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  • Disable follow to catch bots in BG. ( blue post)

    Discussion in 'Honorbuddy Forum' started by virtual, Mar 7, 2013.

    1. virtual

      virtual Member

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      Im just posting this here to give an idea of there mindset. Hope someone finds it useful. I know HB doesn't use follow, buts its the idea of how they think as to why i have posted it here.

      Here is a post from bashiok.

      We disabled /follow from use in battlegrounds to curb some of the most basic types of bots that use the command. We chose not to communicate it beforehand in attempts to catch as many bots unaware as possible. Removing /follow in battlegrounds is one small change we can make immediately to stop a number of bots, and those that choose to transition to more overt botting methods will have a much higher chance of being caught and banned.

      We did consider those who use /follow for other reasons, including multiboxing, before making the change. Multiboxing in battlegrounds has been a long-fought battle within the community, as the effect of multiboxers in those situations is considered unfavorable by many. When we were looking to make a change to disable a command used by bots, which would benefit the game as a whole, we were ok with it also resulting in multiboxing in battlegrounds also going away due to the poor experience it can create for others.

      Right now /follow is also disabled in Arenas, but we?re looking to revert that change as bots don?t typically exist in Arenas, and multiboxing in that kind of pre-determined group environment doesn?t tend to be as disruptive.
       
    2. Giwin

      Giwin Well-Known Member Buddy Store Developer

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    3. furyz0r

      furyz0r Member

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      I don't even BG bot.
       
    4. ADB

      ADB New Member

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      Just as I suspected. They are trying to funnel all botters through the tile system so their tile detection methods can route them to the banned bin.

      /follow bots were not detectable because they latched onto a real player who didn't follow a set number of coordinates. They also didn't use CTM which is primarily what Blizzard is using as a detection method.

      This should be as much a red flag as any for the HB developers. With /follow gone, their entire goal is to push botters into the same grid / CTM setup for their detection methodology. Time to find alternatives to CTM and the current tile mesh.
       
    5. furyz0r

      furyz0r Member

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      TL;DR: Or HB devs do something about pathing or it's done.
       
    6. ADB

      ADB New Member

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      Likely more than just pathing if people using LazyRaider are banned too.

      Things I'd look at:

      Timing on rotations. No human player will ever match input to GCD perfectly.

      CTM / IWT. This stuff is tracked by the server. It has to be to give you the proper moveto coordinates. Human players don't CTM/IWT other players. Only boxers and botters do this. Both groups getting banned in BGs too. No coincidence there.
       
    7. furyz0r

      furyz0r Member

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      Now we need to wait an official statement from the devs.
       
    8. Soldiersbane

      Soldiersbane New Member

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      I don't think this is right. Bots like Lazybot use WASD to move.
       
    9. furyz0r

      furyz0r Member

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      >Timing on rotations. No human player will ever match input to GCD perfectly.
       
    10. Soldiersbane

      Soldiersbane New Member

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      he was talking about click to move. Not timing on rotations.
       
    11. furyz0r

      furyz0r Member

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      I have to explain everything.
      If you actually had read what he had written and made an effort to understand what he said was,

      CTM needs to be looked at because it's used by Gatherbuddy and BGBot, and timings are used by LazyRaider.

      >CTM / IWT. Both groups getting banned in BGs too.
       
    12. ADB

      ADB New Member

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      There are several ways they find bots. One is certainly connected to the mesh and how it is used by profiles. Others are simply /reports and then others like LazyRaider can only be down to GCD usage and performing optimal rotations 100% of the time.
       
    13. Soldiersbane

      Soldiersbane New Member

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      Ya'll are paranoid.
       
    14. furyz0r

      furyz0r Member

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      >implying this is paranoia.
       
    15. xwozone

      xwozone Active Member

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      This is a big downside to botting... i dont see them mass banning active subs, but price will sure go up on the gold.
       
    16. mdterp71

      mdterp71 New Member

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      ^This! This is a funny thread as you all are talking about how dangerous it is to use CTM - do you all not realize that it's an option inside of your WOW interface?
       
    17. Cukie

      Cukie Active Member

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      Yes it is. But honestly what % of people do you think that USE CTM are honest players? Since you have to turn it on, and it isn't on by default, I would guess that the vast majority of honest WoW players have no idea it even exists. I would bet anything that 95% of all users of CTM are botters.
       
    18. furyz0r

      furyz0r Member

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      There is an option that a lot of people don't use, because it's not necessary when you have WASD.
       
    19. mdterp71

      mdterp71 New Member

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      Doesn't matter how many people, until they turn the option off like "follow" - I doubt they can/would use that.
       
    20. LowKey

      LowKey New Member

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      I wonder how many injured/disabled people use CTM

      I bet that's the only reason they don't mass ban anyone who uses CTM, they don't want to be seen as insensitive to the different needs community

      But yes, this is a wake up call to HB devs, I hope. Blizz is zeroing in on detecting the ways the bot moves, so more human movement is needed. In other words, slight variability + a more accurate mesh for not walking into stuff the bot can't maneuver around.

      Oh, and a vastly improved unstuck routine, because the one the bot has now is so incredibly easy to identify.
       

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