement - 3B9B0260 sysInputLayer handled. Adding input layer ctlInputVehicle - 3B9B0275 sysInputLayer handled. Adding input layer ctlInputTargetting - 3B9B0281 sysInputLayer handled. Adding input layer ctlInputGame - 3B9B02A3 sysInputLayer handled. Adding input layer ctlInputUI - 3B9B0302 sysInputLayer handled. Adding input layer ctlInputConvo - 3B9B0333 sysInputLayer handled. Adding input layer ctlInputCharacterSelection - 3B9B0345 sysInputLayer handled. Adding input layer ctlInputCreditsScreen - 3B9B034B sysInputLayer handled. Adding input layer ctlInputUtility - 3B9B034D sysInputLayer handled. Adding input layer ctlInputLoadingScreen - 3B9B0358 sysInputLayer handled. Adding input layer ctlInputMacroBinoculars - 3B9B035A sysInputLayer handled. Took 1692ms to process the node list User is a Agent Routine Path: Routines Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - Initializing Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\DefaultCombat.cs(16,18) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "DefaultCombat" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Enums.cs(8,17) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "ClusterType" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Enums.cs(15,17) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "CastOn" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Enums.cs(23,17) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "Faction" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Enums.cs(30,17) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "GameContext" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Enums.cs(41,17) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "BehaviorType" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Helpers.cs(15,25) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "Helpers" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Logger.cs(11,25) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "Logger" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Movement.cs(17,18) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "Movement" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\SpecHandler.cs(18,18) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "SpecHandler" Compiler Error: c:\Swtor\Routines\DefaultCombat\DefaultCombat\Spell.cs(15,25) : error CS0101: Пространство имен "DefaultCombat" уже содержит определение для "Spell" Compiler Error: c:\Swtor\Routines\DefaultCombat\Dynamics\Attributes.cs(13,27) : error CS0101: Пространство имен "DefaultCombat.Dynamics" уже содержит определение для "PriorityAttribute" Compiler Error: c:\Swtor\Routines\DefaultCombat\Dynamics\Attributes.cs(24,27) : error CS0101: Пространство имен "DefaultCombat.Dynamics" уже содержит определение для "ClassAttribute" Compiler Error: c:\Swtor\Routines\DefaultCombat\Dynamics\Attributes.cs(44,27) : error CS0101: Пространство имен "DefaultCombat.Dynamics" уже содержит определение для "IgnoreBehaviorCountAttribute" Compiler Error: c:\Swtor\Routines\DefaultCombat\Dynamics\Attributes.cs(55,27) : error CS0101: Пространство имен "DefaultCombat.Dynamics" уже содержит определение для "BehaviorAttribute" Compiler Error: c:\Swtor\Routines\DefaultCombat\Dynamics\CompositeBuilder.cs(10,25) : error CS0101: Пространство имен "DefaultCombat.Dynamics" уже содержит определение для "CompositeBuilder" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Global.cs(6,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "Global" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Assassin\Darkness.cs(12,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "AssassinDarkness" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Commando\Gunnery.cs(11,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "CommandoGunnery" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Guardian\Defense.cs(15,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "GuardianDefense" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Guardian\vigilance.cs(15,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "GuardianVigilance" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Juggernaut\Immortal.cs(15,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "JuggernautImmortal" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Juggernaut\vengeance.cs(15,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "JuggernautVengeance" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Marauder\Annihilation.cs(13,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "MarauderAnnihilation" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Marauder\Rage.cs(13,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "MarauderRage" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Mercenary\Arsenal.cs(15,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "MercenaryArsenal" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Mercenary\Firebug.cs(19,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "MercenaryFirebug" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Operative\Concealment.cs(10,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "OperativeConcealment" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Operative\Lethality.cs(10,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "OperativeLethality" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Operative\Medicine.cs(10,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "OperativeMedic" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Sage\Seer.cs(12,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "SageSeer" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Sage\Telekinetics.cs(14,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "SageTelekinetics" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Shadow\Kinetic.cs(13,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "ShadowKinetic" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Sorcerer\Corruption.cs(15,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "SorcererCorruption" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Advanced\Sorcerer\Madness.cs(11,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "SorcererMadness" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Basic\AgentBasic.cs(16,18) : error CS0101: Пространство имен "DefaultCombat.Routines.Basic" уже содержит определение для "AgentBasic" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Joes\Balance.cs(14,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "SageBalance" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Joes\Combat.cs(12,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "SentinelWatchman" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Joes\Tactics.cs(12,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "VanguardTactics" Compiler Error: c:\Swtor\Routines\DefaultCombat\Routines\Joes\VanguardAS.cs(12,25) : error CS0101: Пространство имен "DefaultCombat.Routines" уже содержит определение для "VanguardAssaultSpecialist" Reloading AssemblyLoader<Buddy.CommonBot.ICombat> - RoutineManager.Reload !THROTTLED! Routines were reloaded. New routine list: DefaultCombat v1.0.963.353 [DefaultCombat] Level: 52 [DefaultCombat] Class: Agent [DefaultCombat] Advanced Class: Operative (Concealment) [DefaultCombat] Building method list [DefaultCombat] Added 338 methods [DefaultCombat] OperativeConcealmentOutOfCombat is a match! [DefaultCombat] Using OperativeConcealmentOutOfCombat for OutOfCombat (Priority: 0) [DefaultCombat] OperativeConcealmentCombat is a match! [DefaultCombat] Using OperativeConcealmentCombat for Combat (Priority: 0) [DefaultCombat] OperativeConcealmentPull is a match! [DefaultCombat] Using OperativeConcealmentPull for Pull (Priority: 0) Chose DefaultCombat as your combat routine. [DefaultCombat] Level: 52 [DefaultCombat] Class: Agent [DefaultCombat] Advanced Class: Operative (Concealment) [DefaultCombat] OperativeConcealmentOutOfCombat is a match! [DefaultCombat] Using OperativeConcealmentOutOfCombat for OutOfCombat (Priority: 0) [DefaultCombat] OperativeConcealmentCombat is a match! [DefaultCombat] Using OperativeConcealmentCombat for Combat (Priority: 0) [DefaultCombat] OperativeConcealmentPull is a match! [DefaultCombat] Using OperativeConcealmentPull for Pull (Priority: 0) Reloading AssemblyLoader<Buddy.Common.Plugins.IPlugin> - Initializing Initializing Auto-Equip Initializing Use Lockboxes There are 2 plugins. [Trace] Element Grind is not supported yet! Current bot set to Grind Bot Loaded profile [E]Corellia 47-49 grind Sell quality set to Premium. [Mount] Automatically set mount to Buddy Wing: The Old Robot is ready! [Trace] Element Grind is not supported yet! Current bot set to Grind Bot Loaded profile [E]Corellia 47-49 grind Start/Stop Button Clicked! BotMain.Start() called Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop. [Trace] Element Grind is not supported yet! Current bot set to Grind Bot Loaded profile [E]Corellia 47-49 grind Starting bot Grind Bot Added new hook [RepopCorpse] 28e9d5b4-4702-4b9c-aec9-3a8f0bed42a9 Added new hook [RoutineCombat] 3e20dc5e-2fcc-4d9e-a2de-5d66c80ef001 Added new hook [HotspotPoi] 9dea31df-ae91-4a24-acbf-4da668456e9d Added new hook [SellVendorPoi] 9d2f1d10-b03a-4aef-993f-43ed87fc2ed7 Added new hook [SetLootPoi] 43695ba7-34c2-4afb-9fa4-bd541bea8eb5 Added new hook [SetCombatPoi] 2737d385-dcaa-40a4-be5c-a12c1078e5ed Added new hook [SetVendorPoi] 9f391ff8-b7a1-4537-8901-4269404e2477 Added new hook [SetHotspotPoi] 0b3fdddc-9d35-4746-8606-14f17fdc6292 Added new hook [SelectPoiType] 19c38a19-bab3-4b79-92a0-447ee05ef1d7 Spooling up bot thread. Bot thread started. [AutoEquip] Currently equiped EquipHumanBelt slot's score is: 4060 [AutoEquip] Currently equiped EquipHumanChest slot's score is: 6230 [AutoEquip] Ancient Seeker's Robe - Value: 3805 [AutoEquip] Eradicator's Cuirass - Value: 5000 [AutoEquip] Currently equiped EquipHumanFace slot's score is: 5702 [AutoEquip] Currently equiped EquipHumanFoot slot's score is: 3060 [AutoEquip] Mindak Electrotex Boots - Value: 2156 [AutoEquip] Eradicator's Sabatons - Value: 3010 [AutoEquip] Currently equiped EquipHumanGlove slot's score is: 3970 [AutoEquip] MarTech Combat Gauntlets - Value: 3720 [AutoEquip] Eradicator's Gauntlets - Value: 3130 [AutoEquip] Currently equiped EquipHumanLeg slot's score is: 5636 [AutoEquip] Ancient Seeker's Legwraps - Value: 3360 [AutoEquip] Ancient Battlemind's Lower Robe - Value: 3285 [AutoEquip] Eradicator's Greaves - Value: 4820 [AutoEquip] Currently equiped EquipHumanWrist slot's score is: 3790 [AutoEquip] Drengineer Combat Bracers - Value: 3620 [AutoEquip] Eradicator's Vambraces - Value: 2900 [AutoEquip] Currently equiped EquipHumanMainHand slot's score is: -1 [AutoEquip] Currently equiped EquipHumanShield slot's score is: -1 [AutoEquip] Currently equiped EquipHumanRanged slot's score is: -1 [AutoEquip] Currently equiped EquipHumanRangedPrimary slot's score is: 10093 Abil Scavenging found Abil Armormech found Abil Underworld Trading found Pull Range set at 1,5 Movement Toggle Key [Delete] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe) Target-Weakest Toggle Key [Home] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe) Do Random Grind Toggle Key [End] HotKey Registered... You can edit the value in MercHelpers.cs if necessary (and then restart the .exe) Recuperate Rifle Shot Backstab Corrosive Dart Escape Coordination Armor Proficiency: Light Accept Revive Skirmisher Snipe Exfiltrate Field Revive Summon Companion Revive Target Emergency Fleet Pass Armor Proficiency: Adaptive Toggle Weapon Explosive Probe Sever Tendon Medical Doctor Toxin Scan Heroic Moment: Advanced Recon Distraction Shield Probe Cloaking Screen Take Cover Return to Medcenter Weapon Proficiency: Blaster Rifle Quick Travel Debilitate Evasion Scan Shiv Carbine Burst Overload Shot Adrenaline Probe Switching Instances... Sprint Fragmentation Grenade Resuscitation Probe Kolto Injection Infiltrate Stim Boost Kolto Infusion Orbital Strike Take Cover Sneak Holoconference Crouch Flash Bang Hidden Strike Speeder Piloting Loot Weapon Proficiency: Vibroknife Stealth Slice Droid Armor Proficiency: Medium Diagnostic Scan Tactical Advantage Countermeasures Preparedness Sleep Dart Revive Revive Companion Quick Travel Calculated Frenzy Tactical Opportunity Laceration Revitalizers Ghost Collateral Strike Shadow Operative Elite Infiltrator Pin Down Acid Blade Jarring Strike Culling Advanced Cloaking Scavenging Throw the Huttball Summon Companion Exit Area Uppercut Legacy Force Choke Punch Legacy Lightning Storm Jab Bash Sacrifice Legacy Flame Thrower Check Abilities: Bio False Scav True Arch False Slicing False [POI Set] Type: Hotspot plz help, no grind he grind 7 hours and then ([POI Set] Type: Hotspot) does nothing