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  • Mystery Behind Meshes (or anothother Noob Question)

    Discussion in 'Archives' started by majorhavoc, Aug 26, 2010.

    1. majorhavoc

      majorhavoc New Member

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      Hey Folks,

      So I have a question about how Meshes are created... How are they created?

      "and now to the thing that most people ask about, MESH folder. Just click on the second tab of the bot (General Settings) click on [Select Mesh Folder] i chose to create a new folder named Mesh that is located at the very root of my harddrive (C:/Mesh) you can create a new if you want to, or you can choose an already existing folder (any folder you want wherever on the harddrive you want),"

      This tells me about how to setup the folder that will contain Meshes, but how do i populate it? Your help is appreciated.

      ~Thank you, Jim
       
    2. joshsavage91

      joshsavage91 New Member

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      You create a mesh folder, tell it where the folder is, and if it doesn't have the right mesh to run the profile you need, it downloads it from the server. We used to just download them ourselves, but apparently people were messing them up, etc. So now, it all comes from the server and saves to your folder.
       
    3. ski

      ski Well-Known Member

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      Greetings majorhavoc,

      In times of old (HB1 days), users had to create their own meshes of the game world. As of the newer releases, MaiN (a developer round these parts) has meshed the entire gameworld and we host them centrally. All you need to do is point HB to a folder it can use, and it will download the necessary meshes for you.
       
    4. majorhavoc

      majorhavoc New Member

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      Great, so the user/client does not create a Mesh. i appreciate the reply joshsavage91.

      ~Jim
       
    5. OmniRed

      OmniRed New Member

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      Just a head up, if you're running the new version and you're downloading the mesh, which can take a LONG time from time to time - it might log out with the inactivity timer.
       
    6. majorhavoc

      majorhavoc New Member

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      Thank you OmniRed, that is good to know.

      ~Jim
       

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